Bell Ringer: Difference between revisions

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A trivia section has been added to mention the hilarities around the Bell Ringer's placeholder sound effect, from the 1.8.0 Q&A livestream.
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The interval between each ring can be set between 2 and 9 seconds.
The interval between each ring can be set between 2 and 9 seconds.


== Trivia ==
In a publicly showcased developer build of 1.8 from the update's Q&A livestream, the Bell Ringer's sound effect was not implemented despite being finalized. This resulted in the ''Taco Bell'' sound effect, the placeholder, playing every time the bell rang. (https://www.youtube.com/live/xwBP-fjcAz4?feature=share)
[[Category:Level objects]]
[[Category:Level objects]]

Revision as of 01:39, 22 June 2023

Bell Ringer
Information
Level Builder
Category: Level Objects
Game information
Added in version: 1.8.0
Series information
Game of origin: Mega Man 8
Other appearances: Mega Man & Bass
Development
Programmer(s): Meka
Spriter(s): Son Loto
{{{sprite}}}


The Bell Ringer is an enemy from Mega Man 8 and Mega Man & Bass, originating from Clown Man's stage and Magic Man's stage. It will be featured in Mega Man Maker in version 1.8.0.

The enemy itself is a hammer-wielding robot near a bell. Once the bell is rung by the robot, level objects attached to the enemy will automatically be triggered. It is stationary as it was in Mega Man & Bass instead of entering and leaving doors like it did in Clown Man's stage.

There are six variations of Bell Ringer, each affecting different level objects:

The interval between each ring can be set between 2 and 9 seconds.


Trivia

In a publicly showcased developer build of 1.8 from the update's Q&A livestream, the Bell Ringer's sound effect was not implemented despite being finalized. This resulted in the Taco Bell sound effect, the placeholder, playing every time the bell rang. (https://www.youtube.com/live/xwBP-fjcAz4?feature=share)