Difference between pages "Pakatto 24" and "Water Fall Spawner"

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{{Template:Asset
|name=Pakatto 24
|image=[[File:Pakatto24.png|200px]]
|caption=Official artwork of a Pakatto 24 from ''[[Mega Man 4]]''
|description=Cannon that makes itself vulnerable when it shoots. Everyone's favorite.
|damage=4 (contact)<br>2 (projectile)
|hp=1
|game=''[[Mega Man 4]]''
|appears=''[[Mega Man III]]''
|version=[[1.3.0]]
|programmer=[[WreckingPrograms]]
}}
'''Pakatto 24''' is a medium sized floor-mounted gun turret covered in a retractable armored shell. They are [[enemies]] that originate from ''[[Mega Man 4]]'' from various stages. Pakatto 24 debuted in version [[1.3.0]] of ''[[Mega Man Maker]]''.


When spawned, the cannon will be hidden within its retractable armored shell, which is immune to most attacks. Every few seconds the shell will open its shell to fire one shot that travels horizontally, before quickly closing its shell again to protect itself from harm. It is most vulnerable to the player's attacks in the small window of time where its cannon is uncovered and exposed.
'''Water Fall Spawner''' is a [[Level Objects|Level Object]] added to [[Mega Man Maker]] in version [[1.8.0]] and hails from the Gameboy game [[Mega Man V]].


Pakatto 24 will not turn to face the player, if the player manages to get behind it.
Water Fall Spawner when placed in the Editor has multiple customization options; direction (up or down), various color settings, velocity, timing and whether
the water fall is intermittently spawning or constantly present.  After the initial burst of an intermittently spawning water fall, a warning of it's location
is given either by a small "drip" directly below where the water fall will spawn again (ceilings), or "tiny water spouts" directly above it's spawn location (floors).


Pakatto 24 can be set to face left or right in ''[[Mega Man Maker]]'''s [[Level Builder]].
When the water fall is presently on screen collision for tiles are disabled in it's path allowing the player to move through tiles that normally are solid.  If the player leaves a screen by the water fall into an area where there is no screen available then the player will instantly be eliminated the same as if they had fell into a pit.  Jumping into the water falls will hinder jump height, while alternatively jumping into an ''upwards'' traveling water fall(?) can give the player ''extra'' jump height allowing for using it to reach higher places a normal jump would not.


==Trivia==
*Pakatto 24 also appears in ''Mega Man III / Rockman World 3''.
*Pakatto 24 was was first shown in the ''[[Mega Man Maker]]'' announcement "Power Stone", where it only appears in the game footage for a brief few seconds before quickly falling down a pit and despawning.
{{MM4}}


[[Category:Enemies]] [[Category:Mega Man 4 Assets]]
==Interactions==
The water falls created by Water Fall Spawner can dilute [[Mega Man 11]]'s [[Chemical Solution]] Object making it safe for the player to enter, extinguish ignited [[Oil]] or temporarily disable [[Napalm Fire]].
 
==Gallery==
<gallery>
File:Waterfallspawner.gif|thumb|Splish Splash
</gallery>
 
{{MMV}}
 
[[Category:Level objects]] [[Category:Mega Man V Assets]]

Revision as of 15:25, 14 August 2023

Water Fall Spawner is a Level Object added to Mega Man Maker in version 1.8.0 and hails from the Gameboy game Mega Man V.

Water Fall Spawner when placed in the Editor has multiple customization options; direction (up or down), various color settings, velocity, timing and whether the water fall is intermittently spawning or constantly present. After the initial burst of an intermittently spawning water fall, a warning of it's location is given either by a small "drip" directly below where the water fall will spawn again (ceilings), or "tiny water spouts" directly above it's spawn location (floors).

When the water fall is presently on screen collision for tiles are disabled in it's path allowing the player to move through tiles that normally are solid. If the player leaves a screen by the water fall into an area where there is no screen available then the player will instantly be eliminated the same as if they had fell into a pit. Jumping into the water falls will hinder jump height, while alternatively jumping into an upwards traveling water fall(?) can give the player extra jump height allowing for using it to reach higher places a normal jump would not.


Interactions

The water falls created by Water Fall Spawner can dilute Mega Man 11's Chemical Solution Object making it safe for the player to enter, extinguish ignited Oil or temporarily disable Napalm Fire.

Gallery

Mega Man V
Weapons
Mega BusterGrab BusterSalt WaterElectric ShockBreak DashSpark ChaserTangoRush CoilRush Jet
Enemies
HyoeyBiribareePiripareeDoncatchHell Metall DXFukohornMetall SniperTampLa JabaFankurowShuhornChainsoarFeeber
Level Objects
Alternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockMagnet WellGravity FieldGravity Indicator
Bosses
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Other Pages
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