Boobeam Trap: Difference between revisions
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Created page with "{{Upcoming Content}} {{Asset |category=Bosses |game=''Mega Man 2'' |version = 1.8.0 }} '''Boobeam Trap''' is one of the fortress bosses in ''Mega Man 2'', originating from the fourth Wily stage. It will be featured in ''Mega Man Maker'' in version 1.8.0. The boss consists of two parts: the pads and a controller. If no controller is present, each pad will function as a singular enemy; however, is a controller ''is'' present, the pads will work l..." |
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|image=[[File:BoobeamTrap.png|250px]] | |||
|category=[[Bosses]] | |category=[[Bosses]] | ||
|game=''[[Mega Man 2]]'' | |game=''[[Mega Man 2]]'' |
Revision as of 19:56, 27 November 2022
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Boobeam Trap is one of the fortress bosses in Mega Man 2, originating from the fourth Wily stage. It will be featured in Mega Man Maker in version 1.8.0.
The boss consists of two parts: the pads and a controller. If no controller is present, each pad will function as a singular enemy; however, is a controller is present, the pads will work like their original appearance in Mega Man 2, with some differences: it is now possible to place pads on floors and ceilings, and the pads can also be damaged by any weapon, and not just Crash Bomber like in the original game.