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  • |category=[[Weapons]] |spriter=[[WreckingPrograms]](menu and icon)<br>[[FakeVirus]] (arrow and player sprites)
    3 KB (442 words) - 00:21, 18 April 2024
  • ...[[Level Builder]] or if the player loses access to the main weapon or all weapons with a [[Weapon Remover]]. ...the player's arsenal. [[Weapon Remover]]s set to "Nothing" can remove all weapons.
    2 KB (246 words) - 15:47, 4 January 2024
  • ...Man 3]]'', and also introduced [[Weapon Capsule|the ability to collect new weapons in the middle of levels]], which was a highly requested feature at the time During the Christmas season, the menu background was changed to a tree with presents to celebrate Christmas. The
    5 KB (718 words) - 20:22, 15 July 2021
  • ...and "Options" in the main menu. New music for the title screen and online menu was also added as part of the overhaul. ==== Weapons ====
    5 KB (747 words) - 17:04, 3 August 2021
  • ...r own abilities and optional settings accessed through the in-editor level menu. The playable character in each level is set by the creator, however, picki ...o per limited weapon, which can be restored through the use of pickups and weapons. Each character has one unique combat weapon, as well as at least one uniqu
    2 KB (283 words) - 03:16, 6 January 2023
  • Charge shots can be enabled or disabled in the Level Settings menu in the [[Level Builder]]. There are three possible charge shot types: MM4, [[Category:Weapons]] [[Category:Character-exclusive weapons]]
    2 KB (272 words) - 22:55, 21 August 2023
  • -Cold Man has his missing heal resistance to ice weapons when they are not set as a weakness. ...be removed from the list of weapons by right clicking on it on the builder menu.
    5 KB (768 words) - 20:02, 15 September 2023
  • * 100 [[Weapons]] (including each character's Buster) * 16 Utility [[Weapons]] (including each character's exclusive utility weapons)
    13 KB (2,038 words) - 06:25, 28 December 2022
  • ...ly lower than Mega Man or Bass due to his sprite difference, and therefore weapons such as the Proto Buster or [[Needle Cannon]] are fired a few pixels lower In the level setting menu, Proto Man has two settings specific to him - Proto Strike and Double Damag
    5 KB (775 words) - 02:03, 8 January 2024
  • |Use in the pause menu to restore your health to full. |Use in the pause menu to restore your health and weapon energy to full.
    4 KB (540 words) - 15:34, 19 April 2024
  • * Changing [[weapons]] while in [[Charge Kick]] makes you slide forever. * You cannot vote for a level after playing it through the "Enter ID" menu.
    2 KB (291 words) - 20:20, 15 July 2021
  • In the level settings menu, Bass has one setting specific to him - the Double Jump, a skill he had in In the weapons menu, [[Rush Coil]], [[Rush Jet]], [[Jet Adaptor]], [[Power Adaptor]], and [[Sup
    4 KB (635 words) - 02:03, 8 January 2024
  • ...46 [[enemies]], 29 [[level Objects]], 12 [[bosses]], 24 [[Weapons|special weapons]], 40 [[backgrounds]], 129 [[tilesets]], and 63 [[music]] tracks. ...very small chance of getting replaced with the Japanese version of it. The menu options were turquoise rectangles with big gray outlines, and the bigger bo
    9 KB (1,284 words) - 20:32, 29 July 2023
  • ...es your cursor in the editor and menus! You can disable him in the options menu, but you'd make Pointan very sad. ...to double jump; now, you can double jump regardless of whether you switch weapons or not, but you can only do so at the end of the slide. Mega Man flashes to
    5 KB (930 words) - 21:14, 26 June 2022
  • * You can now press Ctrl + V in the online menu when entering a search term or level ID, to quickly paste whatever text you * Switching weapons while in the Treble Boost transformation, then dashing or climbing can lock
    3 KB (424 words) - 05:50, 28 December 2022
  • ==== Weapons ==== *Spines are weak to more weapons, all of which were effective against Spine-like enemies in the original gam
    5 KB (752 words) - 05:47, 28 December 2022
  • * [[On/Off Switch]] can be hit by [[Weapons|weapons]] when it is not in the same section as you. * Time freezing weapons don't completely stop [[Splash Woman]]'s movements when set as a weakness.
    5 KB (776 words) - 20:59, 3 August 2021
  • ...break through Skull Barrier or attacks that will do more than one damage. Weapons that will naturally pierce/break through Skull Barrier are as follows: [[Ic The player can also stop and/or deflect Skull Man's buster shots with these weapons: [[Leaf Shield]], [[Skull Barrier]], [[Star Crash]], [[Plant Barrier]], [[J
    8 KB (1,364 words) - 15:35, 14 February 2024
  • |Weapons Playground 1-8 ...vel to crash in example levels but work fine through the build/play online menu.
    4 KB (516 words) - 01:53, 10 September 2023
  • From the Mega Man & Bass side, 1.8 added 3 new bosses and 6 weapons as well as an assortment of [[Enemies]], [[Level Objects]], and [[Tilesets] Similarly from the Mega Man Gameboy side there is also 3 new bosses and 6 weapons along with the level objects, enemies, and tiles.
    18 KB (3,037 words) - 06:43, 25 January 2023

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