Togehero: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
Restored it to its original state
No edit summary
Line 26: Line 26:
==Glitches==
==Glitches==
*If a Togehero is spawned after entering a room (instead of entering the level there) it will start by moving diagonally upward instead diagonally downward.
*If a Togehero is spawned after entering a room (instead of entering the level there) it will start by moving diagonally upward instead diagonally downward.
[[Category:Enemies]] [[Category:Aerial enemies]]

Revision as of 10:47, 28 September 2022

Togehero
Artwork of the Togehero from Mega Man 4
Information
Level Builder
Description: Flies from one side of the screen to the other, slowly moving up and down.
Game information
HP: 1
Damage: 4
Added in version: 1.0.0
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man III
Development
Programmer(s): WreckingPrograms
{{{sprite}}}

Togehero is a small spiky aerial patrol robot that Dr. Wily repurposed for combat. This enemy originates from Mega Man 4 from Skull Man's stage, and later reappears in various Dr. Cossack stages. It also appears in Mega Man III.

In Mega Man Maker

When Togehero is spawned, it travels diagonally downwards two tiles in its facing direction, then travels diagonally upwards two tiles in its facing direction, and then repeats, all while rotating its body and expanding and retracting the spikes on its body. The enemy can also travel through solid tiles.

In the Level Builder, Togehero can be set to face left or right and can be set to one of three color schemes: green, cyan or red.

  • The green color scheme resembles their appearance in Skull Man's stage.
  • The cyan color scheme also resembles their appearance in Skull Man's stage. However, this color scheme re-appears in stages 1 and 2 of Cossack's Fortress.
  • The red color scheme resembles their appearance in stage 3 of Cossack's Fortress.

Trivia

  • Togehero's AI and movement pattern is very similar to that of another enemy, Gobots. The primary difference is that Gobots have faster and smoother movement and starts moving diagonally up.

Glitches

  • If a Togehero is spawned after entering a room (instead of entering the level there) it will start by moving diagonally upward instead diagonally downward.