Togehero: Difference between revisions
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Togehero is a small spiky aerial patrol robot that [[Dr. Wily]] repurposed for combat. This enemy originates from ''[[Mega Man 4]]'' from [[Skull Man]]'s stage, and later reappears in various Dr. Cossack stages. It also appears in ''[[Mega Man III]]''. | |||
==In Mega Man Maker== | |||
When Togehero is spawned, it travels diagonally downwards two tiles in its facing direction, then travels diagonally upwards two tiles in its facing direction, and then repeats, all while rotating its body and expanding and retracting the spikes on its body. The enemy can also travel through solid tiles. | |||
[[ | In the [[Level Builder]], Togehero can be set to face left or right and can be set to one of three color schemes: green, cyan or red. | ||
[[ | *The green color scheme resembles their appearance in [[Skull Man]]'s stage. | ||
*The cyan color scheme also resembles their appearance in Skull Man's stage. However, this color scheme re-appears in stages 1 and 2 of Cossack's Fortress. | |||
*The red color scheme resembles their appearance in stage 3 of Cossack's Fortress. | |||
==Trivia== | |||
*Togehero's AI and movement pattern is very similar to that of another enemy, [[Gobots]]. The primary difference is that Gobots have faster and smoother movement and starts moving diagonally up. | |||
==Glitches== | |||
*If a Togehero is spawned after entering a room (instead of entering the level there) it will start by moving diagonally upward instead diagonally downward. |
Revision as of 10:46, 28 September 2022
Togehero | ||||||||||||||||||||||||||||||||
Artwork of the Togehero from Mega Man 4 | ||||||||||||||||||||||||||||||||
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Togehero is a small spiky aerial patrol robot that Dr. Wily repurposed for combat. This enemy originates from Mega Man 4 from Skull Man's stage, and later reappears in various Dr. Cossack stages. It also appears in Mega Man III.
In Mega Man Maker
When Togehero is spawned, it travels diagonally downwards two tiles in its facing direction, then travels diagonally upwards two tiles in its facing direction, and then repeats, all while rotating its body and expanding and retracting the spikes on its body. The enemy can also travel through solid tiles.
In the Level Builder, Togehero can be set to face left or right and can be set to one of three color schemes: green, cyan or red.
- The green color scheme resembles their appearance in Skull Man's stage.
- The cyan color scheme also resembles their appearance in Skull Man's stage. However, this color scheme re-appears in stages 1 and 2 of Cossack's Fortress.
- The red color scheme resembles their appearance in stage 3 of Cossack's Fortress.
Trivia
- Togehero's AI and movement pattern is very similar to that of another enemy, Gobots. The primary difference is that Gobots have faster and smoother movement and starts moving diagonally up.
Glitches
- If a Togehero is spawned after entering a room (instead of entering the level there) it will start by moving diagonally upward instead diagonally downward.