Bell Ringer: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 8: Line 8:
The '''Bell Ringer''' is an enemy from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'', originating from Clown Man's stage and Magic Man's stage. It will be featured in ''[[Mega Man Maker]]'' in version [[1.8.0]].
The '''Bell Ringer''' is an enemy from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'', originating from Clown Man's stage and Magic Man's stage. It will be featured in ''[[Mega Man Maker]]'' in version [[1.8.0]].


The enemy itself is a hammer-wielding robot near a bell. Once the bell is rung by the robot, [[Level Objects|level objects]] attached to the enemy will automatically be triggered. Unlike its original appearances, it is stationary instead of entering and leaving doors.
The enemy itself is a hammer-wielding robot near a bell. Once the bell is rung by the robot, [[Level Objects|level objects]] attached to the enemy will automatically be triggered. It is stationary as it was in ''Mega Man & Bass'' instead of entering and leaving doors like it did in Clown Man's stage.


[[Category:Level objects]]
[[Category:Level objects]]

Revision as of 05:13, 18 July 2022

This article contains content in an upcoming update.
The contents of this article may change as the update approaches and more information is revealed. Do not add information unless it has been publicly revealed in the announcement channels or by a reliable source (i.e. the developers). Refer to the guidelines about upcoming content when contributing to this page.
Bell Ringer
Information
Level Builder
Category: Level Objects
Game information
Added in version: 1.8.0
Series information
Game of origin: Mega Man 8
Development
{{{sprite}}}


The Bell Ringer is an enemy from Mega Man 8 and Mega Man & Bass, originating from Clown Man's stage and Magic Man's stage. It will be featured in Mega Man Maker in version 1.8.0.

The enemy itself is a hammer-wielding robot near a bell. Once the bell is rung by the robot, level objects attached to the enemy will automatically be triggered. It is stationary as it was in Mega Man & Bass instead of entering and leaving doors like it did in Clown Man's stage.