Template:Level: Difference between revisions
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{{#if:{{{bosses|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Bosses:''' {{!!}} {{{bosses}}} }}}} | {{#if:{{{bosses|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Bosses:''' {{!!}} {{{bosses}}} }}}} | ||
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{{#if:{{{maps|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Bosses:''' {{!!}} {{{bosses}}} }} | |||
|- | |||
|style="padding: 2px;"| | |||
|- | |||
|align="center" colspan="2" style="background-color: {{{imagebg|}}}; padding: 2px;"|{{{map|}}} | |||
|} | |} | ||
|} | |} | ||
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'''<code>|image=</code>''' | '''<code>|image=</code>''' | ||
An image that showcases the level well. | An image that showcases the level well. Should be scaled to 250 pixels as a standard. | ||
'''<code>|name=</code>''' | '''<code>|name=</code>''' | ||
Name of level.<br> | Name of level. Should also include boss mugshot and creator icon.<br> | ||
'''<code>|caption=</code>''' | '''<code>|caption=</code>''' | ||
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'''<code>|weapons=</code>''' | '''<code>|weapons=</code>''' | ||
A list of all weapons available in the level. Locked weapons should | A list of all weapons available in the level. Locked weapons should include the template <nowiki>{{Locked}}</nowiki> (e.g. "Metal Blade{{Locked}}").<br> | ||
'''<code>|characters=</code>''' | '''<code>|characters=</code>''' | ||
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'''<code>|abilities=</code>''' | '''<code>|abilities=</code>''' | ||
A list of character abilities present in the level.<br> | A list of character abilities present in the level. Set abilities for characters not present should not be included.<br> | ||
'''<code>|bosses=</code>''' | '''<code>|bosses=</code>''' | ||
Bosses that are present in the level. Should | Bosses that are present in the level. Should a boss end the level, the <nowiki>{{EndBoss}}</nowiki> template should be included. (e.g. "Blast Man{{EndBoss}}") For fights with multiple bosses, they should be formatted as "BossA + BossB + BossC, etc."<br> | ||
'''<code>|map=</code>''' | |||
A picture of the level's map as seen in the [[Level Builder]]. This should use <nowiki><center style="image-rendering:pixelated;"></nowiki> and be scaled appropriately. For example,<br><code><nowiki><center style="image-rendering:pixelated;">[[File:AuthenticOilManMap.png|110px]]</center></nowiki></code><br>Scale should ideally be double the map's height, though especially compact levels may be triple or quadruple.<br> | |||
{{clr}} | {{clr}} | ||
==Example== | |||
{{Level | {{Level | ||
|image=[[File: | |image=[[File:ID 52.png|250px]] | ||
|name=Shade Man's Boss Rush Tower | |name=[[File:QuestionMarkIcon.png|left]][[File:PiconBass.png|right]]Shade Man's Boss Rush Tower | ||
|caption= | |caption=Doom. | ||
|version=[[1.9.0]]<br> | |version=[[1.9.0]]<br> | ||
|date=October 31, 2304 | |date=October 31, 2304 | ||
|creator= | |creator=Joe Destruction Co. | ||
|id= | |id=312664 | ||
|screens=34<br> | |screens=34<br> | ||
|weapons=[[Mega Buster]] | |weapons=[[Mega Buster]]<br>[[Pile Driver]]{{Locked}}<br> | ||
|characters=[[Mega Man]]<br> | |characters=[[Mega Man]]<br> | ||
|abilities=Slide<br> | |abilities=Slide<br> | ||
|bosses=[[Shade Man]]<br> | |bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br> | ||
|map=[[File:ProtovaniaMap.png|110px]] | |||
}} | |||
<code> | |||
<nowiki> | |||
{{Level</nowiki><br><nowiki> | |||
|image=[[File:ID 52.png|250px]]</nowiki><br><nowiki> | |||
|name=[[File:QuestionMarkIcon.png|left]][[File:PiconBass.png|right]]Shade Man's Boss Rush Tower</nowiki><br><nowiki> | |||
|caption=Doom.</nowiki><br><nowiki> | |||
|version=[[1.9.0]]</nowiki><br><nowiki> | |||
|date=October 31, 2304</nowiki><br><nowiki> | |||
|creator=Joe Destruction Co.</nowiki><br><nowiki> | |||
|id=312664</nowiki><br><nowiki> | |||
|screens=34</nowiki><br><nowiki> | |||
|weapons=[[Mega Buster]]<br>[[Pile Driver]]{{Locked}}</nowiki><br><nowiki> | |||
|characters=[[Mega Man]]</nowiki><br><nowiki> | |||
|abilities=Slide</nowiki><br><nowiki> | |||
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}</nowiki><br><nowiki> | |||
|map=[[File:ProtovaniaMap.png|110px]]</nowiki><br><nowiki> | |||
}} | }} | ||
</nowiki> | |||
</code> | |||
{{clr}} | {{clr}} | ||
==Blank== | |||
{{Level | {{Level | ||
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|abilities=<br> | |abilities=<br> | ||
|bosses=<br> | |bosses=<br> | ||
|map=<br> | |||
}}<br> | }}<br> | ||
</code> | </code> | ||
<noinclude>[[Category:Templates]] [[Category:Wiki Template]]</noinclude> | <noinclude>[[Category:Templates]] [[Category:Wiki Template]]</noinclude> |
Latest revision as of 20:47, 7 December 2024
Level | |||||||||||
|
The Level template is for displaying information about a level.
Parameters
Each parameter is listed below with an explanation of their usage:
|image=
An image that showcases the level well. Should be scaled to 250 pixels as a standard.
|name=
Name of level. Should also include boss mugshot and creator icon.
|caption=
Caption of image.
|version=
Version of Mega Man Maker that the level was uploaded in. (For example levels, the version it was added.)
|date=
Date uploaded (For non-Example Levels)
|creator=
Creator(s) of the level.
|id=
Level ID (For non-Example Levels)
|screens=
How many screens the level takes up, as shown in the editor.
|weapons=
A list of all weapons available in the level. Locked weapons should include the template {{Locked}} (e.g. "Metal Blade").
|characters=
A list of all characters available in the level.
|abilities=
A list of character abilities present in the level. Set abilities for characters not present should not be included.
|bosses=
Bosses that are present in the level. Should a boss end the level, the {{EndBoss}} template should be included. (e.g. "Blast Man") For fights with multiple bosses, they should be formatted as "BossA + BossB + BossC, etc."
|map=
A picture of the level's map as seen in the Level Builder. This should use <center style="image-rendering:pixelated;"> and be scaled appropriately. For example,<center style="image-rendering:pixelated;">[[File:AuthenticOilManMap.png|110px]]</center>
Scale should ideally be double the map's height, though especially compact levels may be triple or quadruple.
Example
Shade Man's Boss Rush Tower | |||||||||||||||||||||||||||||
Doom. | |||||||||||||||||||||||||||||
|
{{Level
|image=[[File:ID 52.png|250px]]
|name=[[File:QuestionMarkIcon.png|left]][[File:PiconBass.png|right]]Shade Man's Boss Rush Tower
|caption=Doom.
|version=[[1.9.0]]
|date=October 31, 2304
|creator=Joe Destruction Co.
|id=312664
|screens=34
|weapons=[[Mega Buster]]<br>[[Pile Driver]]{{Locked}}
|characters=[[Mega Man]]
|abilities=Slide
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}
|map=[[File:ProtovaniaMap.png|110px]]
}}
Blank
|
{{Level
|image=
|name=
|caption=
|version=
|date=
|creator=
|id=
|screens=
|weapons=
|characters=
|abilities=
|bosses=
|map=
}}