Air Shooter: Difference between revisions

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When fired, it sends out three tornadoes at varying speeds, which then quickly rise upwards. They cover a wide area, which makes it effective as an anti-air attack, and each tornado deals damage independently. They also won't be deflected if it hits something that's immune to it,  simply dissipating instead. Air Shooter will continue on after it defeats an enemy, but not if it destroys a destructible object.
When fired, it sends out three tornadoes at varying speeds, which then quickly rise upwards. They cover a wide area, which makes it effective as an anti-air attack, and each tornado deals damage independently. They also won't be deflected if it hits something that's immune to it,  simply dissipating instead. Air Shooter will continue on after it defeats an enemy, but not if it destroys a destructible object.


[[Category:Weapons]]
[[Category:Weapons]] [[Category:Mega Man 2 Assets]]

Revision as of 02:11, 22 February 2023

Air Shooter
Artwork for the Air Shooter in Mega Man 2
Information
Level Builder
Description: Fire off 3 tornadoes that arc up into the air.
Game information
Damage: 2
Added in version: 1.2.0
Series information
Game of origin: Mega Man 2
Other appearances: Mega Man II

Mega Man: The Wily Wars

Development
Programmer(s): WreckingPrograms
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Air Shooter is Air Man's signature weapon, originating from Mega Man 2 and reappearing in Mega Man II and Mega Man: The Wily Wars. It is featured in Mega Man Maker as of version 1.2.0.

When fired, it sends out three tornadoes at varying speeds, which then quickly rise upwards. They cover a wide area, which makes it effective as an anti-air attack, and each tornado deals damage independently. They also won't be deflected if it hits something that's immune to it, simply dissipating instead. Air Shooter will continue on after it defeats an enemy, but not if it destroys a destructible object.