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  • ...ddition, an additional profile icon was added for him that is also used in levels where the Cossack Catcher is the only boss present.
    1 KB (190 words) - 00:09, 14 June 2024
  • ...rm the animation but not fire anything. This can cause problems in certain levels, as if Crash Man ends up firing upward into another screen the bomb will ne ...hen he is in a tight or compact space, making him somewhat problematic for levels in that design.
    3 KB (559 words) - 14:50, 30 January 2024
  • ...d shows a very large negative number for your average score if you have no levels.
    1 KB (189 words) - 19:34, 2 August 2021
  • ...an airborne enemy named Hogale which appeared in Tengu Man and Frost Man's levels in ''[[Mega Man 8]]''. The airborne Hogales, however, are absent.
    1 KB (209 words) - 21:13, 21 May 2024
  • ...e Man]], in addition to adding an intro stage and a visual remaster of the levels. It could be played in the New Style, or in Old Style, which had the limita
    1 KB (203 words) - 05:36, 26 June 2022
  • ...efinitely. This makes Hard Knuckle an excellent choice for [[escort]] type levels.
    2 KB (261 words) - 21:51, 13 June 2024
  • * Bokazurah can be used in Music-type levels as seen [https://www.youtube.com/watch?v=9ggIga7BYwg Here].
    2 KB (247 words) - 01:07, 2 February 2024
  • ...d in any way, and were simply used as the first game's version of clearing levels after beating a boss. The name "Energy Element" comes from [[Mega Man 3]],
    2 KB (273 words) - 22:54, 21 August 2023
  • ...red to as ''peppermints'' by a lot of players and is often seen in holiday levels.
    2 KB (270 words) - 21:01, 19 June 2024
  • ...ion [[1.8.4]]. Lava is an ''instant death'' hazard that can be applied to levels in the Editor the same as [[Water]] tiles. Lava can be frozen by '''Ice ba
    2 KB (285 words) - 04:00, 15 May 2024
  • * Significantly reduced lag on large levels. This should make most levels run at a consistent frame rate on low-end PCs. ...ct on tiles anymore. This should fix a bug where some terrain isn't solid (levels created in previous builds may still have non-solid terrain, though).
    5 KB (930 words) - 21:14, 26 June 2022
  • ...eated them. By holding the attack key, the weapon can be charged up to two levels. A half-charged shot is slightly larger than a uncharged one, but deals the
    2 KB (294 words) - 00:23, 13 June 2024
  • Alex created the database and server application for Mega Man Maker levels and the Online function. He also was one of the creators of the forums alon
    2 KB (267 words) - 09:24, 18 December 2021
  • ===[[Example Levels]]===
    10 KB (1,230 words) - 02:18, 26 April 2022
  • '''Characters''' are what the player uses to interact with levels. There are currently four player characters available to choose from, each
    2 KB (283 words) - 03:16, 6 January 2023
  • ...the other Adamskis not playing it, which allows for swarms to be placed in levels without causing an irritating amount of beeping sound effects.
    2 KB (310 words) - 00:56, 2 February 2024
  • ...ilder]]. They are static, solid objects that are used to create terrain in levels.
    2 KB (329 words) - 02:44, 15 May 2024
  • ...from ''30XX''. This was also how to unlock the 30XX menu music for use in levels, however [[1.8.0]] has the music unlocked by default.
    2 KB (360 words) - 01:29, 15 January 2023
  • === Example Levels ===
    9 KB (1,328 words) - 19:01, 13 June 2024
  • ...fixed bugs and glitches and increased the level cap for [[Online|online]] levels from 50 to 75. It also made some modifications for [[Bunby Catcher]] to hav ...ers from a non-Latin alphabet in their Windows username are unable to play levels online.
    5 KB (776 words) - 20:59, 3 August 2021

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