Template:Level: Difference between revisions
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{{#if:{{{characters|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Available characters:''' {{!!}} {{{characters}}} }} | {{#if:{{{characters|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Available characters:''' {{!!}} {{{characters}}} }} | ||
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{{#if:{{{abilities|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} ''' | {{#if:{{{abilities|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Default abilities:''' {{!!}} {{{abilities}}} }} | ||
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{{#if:{{{altabilities|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Abilities altered:''' {{!!}} {{{altabilities}}} }} | |||
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{{#if:{{{bosses|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Bosses:''' {{!!}} {{{bosses}}} }}}} | {{#if:{{{bosses|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Bosses:''' {{!!}} {{{bosses}}} }}}} | ||
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|style="padding: 2px;"| | |style="padding: 2px;"| | ||
|- | |- | ||
|align="center" colspan="2" style="background-color: {{{imagebg|}}}; padding: | |align="center" colspan="2" style="border-top:2px solid {{{line|darkgray}}}; "background-color: {{{imagebg|}}}; padding: 5px;"|{{{map|}}} | ||
|} | |} | ||
|} | |} | ||
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'''<code>|name=</code>''' | '''<code>|name=</code>''' | ||
Name of level. Should also include boss mugshot and creator icon.<br> | Name of level. Should also include boss mugshot before the name and creator icon after the name.<br> | ||
'''<code>|caption=</code>''' | '''<code>|caption=</code>''' | ||
Caption of image.<br> | Caption of above image.<br> | ||
'''<code>|version=</code>''' | '''<code>|version=</code>''' | ||
For [[example levels]], this is the version of ''[[Mega Man Maker]]'' in which the level was added. For non-example levels, this | For [[example levels]], this is the version of ''[[Mega Man Maker]]'' in which the level was added. For non-example levels, this should be left blank. | ||
'''<code>|onlineversion=</code>''' | '''<code>|onlineversion=</code>''' | ||
The version of ''[[Mega Man Maker]]'' | The version of ''[[Mega Man Maker]]'' in which the level was first uploaded to the online servers. Should be excluded from example levels unless it was a standard level first (such as content winners.) | ||
'''<code>|date=</code>''' | '''<code>|date=</code>''' | ||
Date uploaded ( | Date uploaded (for non-Example Levels.) Should be listed in the same format as the game itself gives on the summary screen.<br> | ||
'''<code>|creator=</code>''' | '''<code>|creator=</code>''' | ||
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'''<code>|id=</code>''' | '''<code>|id=</code>''' | ||
Level ID ( | Level ID (for non-Example Levels.)<br> | ||
'''<code>|screens=</code>''' | '''<code>|screens=</code>''' | ||
How many screens the level takes up, as shown in the editor.<br> | How many screens the level takes up, as shown in the editor (unused screens included.)<br> | ||
'''<code>|weapons=</code>''' | '''<code>|weapons=</code>''' | ||
A list of all weapons available in the level. Locked weapons should include the template <nowiki>{{Locked}}</nowiki> (e.g. "Metal Blade{{Locked}}").<br> | A list of all weapons available in the level. It should be formatted in column order in the editor (i.e. top of first column down, then second column.) Locked weapons should include the template <nowiki>{{Locked}}</nowiki> (e.g. "Metal Blade{{Locked}}").<br> | ||
'''<code>|characters=</code>''' | '''<code>|characters=</code>''' | ||
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'''<code>|abilities=</code>''' | '''<code>|abilities=</code>''' | ||
A list of character abilities present in the level. | A list of character abilities present in the level, using the [[:Template:Ability|Ability template]]. Abilities for characters not present should not be included. (This is to exclude info that would be completely irrelevant, especially due to Roll's abilities being enabled for every level prior to her addition.)<br> | ||
'''<code>|altabilities=</code>''' | |||
A list of abilities altered throughout the level, using the [[:Template:Ability|Ability template]]. | |||
'''<code>|bosses=</code>''' | '''<code>|bosses=</code>''' | ||
Bosses that are present in the level. Should a boss end the level, the <nowiki>{{EndBoss}}</nowiki> template should be included. (e.g. "Blast Man{{EndBoss}}") For fights with multiple bosses, they should be formatted as "BossA + BossB + BossC, etc."<br> | Bosses that are present in the level. Should a boss end the level, the <nowiki>{{EndBoss}}</nowiki> template should be included. (e.g. "Blast Man{{EndBoss}}") For fights with multiple bosses, they should be formatted as "BossA + BossB + BossC, etc." In levels where Bosses in a single fight are forced to be fought in a certain order (such as in [[Better Together]],) they should be listed in the order fought. While rare, bosses that are inaccessible should use <nowiki>{{OOB}}</nowiki> (e.g. "Enker{{OOB}}")<br> | ||
'''<code>|map=</code>''' | '''<code>|map=</code>''' | ||
A picture of the level's map as seen in the [[Level Builder]]. This should use <nowiki> | A picture of the level's map as seen in the [[Level Builder]]. This should use <nowiki>{{Pixelated}}</nowiki> and be scaled appropriately. For example,<br><code><nowiki>{{Pixelated|AuthenticOilManMap.png|true|110}}</nowiki></code><br>Scale should ideally be triple the map's height, though depending on the size, it may be double or quadruple.<br> | ||
{{clr}} | {{clr}} | ||
==Example== | ==Example== | ||
{{Level | {{Level | ||
|image=[[File:ID 52.png|250px]] | |image=[[File:ID 52.png|250px]] | ||
|name=[[File: | |name=[[File:PiconGamerizer.png|left]][[File:PiconBass.png|right]]Shade Man's Boss Rush Tower | ||
|caption=Doom. | |caption=Doom. | ||
|version=1.6.9 | |version=1.6.9 | ||
| Line 129: | Line 136: | ||
|weapons=[[Mega Buster]]<br>[[Pile Driver]]{{Locked}}<br> | |weapons=[[Mega Buster]]<br>[[Pile Driver]]{{Locked}}<br> | ||
|characters=[[Mega Man]]<br> | |characters=[[Mega Man]]<br> | ||
|abilities= | |abilities={{Ability|slide}}{{Ability|doublejump}}<br> | ||
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br> | |altabilities={{Ability|protostrike}}{{Ability|doublejumpremove}}<br> | ||
|map= | |bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}<br> | ||
|map={{Pixelated|ProtovaniaMap.png|true|110}}</center> | |||
}} | }} | ||
<code> | <code> | ||
<nowiki> | <nowiki> | ||
{{Level</nowiki><br><nowiki> | {{Level</nowiki><br><nowiki> | ||
|image=[[File:ID 52.png|250px]]</nowiki><br><nowiki> | |image=[[File:ID 52.png|250px]]</nowiki><br><nowiki> | ||
|name=[[File: | |name=[[File:PiconGamerizer.png|left]][[File:PiconBass.png|right]]Shade Man's Boss Rush Tower</nowiki><br><nowiki> | ||
|caption=Doom.</nowiki><br><nowiki> | |caption=Doom.</nowiki><br><nowiki> | ||
|version=1.6.9</nowiki><br><nowiki> | |version=1.6.9</nowiki><br><nowiki> | ||
| Line 148: | Line 155: | ||
|weapons=[[Mega Buster]]<br>[[Pile Driver]]{{Locked}}</nowiki><br><nowiki> | |weapons=[[Mega Buster]]<br>[[Pile Driver]]{{Locked}}</nowiki><br><nowiki> | ||
|characters=[[Mega Man]]</nowiki><br><nowiki> | |characters=[[Mega Man]]</nowiki><br><nowiki> | ||
|abilities= | |abilities={{Ability|slide}}{{Ability|doublejump}}</nowiki><br><nowiki> | ||
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}</nowiki><br><nowiki> | |altabilities={{Ability|protostrike}}{{Ability|doublejumpremove}}</nowiki><br><nowiki> | ||
|map= | |bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}</nowiki><br><nowiki> | ||
|map={{Pixelated|ProtovaniaMap.png|true|110}}</nowiki><br><nowiki> | |||
}} | }} | ||
</nowiki> | </nowiki> | ||
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|characters= | |characters= | ||
|abilities= | |abilities= | ||
|altabilities= | |||
|bosses= | |bosses= | ||
}} | }} | ||
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|characters=<br> | |characters=<br> | ||
|abilities=<br> | |abilities=<br> | ||
|altabilities=<br> | |||
|bosses=<br> | |bosses=<br> | ||
|map=<br> | |map=<br> | ||
Latest revision as of 05:44, 7 November 2025
| Level | |||||||||||
| |||||||||||
The Level template is for displaying information about a level.
Parameters
Each parameter is listed below with an explanation of their usage:
|image=
An image that showcases the level well. Should be scaled to 250 pixels as a standard.
|name=
Name of level. Should also include boss mugshot before the name and creator icon after the name.
|caption=
Caption of above image.
|version=
For example levels, this is the version of Mega Man Maker in which the level was added. For non-example levels, this should be left blank.
|onlineversion=
The version of Mega Man Maker in which the level was first uploaded to the online servers. Should be excluded from example levels unless it was a standard level first (such as content winners.)
|date=
Date uploaded (for non-Example Levels.) Should be listed in the same format as the game itself gives on the summary screen.
|creator=
Creator(s) of the level.
|id=
Level ID (for non-Example Levels.)
|screens=
How many screens the level takes up, as shown in the editor (unused screens included.)
|weapons=
A list of all weapons available in the level. It should be formatted in column order in the editor (i.e. top of first column down, then second column.) Locked weapons should include the template {{Locked}} (e.g. "Metal Blade
").
|characters=
A list of all characters available in the level.
|abilities=
A list of character abilities present in the level, using the Ability template. Abilities for characters not present should not be included. (This is to exclude info that would be completely irrelevant, especially due to Roll's abilities being enabled for every level prior to her addition.)
|altabilities=
A list of abilities altered throughout the level, using the Ability template.
|bosses=
Bosses that are present in the level. Should a boss end the level, the {{EndBoss}} template should be included. (e.g. "Blast Man
") For fights with multiple bosses, they should be formatted as "BossA + BossB + BossC, etc." In levels where Bosses in a single fight are forced to be fought in a certain order (such as in Better Together,) they should be listed in the order fought. While rare, bosses that are inaccessible should use {{OOB}} (e.g. "Enker
")
|map=
A picture of the level's map as seen in the Level Builder. This should use {{Pixelated}} and be scaled appropriately. For example,{{Pixelated|AuthenticOilManMap.png|true|110}}
Scale should ideally be triple the map's height, though depending on the size, it may be double or quadruple.
Example
| Doom. | |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
{{Level
|image=[[File:ID 52.png|250px]]
|name=[[File:PiconGamerizer.png|left]][[File:PiconBass.png|right]]Shade Man's Boss Rush Tower
|caption=Doom.
|version=1.6.9
|onlineversion=[[1.9.0]]
|date=October 31, 2304
|creator=Joe Destruction Co.
|id=312664
|screens=34
|weapons=[[Mega Buster]]<br>[[Pile Driver]]{{Locked}}
|characters=[[Mega Man]]
|abilities={{Ability|slide}}{{Ability|doublejump}}
|altabilities={{Ability|protostrike}}{{Ability|doublejumpremove}}
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}
|map={{Pixelated|ProtovaniaMap.png|true|110}}
}}
Blank
| |||||||||||
{{Level
|image=
|name=
|caption=
|version=
|date=
|creator=
|id=
|screens=
|weapons=
|characters=
|abilities=
|altabilities=
|bosses=
|map=
}}

