Weapon Block: Difference between revisions
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Blue Bummer (talk | contribs) m specified "player" shots |
Blue Bummer (talk | contribs) m Super arrow note |
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Weapon Blocks are 2x2 solid tiles and Weapon Barriers are 1x2 solid tiles that can be destroyed by whatever [[Weapons|Weapon or Utility]] is | Weapon Blocks are 2x2 solid tiles and Weapon Barriers are 1x2 solid tiles that can be destroyed by whatever [[Weapons|Weapon or Utility]] is | ||
assigned to them in the Editor. If no Weapon or Utility is assigned to a Block/Barrier, then the Block/Barrier in question will be grey meaning it cannot | assigned to them in the Editor (with the special exception of [[Super Arrow]]). If no Weapon or Utility is assigned to a Block/Barrier, then the Block/Barrier in question will be grey meaning it cannot | ||
be destroyed. These Blocks/Barriers behave like shielded enemies and can reflect player shots though shield piercing weapons can shoot through them | be destroyed. These Blocks/Barriers behave like shielded enemies and can reflect player shots though shield piercing weapons can shoot through them | ||
leaving the block intact. | leaving the block intact. |
Revision as of 14:25, 15 December 2023
Weapon Block and Weapon Barrier are original Objects created for Mega Man Maker and were included in it's debut 1.0.0 release.
Weapon Blocks are 2x2 solid tiles and Weapon Barriers are 1x2 solid tiles that can be destroyed by whatever Weapon or Utility is assigned to them in the Editor (with the special exception of Super Arrow). If no Weapon or Utility is assigned to a Block/Barrier, then the Block/Barrier in question will be grey meaning it cannot be destroyed. These Blocks/Barriers behave like shielded enemies and can reflect player shots though shield piercing weapons can shoot through them leaving the block intact.
In Mega Man Maker version 1.6.0 Horizontal Weapon Barriers that are 2x1 in the Editor were added to Mega Man Maker.