Mega Man & Bass: Difference between revisions

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*[[Dodonpa Cannon]]
*[[Dodonpa Cannon]]
*[[Mokumokumoku]]
*[[Mokumokumoku]]
*[[Ammoner]]
*[[Snoler]]
*[[Snoler]]


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*[[Yoku Block|Reflecting Yoku Block]]
*[[Yoku Block|Reflecting Yoku Block]]
*[[Dynamo Conveyor]]
*[[Dynamo Conveyor]]
*[[Dynamo Create]]
*[[Balloons]]
*[[Balloons]]



Revision as of 03:53, 13 September 2022

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Box art for the SNES version of Mega Man and Bass

Mega Man & Bass (released as Rockman & Forte [ロックマン&フォルテ Rokkuman ando Forute] in Japan) is a Mega Man series platform game released for the Super Famicom on April 24th, 1998, and Game Boy Advance on August 10th, 2002. The game has two playable characters: Mega Man, who can slide and charge the Mega Buster, and Bass, who can shoot in seven directions, dash, and double jump. It takes many assets from Mega Man 8, although it differs in some concepts from the game.

In Mega Man Maker

As of version 1.7.5, there are no folders for its features, but two elements are taken from Mega Man & Bass. Version 1.3.0 brought Bass with the gameplay's foundations from this game and his fusion with Treble, Treble Boost, while 1.5.0 brought the reflective variant of the Yoku Block. Version 1.8.0 is focused on on adding much more content from the game, including returning enemies from Mega Man 8.

Weapons

Bosses

Enemies

Level Objects

Other

  • Bass' gameplay and Bass' exclusive utility are largely based on his appearance on Mega Man & Bass.
  • Bass has the ability to shoot in multiple directions, has a dash, an optional Double Jump ability, and the Treble Boost as a utility.
  • The Treble Boost's main functioning comes from this game.
  • Burner Man and the lances of his stage are alluded to in Needle Man's alternate backgrounds. Burner Man is also referenced in Mash Burner's flavor text.
  • Some of the returning enemies from Mega Man 8 have HP status taken from this game: