Small Health: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
Created page with "{{Template:Asset |name=left Small Health right |image=250px |caption=Artwork for the Life..."
 
mNo edit summary
Line 15: Line 15:


Large Health is possible to be grabbed by the [[Ring Boomerang]] and [[Hornet Chaser]] and [[Magic Card]].  If grabbed by either of these weapons and cancelled, the position of the health in the level will be stored until the player dies.
Large Health is possible to be grabbed by the [[Ring Boomerang]] and [[Hornet Chaser]] and [[Magic Card]].  If grabbed by either of these weapons and cancelled, the position of the health in the level will be stored until the player dies.
[[Category:Pickups]]

Revision as of 01:23, 2 January 2024

Small Health
Artwork for the Life Energy by Capcom.
Information
Level Builder
Description: Restores 2 health.
Game information
Added in version: 1.0.0
Series information
Game of origin: Appearance in every Mega Man title
Development
Programmer(s): WreckingPrograms
{{{sprite}}}


Small Health is an item in the Mega Man Maker. When touched, the item will recover 2 health for the player.

These can be placed in the editor directly or dropped by defeating enemies. Large health is also a possible reward from the ?-Tank. Except for the health explicitly placed in stages using the editor, they will despawn by themselves a short while after its appearance on the screen.

Large Health is possible to be grabbed by the Ring Boomerang and Hornet Chaser and Magic Card. If grabbed by either of these weapons and cancelled, the position of the health in the level will be stored until the player dies.