Magnet Missile: Difference between revisions
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Magnet Missile is [[Magnet Man]]'s signature weapon, originating from ''[[Mega Man 3]]'' and reappearing in ''[[Mega Man | Magnet Missile is [[Magnet Man]]'s signature weapon, originating from ''[[Mega Man 3]]'' and reappearing in ''[[Mega Man II]]'' and ''[[Mega Man: The Wily Wars]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]]. | ||
Firing it sends out a fast horseshoe magnet that will turn 90 degrees if an enemy is in the same y-axis as it. Up to 2 Missiles can be onscreen at a time, and if two potential targets are on the same y-axis, then they will choose one of them at random to home in on. | Firing it sends out a fast horseshoe magnet that will turn 90 degrees if an enemy is in the same y-axis as it. Up to 2 Missiles can be onscreen at a time, and if two potential targets are on the same y-axis, then they will choose one of them at random to home in on. | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 05:56, 28 December 2022
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Artwork for the Magnet Missile in Mega Man 3 | ||||||||||||||||||||||||||||||
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Magnet Missile is Magnet Man's signature weapon, originating from Mega Man 3 and reappearing in Mega Man II and Mega Man: The Wily Wars. It is featured in Mega Man Maker as of version 1.0.0.
Firing it sends out a fast horseshoe magnet that will turn 90 degrees if an enemy is in the same y-axis as it. Up to 2 Missiles can be onscreen at a time, and if two potential targets are on the same y-axis, then they will choose one of them at random to home in on.