Magnetic Ceiling: Difference between revisions

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Adding icons
Replaced stub with ImageNeeded template, added and clarified a couple of trivia
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{{Stub}}
{{ImageNeeded|In-game images of On/Off Magnetic Ceiling}}
{{Asset
{{Asset
|name=[[File:MagneticCeilingIcon.png|left]] Magnetic Ceiling [[File:MagneticCeilingIcon.png|right]]
|name=[[File:MagneticCeilingIcon.png|left]] Magnetic Ceiling [[File:MagneticCeilingIcon.png|right]]
|image=[[File:Magneticceling.PNG|250px]]
|image=[[File:Magneticceling.PNG|250px]]
|caption=Mega Man being held up over a pit by a Magnetic Ceiling.
|caption=[[Mega]] Man being held up over a pit by a Magnetic Ceiling.
|description=Jump into this powerful magnet to stick to it. It's a feature. (Magnetic Ceiling)<br>
|description=Jump into this powerful magnet to stick to it. It's a feature. (Magnetic Ceiling)<br>
A magnet that automatically moves you along the ceiling. (Magnetic Ceiling Conveyor)<br>
A magnet that automatically moves you along the ceiling. (Magnetic Ceiling Conveyor)<br>
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==Trivia==
==Trivia==
* The level objects were inspired by a patched bug that happened with [[Bouncy Ball]]s and ceilings where Bouncy Balls put at the left of a ceiling piece of terrain made the player stick to the ceiling. When it was fixed in [[1.7.4|1.7.4.1]] some users wanted the feature back in some way, so [[WreckingPrograms]] added these items in 1.7.5.
* The level objects were inspired by a patched bug that happened with [[Bouncy Ball]]s and ceilings where Bouncy Balls put at the left of a ceiling piece of terrain made the player stick to the ceiling. When it was fixed in [[1.7.4|1.7.4.1]] some users wanted the feature back in some way, so [[WreckingPrograms]] added these items in 1.7.5.
**The description for Magnetic Ceiling references this fact by alluding: "It's a feature."
* There were multiple draft ideas for the Magnetic Ceiling done by [[LF222]] and [[E-Clare]]. They were repurposed for the conveyor and On/Off variants.
* There were multiple draft ideas for the Magnetic Ceiling done by [[LF222]] and [[E-Clare]]. They were repurposed for the conveyor and On/Off variants.
* Magnetic Ceiling and other level objects have been compared to a similar level object in Glue Man's stage in ''Mega Man Unlimited''. This object is like the conveyor variant.
* Magnetic Ceiling and other level objects have been compared to a similar level object in Glue Man's stage in ''Mega Man Unlimited''. This object is like the conveyor variant.
* This is the last feature to be programmed by WreckingPrograms.
* Magnetic Ceiling is the last feature to be programmed by WreckingPrograms as the project leader for ''Mega Man Maker''.


[[Category:Level objects]] [[Category:Original Assets]]
[[Category:Level objects]] [[Category:Original Assets]]

Revision as of 20:37, 26 August 2024

This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: In-game images of On/Off Magnetic Ceiling
Magnetic Ceiling
Mega Man being held up over a pit by a Magnetic Ceiling.
Information
Level Builder
Description: Jump into this powerful magnet to stick to it. It's a feature. (Magnetic Ceiling)

A magnet that automatically moves you along the ceiling. (Magnetic Ceiling Conveyor)
A ceiling magnet that's only active if the switch is blue/red. (On/Off Switch Magnetic Ceiling)

Category: =Level Objects
Game information
Added in version: 1.7.5
Series information
Development
Programmer(s): WreckingPrograms
Spriter(s): LF222
E-Clare
WreckingPrograms
{{{sprite}}}

Magnetic Ceiling is a solid level object introduced in version 1.7.5 that attracts the player to it if the latter touches its bottom. It has north and south borders and a magnetic structure in the middle parts.

If the player is attached to a Magnetic Ceiling, they can jump to fall from it. The player can slide under a Magnetic Ceiling or perform similar movements depending on the terrain settings. If Double Jump is enabled for Bass, the jump will be reset and Bass is able to use the technique again after dropping off.

Aside from the main Magnetic Ceiling, there are three variants: one that is a Magnetic Conveyor and two that respond to the On/Off Switch and On/Off Searchy. As its name implies, the Magnetic Conveyor pulls the character to the left or right. Similarly to the Conveyor Belt and Moving Cog, when the player is detected by Searchy's light sensor, a Magnetic Conveyor switches directions. The two switch variants depend on the switch setting. Regardless of whether they are active the middle magnet parts are always solid.

Gallery

Trivia

  • The level objects were inspired by a patched bug that happened with Bouncy Balls and ceilings where Bouncy Balls put at the left of a ceiling piece of terrain made the player stick to the ceiling. When it was fixed in 1.7.4.1 some users wanted the feature back in some way, so WreckingPrograms added these items in 1.7.5.
    • The description for Magnetic Ceiling references this fact by alluding: "It's a feature."
  • There were multiple draft ideas for the Magnetic Ceiling done by LF222 and E-Clare. They were repurposed for the conveyor and On/Off variants.
  • Magnetic Ceiling and other level objects have been compared to a similar level object in Glue Man's stage in Mega Man Unlimited. This object is like the conveyor variant.
  • Magnetic Ceiling is the last feature to be programmed by WreckingPrograms as the project leader for Mega Man Maker.