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  • Atomic Fire is Heat Man's signature weapon, originating from ''[[Mega Man 2]]'' and reappearing in ''[[Mega Man: Dr. W ...iding, dashing, and rolling will also release the shot. Being a fire-based weapon, it can ignite [[Oil]], [[TNT Blocks]], and [[Hot Plates]], as well as melt
    2 KB (340 words) - 13:59, 1 November 2023
  • |description=Long-awaited powerful melee weapon. Extremely stylish too. |spriter=[[Aze]](initial version of weapon, Proto Man's shine)
    2 KB (378 words) - 00:59, 2 February 2024
  • Perfect Freeze is a special weapon in ''[[Mega Man Maker]]'' that is derived from Cirno's signature Spell Sign ...iring it, the weapon uses four units of energy per second. As it is an ice weapon, [[Flame Pillar]]s and [[Fire Wall]]s can be frozen by it too, making them
    2 KB (307 words) - 16:50, 6 December 2023
  • Star Crash is Star Man's signature weapon, originating from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker] Additionally, Star Crash only consumes energy when thrown or absorbed by enemies or objects.
    2 KB (339 words) - 14:48, 1 November 2023
  • Thunder Wool is [[Sheep Man]]'s signature weapon, originating from ''[[Mega Man 10]]''. It is featured in ''[[Mega Man Maker ...s electromagnetism, but cannot affect [[Fire Met]] Spawners due to how the weapon functions.
    2 KB (373 words) - 19:31, 9 February 2024
  • Plant Barrier is [[Plant Man]]'s signature weapon, originating from ''[[Mega Man 6]]''. It is featured in ''[[Mega Man Maker] ...upon contact with an enemy or destructible object, and it uses 2 units of energy when used this way.
    2 KB (272 words) - 14:59, 1 November 2023
  • ...an]] • [[Stone Man]] • [[Napalm Man]] • [[Knight Man]] • [[Plant Man]] • [[Energy Element]] • [[Party Ball]] ...rge Health]] • [[Small Health]] • [[Large Weapon Energy]] • [[Small Weapon Energy]] • [[Life]] • [[E-Tank]] • [[M-Tank]]
    3 KB (374 words) - 19:23, 7 February 2024
  • Time Stopper is Flash Man's signature weapon, originating from ''[[Mega Man 2]]'' and reappearing in ''[[Mega Man: Dr. W ...will be broken upon spawning as long as it's active. Against bosses, this weapon will only stop them if it's set as a primary or secondary weakness, with th
    2 KB (254 words) - 00:16, 18 April 2024
  • '''Time Slow''' is [[Time Man]]'s signature weapon from the remake of the first Mega Man game, ''[[Mega Man Powered Up]]'', an ...e slowing effect if no weaknesses are set or if it's set as an immunity. [[Weapon Block]]s marked with Time Slow will be destroyed upon initial activation.
    2 KB (273 words) - 13:49, 1 November 2023
  • ...nd projectile)<br>[[NMario84]] (Character poses and initial version of the weapon) '''Mega Ball''' is a Special Weapon that originated from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Mak
    3 KB (440 words) - 00:57, 2 February 2024
  • ...are destroyed, the player will be awarded an item, such as health, weapon energy and even an extra life or [[Yashichi]], immediately after the last target i
    1,001 bytes (157 words) - 23:23, 10 May 2024
  • ...attacking enemies until the player switches special weapons or the Weapon Energy for Tango is depleted. Tango deals 1 damage per tick while in contact with ...f there are no targets on screen tango will follow the player until weapon energy depletes or if he falls into a pit.
    2 KB (281 words) - 15:34, 20 May 2024
  • ...ayer if they have the [[Super Arm]] weapon equipped, have [[Pickups|Weapon Energy]] available Once picked up a Super Arm Block level Object can be used as a projectile weapon against enemies. Once thrown if it strikes an enemy or surface it will bre
    2 KB (292 words) - 14:55, 18 April 2024
  • '''Super Arrow''' is a Special Weapon originating from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker]] ...user can ride on top of the arrow as it flies, and two additional units of energy are consumed if they do. When an arrow hits a wall, it will stick to it for
    2 KB (304 words) - 02:32, 8 January 2024
  • Metal Blade is [[Metal Man]]'s signature weapon, originating from ''[[Mega Man 2]]'' and reappearing in ''[[Mega Man II]]'' ...ages to destroy. [[Fly Boy]] and [[Scworm]] are instantly defeated by this weapon, while [[Hot Dog]] will take twice as much damage from it. [[Sniper Armors]
    2 KB (317 words) - 13:58, 1 November 2023
  • ...''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]]. This weapon is exclusive to [[Mega Man]]. ..., and if it runs out, the user must land to refill it. If set as the first weapon in the player's arsenal, Jet Adaptor can be used infinitely without needing
    2 KB (271 words) - 02:11, 23 January 2024
  • |caption=Weapon Get sprite for Tornado Hold in ''[[Mega Man 8]]''. Tornado Hold is Tengu Man's signature weapon, originating from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]
    1 KB (219 words) - 00:57, 2 February 2024
  • Magma Bazooka is Magma Man's signature weapon, originating from ''[[Mega Man 9]]''. It is featured in ''[[Mega Man Maker] ...3 units. Only one spread shot can be present at a time. Being a fire-based weapon, it can ignite [[Oil]], [[TNT|TNT Blocks]], and [[Hot Plate]]s, as well as
    2 KB (273 words) - 01:03, 2 February 2024
  • '''Break Dash''' is [[Pluto]]'s signature weapon, originating from ''[[Mega Man V]]''. It is featured in ''[[Mega Man Maker] ...uster]], but with double the normal damage. Uncharged shots cost no weapon energy, making it an objective and marked damage upgrade to the Mega Buster in a l
    2 KB (356 words) - 17:52, 16 May 2024
  • *Health and weapon energy spawners are now on a local timer, meaning they no longer spawn and play a *Touching a weapon capsule while using Treble Boost doesn't take away the ability, causing bro
    2 KB (321 words) - 04:25, 28 September 2023

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