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  • Tilesets are a category of placeable [[assets]] in ''[[Mega Man Maker]]'''s [[Level Builder]]. They are static, solid objects that are used ...y serve aesthetic purposes. [[Spikes]] and [[ladders]] are also considered tilesets but do not have different functions between designs.
    2 KB (328 words) - 19:07, 6 January 2023
  • ...ited States after it's short hiatus of classic series, and also first Mega Man game released only digitaly. ==In Mega Man Maker==
    4 KB (527 words) - 13:38, 14 August 2021
  • ...ssic Mega Man series, released on December 17, 1996. It was the first Mega Man game released for the Play Station in Japan and the United States. It was a ==In Mega Man Maker==
    3 KB (481 words) - 11:49, 14 December 2021
  • ...s can be changed via the background color setting. Unlike the first 6 Mega Man games they are not made out of smaller tiles, which makes them much easier ...version [[1.7.5]], there are a total of 510 different backgrounds in Mega Man Maker. This includes:
    3 KB (371 words) - 05:21, 27 July 2022
  • ...assic Mega Man series, released on December 4, 1992. It was the fifth Mega Man game released for the NES in Japan and the United States. ==In Mega Man Maker==
    4 KB (620 words) - 13:29, 14 August 2021
  • ...ide mechanic and it also marks the first appearance of [[Proto Man]], Mega Man's older brother, and [[Rush]], a robotic dog that comes with some utility f ==In Mega Man Maker==
    3 KB (498 words) - 17:19, 13 July 2022
  • ...ames. If the player touches a spike, they will instantly die. Like in Mega Man 2 and subsequent games, spikes do not kill the player if they are in an inv Spikes, ladders and water are grouped together in the tilesets category of the Level Builder.
    2 KB (354 words) - 03:27, 30 March 2024
  • [[File:Megaman10.jpg|thumb|right|Art for Mega Man 10]] ...the Wii in Japan and the United States. Like it's predecessor - [[Mega Man 9]], it had digital release for Wii, Xbox 360 and PS3.
    5 KB (757 words) - 20:46, 9 December 2022
  • ...al Mega Man game released for the NES in Japan and the United States. Mega Man 6 did not see an official release in Europe until a re-release, as a Virtua ==In Mega Man Maker==
    6 KB (895 words) - 08:28, 1 September 2021
  • ...ssic Mega Man series, released on December 6, 1991. It was the fourth Mega Man game released for the NES in Japan and the United States. ==In Mega Man Maker==
    3 KB (484 words) - 13:28, 14 August 2021
  • |caption=LF222's personal staff profile icon in ''Mega Man Maker''. '''LF222''' is a former spriter for ''[[Mega Man Maker]]''. He was hired alongside [[FakeVirus]] and [[MiniMacro]] during a
    3 KB (426 words) - 19:47, 5 September 2023
  • [[File:MMANDBASS.jpg|thumb|right|Box art for the SNES version of Mega Man and Bass]] ...seven directions, dash, and double jump. It takes many assets from ''Mega Man 8'', although it differs in some concepts from the game.
    7 KB (1,022 words) - 02:57, 13 December 2022
  • ...essible]] in favor of having the water skins in a dedicated section of the tilesets category. ...s below it. However, water still goes through some solid assets other than tilesets. Some Level Objects (e.g. [[Conveyor Belt]] and [[Elec Beam]]), will stop w
    7 KB (1,115 words) - 18:22, 6 August 2023
  • ==''[[Mega Man 1|Mega Man]] / [[Mega Man Powered Up]]''== ...tion is a reference to the fact that most levels by the community uses Cut Man's tiles, due to the fact that it is the default tileset.
    12 KB (1,946 words) - 17:38, 20 December 2023
  • ..., 12 [[bosses]], 24 [[Weapons|special weapons]], 40 [[backgrounds]], 129 [[tilesets]], and 63 [[music]] tracks. The title screen had a dark blue electronic background and featured the "''Mega Maker''" logo, which had a very small chance of getting replaced with the J
    9 KB (1,284 words) - 20:32, 29 July 2023
  • ...ture by [[BNMotive]]. It intends to be a more peaceful celebration of Mega Man.]] ...]''" focused on implementing content from ''[[Mega Man 10]]'' and ''[[Mega Man 11]]'' and introducing online multiplayer level editing. It was released on
    15 KB (2,157 words) - 06:11, 28 December 2022
  • ...es to others or by using the [[Online]] features to upload a level to Mega Man Maker's online server (after a play test to verify it is possible to comple * 684 [[Tilesets]]
    13 KB (2,038 words) - 06:25, 28 December 2022
  • ...ting an intuitive level editor featuring content from all main-line ''Mega Man'' titles" is complete as of version 1.6, with version 1.7 serving "as a goo ...[[Saphy]] and hosted on [[WreckingPrograms]]'s YouTube channel on January 9, 2021, a day before the update's release. 1.7.0 is also the first update si
    14 KB (2,064 words) - 06:58, 1 April 2023
  • ...e forums and the Discord server. He sought to address issues in the ''Mega Man Maker'' community. In the development team, he contributed with some sprite ...5, 2020 alongside [[Midas Magnezone]] and full forum moderator on January 9, 2020. However, he decided to become less active in the middle of 2020 as a
    9 KB (1,349 words) - 04:19, 29 January 2024
  • ...n adding content from ''[[Mega Man 8]]'' and ''[[Mega Man 9]]'', alternate tilesets, and the ability to add more than one Robot Master in a single level. * [[Grenade Man]]
    22 KB (3,352 words) - 06:27, 28 December 2022

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