Noise Crush: Difference between revisions

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{{Template:Asset
{{Asset
|name=[[File:NoiseCrushIcon.png|left]] Noise Crush [[File:NoiseCrushIcon.png|right]]
|name=[[File:NoiseCrushIcon.png|left]] Noise Crush [[File:NoiseCrushIcon.png|right]]
|image=[[File:NoiseCrush.png|250px]]
|image=[[File:NoiseCrush.png|250px]]
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|version=[[1.4.0]]
|version=[[1.4.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
[[Aze]]
|spriter=[[Aze]]
}}
}}
Noise Crush is [[Shade Man]]'s signature weapon, originating from ''[[Mega Man 7]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]].
'''Noise Crush''' is [[Shade Man]]'s signature weapon, originating from ''[[Mega Man 7]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]].


When fired, a slow sound wave is sent forward that will bounce backwards upon hitting solid terrain, up to seven times. If the user touches the wave, they store a charge within themselves, and pressing the attack key in this state will make them shoot a larger, stronger wave that passes through terrain and defeated enemies. Up to two Noise Crushes can be onscreen at a time.
When fired, a slow sound wave is sent forward that will bounce backwards upon hitting solid terrain, up to seven times. If the user touches the wave, they store a charge within themselves, and pressing the attack key in this state will make them shoot a larger, stronger wave that passes through terrain and defeated enemies. Up to two Noise Crushes can be onscreen at a time.

Revision as of 05:35, 28 February 2022

Noise Crush
Artwork for the Noise Crush in Mega Man 7
Information
Level Builder
Description: Fire a LOOUUUD sonic wave. Catch it to get a LOOUUDEER wave.
Game information
Damage: 2(uncharged), 4(charged)
Added in version: 1.4.0
Series information
Game of origin: Mega Man 7
Development
Programmer(s): WreckingPrograms
Spriter(s): Aze
{{{sprite}}}

Noise Crush is Shade Man's signature weapon, originating from Mega Man 7. It is featured in Mega Man Maker as of version 1.4.0.

When fired, a slow sound wave is sent forward that will bounce backwards upon hitting solid terrain, up to seven times. If the user touches the wave, they store a charge within themselves, and pressing the attack key in this state will make them shoot a larger, stronger wave that passes through terrain and defeated enemies. Up to two Noise Crushes can be onscreen at a time.

Trivia

  • When Noise Crush is used against Shade Man while he's standing, he will absorb the wave and send it back unless it's set as a weakness. This behavior is accurate to how it functioned in Mega Man 7.
  • Destroying Dust Blocks, Ice Blocks, or Pole Eggs with an uncharged Noise Crush will reveal it to be made up of four segments.