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- Atomic Fire is Heat Man's signature weapon, originating from ''[[Mega Man 2]]'' and reappearing in ''[[Mega Man: Dr. W ...iding, dashing, and rolling will also release the shot. Being a fire-based weapon, it can ignite [[Oil]], [[TNT Blocks]], and [[Hot Plates]], as well as melt2 KB (340 words) - 13:59, 1 November 2023
- |description=Long-awaited powerful melee weapon. Extremely stylish too. |spriter=[[Aze]](initial version of weapon, Proto Man's shine)2 KB (378 words) - 00:59, 2 February 2024
- Perfect Freeze is a special weapon in ''[[Mega Man Maker]]'' that is derived from Cirno's signature Spell Sign ...iring it, the weapon uses four units of energy per second. As it is an ice weapon, [[Flame Pillar]]s and [[Fire Wall]]s can be frozen by it too, making them2 KB (307 words) - 16:50, 6 December 2023
- Star Crash is Star Man's signature weapon, originating from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker] Additionally, Star Crash only consumes energy when thrown or absorbed by enemies or objects.2 KB (339 words) - 14:48, 1 November 2023
- Thunder Wool is [[Sheep Man]]'s signature weapon, originating from ''[[Mega Man 10]]''. It is featured in ''[[Mega Man Maker ...s electromagnetism, but cannot affect [[Fire Met]] Spawners due to how the weapon functions.2 KB (373 words) - 19:31, 9 February 2024
- Plant Barrier is [[Plant Man]]'s signature weapon, originating from ''[[Mega Man 6]]''. It is featured in ''[[Mega Man Maker] ...upon contact with an enemy or destructible object, and it uses 2 units of energy when used this way.2 KB (272 words) - 14:59, 1 November 2023
- ...an]] • [[Stone Man]] • [[Napalm Man]] • [[Knight Man]] • [[Plant Man]] • [[Energy Element]] • [[Party Ball]] ...rge Health]] • [[Small Health]] • [[Large Weapon Energy]] • [[Small Weapon Energy]] • [[Life]] • [[E-Tank]] • [[M-Tank]]3 KB (374 words) - 19:23, 7 February 2024
- Time Stopper is Flash Man's signature weapon, originating from ''[[Mega Man 2]]'' and reappearing in ''[[Mega Man: Dr. W ...will be broken upon spawning as long as it's active. Against bosses, this weapon will only stop them if it's set as a primary or secondary weakness, with th2 KB (254 words) - 00:16, 18 April 2024
- '''Time Slow''' is [[Time Man]]'s signature weapon from the remake of the first Mega Man game, ''[[Mega Man Powered Up]]'', an ...e slowing effect if no weaknesses are set or if it's set as an immunity. [[Weapon Block]]s marked with Time Slow will be destroyed upon initial activation.2 KB (273 words) - 13:49, 1 November 2023
- ...nd projectile)<br>[[NMario84]] (Character poses and initial version of the weapon) '''Mega Ball''' is a Special Weapon that originated from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Mak3 KB (440 words) - 00:57, 2 February 2024
- ...are destroyed, the player will be awarded an item, such as health, weapon energy and even an extra life or [[Yashichi]], immediately after the last target i1,001 bytes (157 words) - 23:23, 10 May 2024
- ...attacking enemies until the player switches special weapons or the Weapon Energy for Tango is depleted. Tango deals 1 damage per tick while in contact with ...f there are no targets on screen tango will follow the player until weapon energy depletes or if he falls into a pit.2 KB (281 words) - 15:34, 20 May 2024
- ...ayer if they have the [[Super Arm]] weapon equipped, have [[Pickups|Weapon Energy]] available Once picked up a Super Arm Block level Object can be used as a projectile weapon against enemies. Once thrown if it strikes an enemy or surface it will bre2 KB (292 words) - 14:55, 18 April 2024
- '''Super Arrow''' is a Special Weapon originating from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker]] ...user can ride on top of the arrow as it flies, and two additional units of energy are consumed if they do. When an arrow hits a wall, it will stick to it for2 KB (304 words) - 02:32, 8 January 2024
- Metal Blade is [[Metal Man]]'s signature weapon, originating from ''[[Mega Man 2]]'' and reappearing in ''[[Mega Man II]]'' ...ages to destroy. [[Fly Boy]] and [[Scworm]] are instantly defeated by this weapon, while [[Hot Dog]] will take twice as much damage from it. [[Sniper Armors]2 KB (317 words) - 13:58, 1 November 2023
- ...''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]]. This weapon is exclusive to [[Mega Man]]. ..., and if it runs out, the user must land to refill it. If set as the first weapon in the player's arsenal, Jet Adaptor can be used infinitely without needing2 KB (271 words) - 02:11, 23 January 2024
- |caption=Weapon Get sprite for Tornado Hold in ''[[Mega Man 8]]''. Tornado Hold is Tengu Man's signature weapon, originating from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]1 KB (219 words) - 00:57, 2 February 2024
- Magma Bazooka is Magma Man's signature weapon, originating from ''[[Mega Man 9]]''. It is featured in ''[[Mega Man Maker] ...3 units. Only one spread shot can be present at a time. Being a fire-based weapon, it can ignite [[Oil]], [[TNT|TNT Blocks]], and [[Hot Plate]]s, as well as2 KB (273 words) - 01:03, 2 February 2024
- '''Break Dash''' is [[Pluto]]'s signature weapon, originating from ''[[Mega Man V]]''. It is featured in ''[[Mega Man Maker] ...uster]], but with double the normal damage. Uncharged shots cost no weapon energy, making it an objective and marked damage upgrade to the Mega Buster in a l2 KB (356 words) - 17:52, 16 May 2024
- *Health and weapon energy spawners are now on a local timer, meaning they no longer spawn and play a *Touching a weapon capsule while using Treble Boost doesn't take away the ability, causing bro2 KB (321 words) - 04:25, 28 September 2023