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<div id="mp-tfa" style="padding:10px"/>[[File:BlastMan.png|250px|Official artwork of a Blast Man from ''[[Mega Man 11]]''|left|link=Blast Man]]
<div id="mp-tfa" style="padding:10px"/>[[File:WeaponList.png|250px|List of weapons in the Mega Man 1 tab|left|link=Weapons]]


'''DWN-083 Blast Man''', is one of the eight Robot Master bosses from ''[[Mega Man 11]]''. He was added to ''[[Mega Man Maker]]'' in version [[1.6.0]].
'''Weapons''' are a category of assets used by the [[Playable Characters|player]] to defeat [[Enemies|enemies]] and [[Bosses|bosses]], overcome obstacles, and destroy certain [[Level Objects|level objects]].


Blast Man is a Robot Master that was designed for explosive special effects, but was captured by Dr. Wily after his completion of the Double Gear and reprogrammed for evil. He now causes mass destruction in the theme park Flower Land using his signature [[weapon]], the Chain Blast. When combined with his use of the Power Gear which can exponentially increase the strength of his explosions, Blast Man becomes a devastatingly explosive powerhouse to be reckoned with.
As of version [[1.10.4]], there are a total of 126 weapons. This includes [[Nothing]], 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 6 weapons from ''[[Mega Man 7]]'', 7 weapons from ''[[Mega Man 8]]'', 7 weapons from ''[[Mega Man & Bass]]'', 8 weapons from ''[[Mega Man 9]]'', 7 weapons from ''[[Mega Man 10]]'', 6 weapons from ''[[Mega Man 11]]'', the 2 new weapons from ''[[Mega Man Powered Up]]'', 10 animal-based weapons, and 6 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the ''Mega Man'' franchise.


'''[[Blast Man|Continue reading...]]'''<noinclude>[[Category:Templates]]</noinclude>
'''[[Weapons|Continue reading...]]'''<noinclude>[[Category:Templates]]</noinclude>

Latest revision as of 02:30, 9 April 2026

List of weapons in the Mega Man 1 tab
List of weapons in the Mega Man 1 tab

Weapons are a category of assets used by the player to defeat enemies and bosses, overcome obstacles, and destroy certain level objects.

As of version 1.10.4, there are a total of 126 weapons. This includes Nothing, 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 6 weapons from Mega Man 7, 7 weapons from Mega Man 8, 7 weapons from Mega Man & Bass, 8 weapons from Mega Man 9, 7 weapons from Mega Man 10, 6 weapons from Mega Man 11, the 2 new weapons from Mega Man Powered Up, 10 animal-based weapons, and 6 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the Mega Man franchise.

Continue reading...