Uber Chain: Difference between revisions
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m DarkiusMC moved page Über Chain to Uber Chain: idk if this is gonna work, but I'm trying to change the name to remove the accent due to feedback on the discord. |
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Revision as of 20:42, 8 December 2022
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Über Chain is a special weapon in Mega Man Maker based on the Medic's abilities from Team Fortress 2. It grants the user a short ranged melee attack that grants invincibility when weapon energy is full.
Unlike other weapons, Über Chain begins with empty weapon energy, but every attack landed fills up your energy. In addition, it can be used even when your weapon energy is empty.
Upon reaching full energy, using the weapon again will make the user fully invincible while the weapon energy drains. Upon being emptied, the weapon's color scheme will change and must be filled again to activate invincibility again.
If Über Chain is set to infinite energy, the base attack cannot be used, and invincibility will last until the player's death so long as it continues being selected.
At random, the weapon may display a critical hit message and deal extra damage to enemies.
Trivia
- The functionality for Über Chain is based on both the Übercharge and Über Saw from Team Fortress 2.
- In Team Fortress 2, Überchaining refers to a strategy where two Medics run around with the Über Saw and stock Medigun to melee people while invincible, trading Übers to extend the invincibility for as long as possible.
- The weapon's color scheme changing and the critical hit mechanic are based on the infamy of random critical hits and autobalancing in Team Fortress 2's official servers.
- The delay between uses is a reference to the Über Saw having a swing speed penalty in Team Fortress 2.