Togehero: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
No edit summary
Restored it to its original state
Line 11: Line 11:
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
The '''Toghero''' is a spiked robot from ''[[Mega Man 4]]'', first appearing in [[Skull Man|Skull Man's]] stage. It was added to ''[[Mega Man Maker]]'' in version [[1.0.0]]. It is an aerial enemy that slowly spins forward in a wave-like shape, sticking out its spikes while spinning. It will not change direction regardless of the player character's position.
Togehero is a small spiky aerial patrol robot that [[Dr. Wily]] repurposed for combat. This enemy originates from ''[[Mega Man 4]]'' from [[Skull Man]]'s stage, and later reappears in various Dr. Cossack stages. It also appears in ''[[Mega Man III]]''.


It is possible to set its direction and color in the [[Level Builder]]. It has a green, blue and red variant.
==In Mega Man Maker==
When Togehero is spawned, it travels diagonally downwards two tiles in its facing direction, then travels diagonally upwards two tiles in its facing direction, and then repeats, all while rotating its body and expanding and retracting the spikes on its body. The enemy can also travel through solid tiles.


[[Category:Enemies]]
In the [[Level Builder]], Togehero can be set to face left or right and can be set to one of three color schemes: green, cyan or red.
[[Category:Flying enemies]]
*The green color scheme resembles their appearance in [[Skull Man]]'s stage.
*The cyan color scheme also resembles their appearance in Skull Man's stage. However, this color scheme re-appears in stages 1 and 2 of Cossack's Fortress.
*The red color scheme resembles their appearance in stage 3 of Cossack's Fortress.
 
==Trivia==
*Togehero's AI and movement pattern is very similar to that of another enemy, [[Gobots]]. The primary difference is that Gobots have faster and smoother movement and starts moving diagonally up.
 
==Glitches==
*If a Togehero is spawned after entering a room (instead of entering the level there) it will start by moving diagonally upward instead diagonally downward.

Revision as of 10:46, 28 September 2022

Togehero
Artwork of the Togehero from Mega Man 4
Information
Level Builder
Description: Flies from one side of the screen to the other, slowly moving up and down.
Game information
HP: 1
Damage: 4
Added in version: 1.0.0
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man III
Development
Programmer(s): WreckingPrograms
{{{sprite}}}

Togehero is a small spiky aerial patrol robot that Dr. Wily repurposed for combat. This enemy originates from Mega Man 4 from Skull Man's stage, and later reappears in various Dr. Cossack stages. It also appears in Mega Man III.

In Mega Man Maker

When Togehero is spawned, it travels diagonally downwards two tiles in its facing direction, then travels diagonally upwards two tiles in its facing direction, and then repeats, all while rotating its body and expanding and retracting the spikes on its body. The enemy can also travel through solid tiles.

In the Level Builder, Togehero can be set to face left or right and can be set to one of three color schemes: green, cyan or red.

  • The green color scheme resembles their appearance in Skull Man's stage.
  • The cyan color scheme also resembles their appearance in Skull Man's stage. However, this color scheme re-appears in stages 1 and 2 of Cossack's Fortress.
  • The red color scheme resembles their appearance in stage 3 of Cossack's Fortress.

Trivia

  • Togehero's AI and movement pattern is very similar to that of another enemy, Gobots. The primary difference is that Gobots have faster and smoother movement and starts moving diagonally up.

Glitches

  • If a Togehero is spawned after entering a room (instead of entering the level there) it will start by moving diagonally upward instead diagonally downward.