1.0.1: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
Created page with "'''Version 1.0.1''' was a minor update to ''Mega Man Maker'' (back when it was known as "Mega Maker"), released on July 16, 2017. == Changelog == === New Features === * Y..."
 
mNo edit summary
Line 25: Line 25:
* Spawning/transitioning inside a [[Dust Block]] makes you get stuck.
* Spawning/transitioning inside a [[Dust Block]] makes you get stuck.
* Falling below the map can crash the game.
* Falling below the map can crash the game.
[[Category:Version history]]

Revision as of 20:20, 15 July 2021

Version 1.0.1 was a minor update to Mega Man Maker (back when it was known as "Mega Maker"), released on July 16, 2017.

Changelog

New Features

  • You can now log in. This could be useful if you've created an account on another device or if you created an account during high server load and were stuck.
  • You can now press Ctrl + V in message boxes to paste from your clipboard.
  • You now have the ability to mute the game in Options, because the Winamp DLL made this impossible through Windows Volume Control.

Changes

Fixed Bugs

  • Changing weapons while in Charge Kick makes you slide forever.
  • Creating a level offline, then creating an account and uploading that level makes the game think you didn't create the level, preventing you from uploading it.
  • Placing Mega Man on spikes (upon spawning) softlocks the game.
  • If you put a Screw Bomber on a ceiling in a vertically scrolling area moving down, they'll appear in the ceiling.
  • You move 1 pixel down if you Charge Kick off a cliff.
  • If you win while on a ladder, you can still move.
  • Pickups still have gravity off-screen.
  • Weapon Blocks and Weapon Barriers can reflect Fire Storm shield.
  • You can add multiple bosses by placing a Party Ball, removing it, then adding another boss.
  • You cannot vote for a level after playing it through the "Enter ID" menu.
  • If you place a lot of water the Level Builder lags a bunch.
  • When placing blocks near a closed section border, then opening that border (making it connected) this terrain will not be solid.
  • Spawning/transitioning inside a Dust Block makes you get stuck.
  • Falling below the map can crash the game.