Template:Level: Difference between revisions
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Addition to account for ability capsules. (I have a more specific idea but I came up with it in the middle of the night so that'll have to wait.) |
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{{#if:{{{characters|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Available characters:''' {{!!}} {{{characters}}} }} | {{#if:{{{characters|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Available characters:''' {{!!}} {{{characters}}} }} | ||
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{{#if:{{{abilities|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} ''' | {{#if:{{{abilities|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Default abilities:''' {{!!}} {{{abilities}}} }} | ||
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{{#if:{{{altabilities|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Abilities altered:''' {{!!}} {{{altabilities}}} }} | |||
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{{#if:{{{bosses|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Bosses:''' {{!!}} {{{bosses}}} }}}} | {{#if:{{{bosses|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Bosses:''' {{!!}} {{{bosses}}} }}}} | ||
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A list of character abilities present in the level. Set abilities for characters not present should not be included.<br> | A list of character abilities present in the level. Set abilities for characters not present should not be included.<br> | ||
'''<code>|altabilities=</code>''' | |||
A list of abilities altered throughout the level. | |||
'''<code>|bosses=</code>''' | '''<code>|bosses=</code>''' | ||
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|characters=[[Mega Man]]<br> | |characters=[[Mega Man]]<br> | ||
|abilities=Slide<br> | |abilities=Slide<br> | ||
|altabilities=Charge Shot (''MM6'') | |||
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}<br> | |bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}<br> | ||
|map={{Pixelated|ProtovaniaMap.png|true|110}}</center> | |map={{Pixelated|ProtovaniaMap.png|true|110}}</center> | ||
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|characters=[[Mega Man]]</nowiki><br><nowiki> | |characters=[[Mega Man]]</nowiki><br><nowiki> | ||
|abilities=Slide</nowiki><br><nowiki> | |abilities=Slide</nowiki><br><nowiki> | ||
|altabilities=Charge Shot (''MM6'')</nowiki><br><nowiki> | |||
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}</nowiki><br><nowiki> | |bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}</nowiki><br><nowiki> | ||
|map={{Pixelated|ProtovaniaMap.png|true|110}}</nowiki><br><nowiki> | |map={{Pixelated|ProtovaniaMap.png|true|110}}</nowiki><br><nowiki> | ||
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|characters= | |characters= | ||
|abilities= | |abilities= | ||
|altabilities= | |||
|bosses= | |bosses= | ||
}} | }} | ||
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|characters=<br> | |characters=<br> | ||
|abilities=<br> | |abilities=<br> | ||
|altabilities=<br> | |||
|bosses=<br> | |bosses=<br> | ||
|map=<br> | |map=<br> | ||
Revision as of 05:26, 29 July 2025
| Level | |||||||||||
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The Level template is for displaying information about a level.
Parameters
Each parameter is listed below with an explanation of their usage:
|image=
An image that showcases the level well. Should be scaled to 250 pixels as a standard.
|name=
Name of level. Should also include boss mugshot and creator icon.
|caption=
Caption of image.
|version=
For example levels, this is the version of Mega Man Maker in which the level was added. For non-example levels, this may be left blank.
|onlineversion=
The version of Mega Man Maker that in which the level was first uploaded to the online servers.
|date=
Date uploaded (For non-Example Levels)
|creator=
Creator(s) of the level.
|id=
Level ID (For non-Example Levels)
|screens=
How many screens the level takes up, as shown in the editor.
|weapons=
A list of all weapons available in the level. Locked weapons should include the template {{Locked}} (e.g. "Metal Blade
").
|characters=
A list of all characters available in the level.
|abilities=
A list of character abilities present in the level. Set abilities for characters not present should not be included.
|altabilities=
A list of abilities altered throughout the level.
|bosses=
Bosses that are present in the level. Should a boss end the level, the {{EndBoss}} template should be included. (e.g. "Blast Man
") For fights with multiple bosses, they should be formatted as "BossA + BossB + BossC, etc." While rare, bosses that are inaccessible should use {{OOB}} (e.g. "Enker
")
|map=
A picture of the level's map as seen in the Level Builder. This should use {{Pixelated}} and be scaled appropriately. For example,{{Pixelated|AuthenticOilManMap.png|true|110}}
Scale should ideally be triple the map's height, though depending on the size, it may be double or quadruple.
Example
| Doom. | |||||||||||||||||||||||||||||||||
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{{Level
|image={{Pixelated|ID 52.png|true|250}}
|name=[[File:QuestionMarkIcon.png|left]][[File:PiconBass.png|right]]Shade Man's Boss Rush Tower
|caption=Doom.
|version=1.6.9
|onlineversion=[[1.9.0]]
|date=October 31, 2304
|creator=Joe Destruction Co.
|id=312664
|screens=34
|weapons=[[Mega Buster]]<br>[[Pile Driver]]{{Locked}}
|characters=[[Mega Man]]
|abilities=Slide
|altabilities=Charge Shot (''MM6'')
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}
|map={{Pixelated|ProtovaniaMap.png|true|110}}
}}
Blank
| |||||||||||
{{Level
|image=
|name=
|caption=
|version=
|date=
|creator=
|id=
|screens=
|weapons=
|characters=
|abilities=
|altabilities=
|bosses=
|map=
}}

