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According to the wiki, it is April 2nd (even though it's not in my timezone)
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<div id="mp-tfa" style="padding:2px"/>[[File:Pipi.png|200px|left|link=Pipi]]
<div id="mp-tfa" style="padding:10px"/>[[File:WeaponList.png|250px|List of weapons in the Mega Man 1 tab|left|link=Weapons]]


The '''Pipi''' is a flying bird robot [[Enemies|enemy]] that originates from ''[[Mega Man 2]]'' and makes an appearance in ''[[Mega Man: Dr. Wily's Revenge]]'', ''[[Mega Man II]]'', and ''[[Mega Man: The Wily Wars]]''. The Pipi was the first asset to be shown off for version [[1.7.0]] of ''[[Mega Man Maker]]''.
'''Weapons''' are a category of assets used by the [[Playable Characters|player]] to defeat [[Enemies|enemies]] and [[Bosses|bosses]], overcome obstacles, and destroy certain [[Level Objects|level objects]].


A Pipi attacks by dropping an egg if it is 3 or less tiles next to the [[Characters|player character]]'s vertical axis. Upon contact with a solid floor, the egg cracks in two and a flock of seven small Pipis called "Copipis" are released. The Copipis fly in a straight path to the player character's current position. The Copipis are not released if the egg falls down a pit or if it is destroyed before it collides with a solid floor. If a Pipi is shot before it drops the egg, the egg will drop and will release any Copipis inside if in contact with a solid floor.
As of version [[1.10.4]], there are a total of 126 weapons. This includes [[Nothing]], 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 6 weapons from ''[[Mega Man 7]]'', 7 weapons from ''[[Mega Man 8]]'', 7 weapons from ''[[Mega Man & Bass]]'', 8 weapons from ''[[Mega Man 9]]'', 7 weapons from ''[[Mega Man 10]]'', 6 weapons from ''[[Mega Man 11]]'', the 2 new weapons from ''[[Mega Man Powered Up]]'', 10 animal-based weapons, and 6 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the ''Mega Man'' franchise.


Pipis come in three different colors—light-orange and white, dark-orange and light-orange, and dark-pink and white. They can be set to either move left or right in the [[Level Builder]]. There is also a Pipi spawner that will constantly spawn a Pipi in the direction the player is facing if the player is in the spawner's area.
'''[[Weapons|Continue reading...]]'''<noinclude>[[Category:Templates]]</noinclude>
 
'''[[Pipi|Continue reading...]]'''<noinclude>[[Category:Templates]]</noinclude>

Latest revision as of 02:30, 9 April 2026

List of weapons in the Mega Man 1 tab
List of weapons in the Mega Man 1 tab

Weapons are a category of assets used by the player to defeat enemies and bosses, overcome obstacles, and destroy certain level objects.

As of version 1.10.4, there are a total of 126 weapons. This includes Nothing, 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 6 weapons from Mega Man 7, 7 weapons from Mega Man 8, 7 weapons from Mega Man & Bass, 8 weapons from Mega Man 9, 7 weapons from Mega Man 10, 6 weapons from Mega Man 11, the 2 new weapons from Mega Man Powered Up, 10 animal-based weapons, and 6 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the Mega Man franchise.

Continue reading...