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  • |name=[[File:LargeWeaponEnergyIcon.png|left]] Large Weapon Energy [[File:LargeWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (191 words) - 01:23, 2 January 2024
  • |name=[[File:SmallWeaponEnergyIcon.png|left]] Small Weapon Energy [[File:SmallWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (192 words) - 01:24, 2 January 2024

Page text matches

  • |name=[[File:SmallWeaponEnergyIcon.png|left]] Small Weapon Energy [[File:SmallWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (192 words) - 01:24, 2 January 2024
  • |name=[[File:LargeWeaponEnergyIcon.png|left]] Large Weapon Energy [[File:LargeWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (191 words) - 01:23, 2 January 2024
  • [[File:EnergyBalancer.png|thumb|right|Official artwork of the Energy Balancer]] ...lthough if the player prefers to fill a ''specific weapon'', that specific weapon needs to be equipped.
    1 KB (175 words) - 16:47, 22 July 2023
  • ...nts all drops of [[Large Health| Health]] and [[Large Weapon Energy|Weapon Energy]] from appearing. |Prevents only drops of [[Large Weapon Energy| Weapon Energy]] from appearing.
    1 KB (154 words) - 01:25, 2 January 2024
  • |description=A melee weapon you charge up by hitting foes, use when full to gain invincibility. ...the user a short ranged melee attack that grants invincibility when weapon energy is full.
    2 KB (365 words) - 17:36, 25 April 2024
  • ...n originating from the GameBoy game "[[Mega Man V]]" and was the signature weapon of Mercury. It was added to Mega Man Maker in version [[1.8.0]]. ...e player. Using this weapon against enemies will add to the player's life energy meter if it is not already full.
    910 bytes (140 words) - 16:59, 6 December 2023
  • |[[Large Weapon Energy]] |Restores 10 weapon energy.
    4 KB (540 words) - 15:34, 19 April 2024
  • ...] or if the player loses access to the main weapon or all weapons with a [[Weapon Remover]]. ...e]]s to reload weapon energy of another weapon in the player's arsenal. [[Weapon Remover]]s set to "Nothing" can remove all weapons.
    2 KB (246 words) - 15:47, 4 January 2024
  • ...t to be clinging and is placed onto a [[ladders|ladder]], a ceiling or a [[Weapon Block]] in the [[Level Builder]], it will hold onto it until the player get * Green Romper will take small amount of weapon energy.
    2 KB (378 words) - 14:29, 21 February 2024
  • |description=Blast solar energy in 6 directions, charge up to pack a bigger punch. Pharaoh Shot is [[Pharaoh Man]]'s signature weapon, originating from ''[[Mega Man 4]]'' and reappearing in ''[[Mega Man IV]]''
    2 KB (271 words) - 14:39, 1 November 2023
  • ...ergy when your current weapon's ammo is full, it automatically refills the weapon with the least ammo. ...othing as the primary weapon, then re-loading the level causes the primary weapon to become Silver Tomahawk.
    1 KB (248 words) - 03:43, 23 September 2023
  • ...''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.7.0]]. This weapon is exclusive to [[Roll]]. ...attached to Beat will cause him to let go immediately, and if the weapon's energy runs out while still attached, both he and the user will sink down. If Beat
    2 KB (318 words) - 00:15, 18 April 2024
  • Top Spin is [[Top Man]]'s signature weapon, originating from ''[[Mega Man 3]]'' and reappearing in ''[[Mega Man II]]'' ...ugh they will not be hurt by this. Additionally, the weapon only consumes energy if contact is made with an enemy, and it is capable of defeating [[Wanaan]]
    2 KB (395 words) - 14:02, 1 November 2023
  • |description=The best weapon is every weapon. Includes two special spells. ...weapons including special items and utilities. Activating it requires one energy point, while using the weapons generally takes one point unless the selecte
    3 KB (442 words) - 00:21, 18 April 2024
  • |description=Mega Man's classic weapon, fires compressed energy bullets. The Mega Buster is [[Mega Man]]'s signature weapon, appearing in every game since ''[[Mega Man 1]]''. It is featured in ''[[Me
    2 KB (272 words) - 22:55, 21 August 2023
  • Leaf Shield is [[Wood Man]]'s signature weapon, originating from ''[[Mega Man 2]]'' and reappearing in ''[[Mega Man II]]'' ...er of the [[Spine]] family will be defeated instantly on contact with this weapon.
    2 KB (289 words) - 04:13, 21 December 2023
  • Atomic Fire is Heat Man's signature weapon, originating from ''[[Mega Man 2]]'' and reappearing in ''[[Mega Man: Dr. W ...iding, dashing, and rolling will also release the shot. Being a fire-based weapon, it can ignite [[Oil]], [[TNT Blocks]], and [[Hot Plates]], as well as melt
    2 KB (340 words) - 13:59, 1 November 2023
  • |description=Long-awaited powerful melee weapon. Extremely stylish too. |spriter=[[Aze]](initial version of weapon, Proto Man's shine)
    2 KB (378 words) - 00:59, 2 February 2024
  • Perfect Freeze is a special weapon in ''[[Mega Man Maker]]'' that is derived from Cirno's signature Spell Sign ...iring it, the weapon uses four units of energy per second. As it is an ice weapon, [[Flame Pillar]]s and [[Fire Wall]]s can be frozen by it too, making them
    2 KB (307 words) - 16:50, 6 December 2023
  • Star Crash is Star Man's signature weapon, originating from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker] Additionally, Star Crash only consumes energy when thrown or absorbed by enemies or objects.
    2 KB (339 words) - 14:48, 1 November 2023

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