Schmiddi: Difference between revisions
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Schmiddi was brought onto the team on January 8, 2018 as a spriter and moderator.<ref group=footnotes>At the time, all developers automatically became moderators as well.</ref> Unlike most recruits, he was hired without applying because WreckingPrograms considered him fit for the role and did not want to lose the opportunity of having him on the team. | Schmiddi was brought onto the team on January 8, 2018 as a spriter and moderator.<ref group=footnotes>At the time, all developers automatically became moderators as well.</ref> Unlike most recruits, he was hired without applying because WreckingPrograms considered him fit for the role and did not want to lose the opportunity of having him on the team. | ||
As a moderator, he chose to focus exclusively in the Discord server since July of 2019 when the moderator team was discussing to stop giving moderator roles to developers by default. As a spriter, he recreated assets in 8-bit sprite art for Mega Man games that were not originally in 8-bit such as Mega Man 7, Mega Man 8, and Mega Man 11. | As a moderator, he chose to focus exclusively in the Discord server since July of 2019 when the moderator team was discussing to stop giving moderator roles to developers by default. As a spriter, he recreated assets in 8-bit sprite art for Mega Man games that were not originally in 8-bit such as ''[[Mega Man 7]]'', ''[[Mega Man 8]]'', and ''[[Mega Man 11]]''. | ||
He left during 1.7.0's development because he no longer wanted to be part of the team. | He left during 1.7.0's development because he no longer wanted to be part of the team. | ||
==Contributions== | |||
===Bosses=== | |||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left"| | |||
! scope="col" | Icon | |||
! scope="col" | Boss | |||
! scope="col" | Contribution(s) | |||
! scope="col" | Added in Version | |||
! scope="col" | Notes | |||
|- | |||
|[[File:ShadeIcon.png]] | |||
|[[Shade Man]] | |||
|rowspan="3"|Sprites | |||
|rowspan="2"|[[1.4.0]] | |||
| | |||
|- | |||
|[[File:SpringIcon.png]] | |||
|[[Spring Man]] | |||
|Unused version | |||
|- | |||
|[[File:BlastIcon.png]] | |||
|[[Blast Man]] | |||
|[[1.6.0]] | |||
|} | |||
==Notes== | ==Notes== |
Latest revision as of 05:57, 7 August 2024
Schmiddi | |||||||||||
Schmiddi's personal staff profile icon in Mega Man Maker. | |||||||||||
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Schmiddi, also known as Schmidkalkan is a former spriter for Mega Man Maker and a former moderator in the forums and the Discord server.
Schmiddi was brought onto the team on January 8, 2018 as a spriter and moderator.[footnotes 1] Unlike most recruits, he was hired without applying because WreckingPrograms considered him fit for the role and did not want to lose the opportunity of having him on the team.
As a moderator, he chose to focus exclusively in the Discord server since July of 2019 when the moderator team was discussing to stop giving moderator roles to developers by default. As a spriter, he recreated assets in 8-bit sprite art for Mega Man games that were not originally in 8-bit such as Mega Man 7, Mega Man 8, and Mega Man 11.
He left during 1.7.0's development because he no longer wanted to be part of the team.
Contributions
Bosses
Icon | Boss | Contribution(s) | Added in Version | Notes |
---|---|---|---|---|
Shade Man | Sprites | 1.4.0 | ||
Spring Man | Unused version | |||
Blast Man | 1.6.0 |
Notes
- ↑ At the time, all developers automatically became moderators as well.