Magnetic Coil: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 13: | Line 13: | ||
The benefit of this object over Spring Man is the instant nature of the coil. When used with an [[on/off|On/Off Switch]] or other contraption, the affect to pull the player is immediate with 0 ramp up or cooldown. | The benefit of this object over Spring Man is the instant nature of the coil. When used with an [[on/off|On/Off Switch]] or other contraption, the affect to pull the player is immediate with 0 ramp up or cooldown. | ||
[[Category:Level objects]] | [[Category:Level objects]] [[Category:Original Assets]] |
Revision as of 01:57, 15 January 2023
Magnetic Coil | ||||||||||||||||||||||||||||
The Magnetic Coil level object | ||||||||||||||||||||||||||||
|
The Magnetic Coil is a level object originating from Mega Man Maker that will be featured in version 1.8.0.
The coil will pull the player towards it when it is hit with electricity. The magnetic coil has a similar pull to a magnetized Spring Man with electricity, although weaker.
The benefit of this object over Spring Man is the instant nature of the coil. When used with an On/Off Switch or other contraption, the affect to pull the player is immediate with 0 ramp up or cooldown.