Searchy: Difference between revisions
Blue Bummer (talk | contribs) Mega Man Maker Versions added, grammar corrections. What MMM Version added the On/Off Searchy? |
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===Searchy Spawner=== | ===Searchy Spawner=== | ||
A 2 tile high spawner in the [[Level Builder|Editor]] that allows for on-screen spawning of a Searchy | A 2 tile high spawner in the [[Level Builder|Editor]] that allows for on-screen spawning of a Searchy, it can be set to spawn Searchies moving either left or right. The spawner was added in ''Mega Man Maker'' version [[1.7.0]]. | ||
===On/Off Searchy=== | ===On/Off Searchy=== | ||
A custom variant of Searchy exclusive to ''Mega Man Maker''. This Searchy can activate or deactivate any on-screen [[On/Off Switch|On/Off Level Object]] each time it spots the player with its spotlight. | A custom variant of Searchy exclusive to ''Mega Man Maker''. This Searchy can activate or deactivate any on-screen [[On/Off Switch|On/Off Level Object]] each time it spots the player with its spotlight. | ||
Revision as of 14:07, 3 July 2025
Searchy is an enemy who originates from Mega Man 10 appearing in Wily Stage 2 and Special Stage 1 and was added to Mega Man Maker in version 1.6.0. In the Editor, A Searchy is 2 tiles high and ingame will scroll in from either the left or right side of the screen. Searchy has a tiny spotlight beneath it; when this spotlight comes into contact with the player it will close its eye, turn off its spotlight and retreat to off-screen. If Conveyor Belts are in the vicinity they will reverse direction whenever a Searchy spots the player. If multiple Searchies are on screen, each one can potentially alter the direction of onscreen Conveyors with each "spotting" of the player.
Searchy Spawner
A 2 tile high spawner in the Editor that allows for on-screen spawning of a Searchy, it can be set to spawn Searchies moving either left or right. The spawner was added in Mega Man Maker version 1.7.0.
On/Off Searchy
A custom variant of Searchy exclusive to Mega Man Maker. This Searchy can activate or deactivate any on-screen On/Off Level Object each time it spots the player with its spotlight.