Template:Level: Difference between revisions

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Addition to account for ability capsules. (I have a more specific idea but I came up with it in the middle of the night so that'll have to wait.)
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{{#if:{{{characters|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Available characters:''' {{!!}} {{{characters}}} }}
{{#if:{{{characters|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Available characters:''' {{!!}} {{{characters}}} }}
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{{#if:{{{abilities|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Active abilities:''' {{!!}} {{{abilities}}} }}
{{#if:{{{abilities|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Default abilities:''' {{!!}} {{{abilities}}} }}
|
{{#if:{{{altabilities|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Abilities altered:''' {{!!}} {{{altabilities}}} }}
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{{#if:{{{bosses|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Bosses:''' {{!!}} {{{bosses}}} }}}}
{{#if:{{{bosses|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Bosses:''' {{!!}} {{{bosses}}} }}}}
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A list of character abilities present in the level. Set abilities for characters not present should not be included.<br>
A list of character abilities present in the level. Set abilities for characters not present should not be included.<br>
'''<code>|altabilities=</code>'''
A list of abilities altered throughout the level.


'''<code>|bosses=</code>'''
'''<code>|bosses=</code>'''
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|characters=[[Mega Man]]<br>
|characters=[[Mega Man]]<br>
|abilities=Slide<br>
|abilities=Slide<br>
|altabilities=Charge Shot (''MM6'')
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}<br>
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}<br>
|map={{Pixelated|ProtovaniaMap.png|true|110}}</center>
|map={{Pixelated|ProtovaniaMap.png|true|110}}</center>
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|characters=[[Mega Man]]</nowiki><br><nowiki>
|characters=[[Mega Man]]</nowiki><br><nowiki>
|abilities=Slide</nowiki><br><nowiki>
|abilities=Slide</nowiki><br><nowiki>
|altabilities=Charge Shot (''MM6'')</nowiki><br><nowiki>
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}</nowiki><br><nowiki>
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}</nowiki><br><nowiki>
|map={{Pixelated|ProtovaniaMap.png|true|110}}</nowiki><br><nowiki>
|map={{Pixelated|ProtovaniaMap.png|true|110}}</nowiki><br><nowiki>
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|characters=
|characters=
|abilities=
|abilities=
|altabilities=
|bosses=
|bosses=
}}
}}
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|characters=<br>
|characters=<br>
|abilities=<br>
|abilities=<br>
|altabilities=<br>
|bosses=<br>
|bosses=<br>
|map=<br>
|map=<br>

Revision as of 05:26, 29 July 2025

Level
Information


The Level template is for displaying information about a level.

Parameters

Each parameter is listed below with an explanation of their usage:

|image=

An image that showcases the level well. Should be scaled to 250 pixels as a standard.

|name=

Name of level. Should also include boss mugshot and creator icon.

|caption=

Caption of image.

|version=

For example levels, this is the version of Mega Man Maker in which the level was added. For non-example levels, this may be left blank.

|onlineversion=

The version of Mega Man Maker that in which the level was first uploaded to the online servers.

|date=

Date uploaded (For non-Example Levels)

|creator=

Creator(s) of the level.

|id=

Level ID (For non-Example Levels)

|screens=

How many screens the level takes up, as shown in the editor.

|weapons=

A list of all weapons available in the level. Locked weapons should include the template {{Locked}} (e.g. "Metal BladeThis weapon is unusable at the start of the level.").

|characters=

A list of all characters available in the level.

|abilities=

A list of character abilities present in the level. Set abilities for characters not present should not be included.

|altabilities=

A list of abilities altered throughout the level.

|bosses=

Bosses that are present in the level. Should a boss end the level, the {{EndBoss}} template should be included. (e.g. "Blast ManThis fight ends the level when defeated.") For fights with multiple bosses, they should be formatted as "BossA + BossB + BossC, etc." While rare, bosses that are inaccessible should use {{OOB}} (e.g. "EnkerThis is out-of-bounds, and thus unreachable.")

|map=

A picture of the level's map as seen in the Level Builder. This should use {{Pixelated}} and be scaled appropriately. For example,
{{Pixelated|AuthenticOilManMap.png|true|110}}
Scale should ideally be triple the map's height, though depending on the size, it may be double or quadruple.


Example

Shade Man's Boss Rush Tower
Doom.
Information
Added as an example level in version: 1.6.9
Uploaded online in version: 1.9.0
Date uploaded online: October 31, 2304
Creator(s): Joe Destruction Co.
Level ID: 312664
Screens: 34
Available weapons: Mega Buster
Pile DriverThis weapon is unusable at the start of the level.
Available characters: Mega Man
Default abilities: Slide
Abilities altered: Charge Shot (MM6)
Bosses: Shade Man
Ice Man
Yellow DevilThis fight ends the level when defeated.
Pirate ManThis is out-of-bounds, and thus unreachable.


{{Level
|image={{Pixelated|ID 52.png|true|250}}
|name=[[File:QuestionMarkIcon.png|left]][[File:PiconBass.png|right]]Shade Man's Boss Rush Tower
|caption=Doom.
|version=1.6.9
|onlineversion=[[1.9.0]]
|date=October 31, 2304
|creator=Joe Destruction Co.
|id=312664
|screens=34
|weapons=[[Mega Buster]]<br>[[Pile Driver]]{{Locked}}
|characters=[[Mega Man]]
|abilities=Slide
|altabilities=Charge Shot (''MM6'')
|bosses=[[Shade Man]]<br>[[Ice Man]]<br>[[Yellow Devil]]{{EndBoss}}<br>[[Pirate Man]]{{OOB}}
|map={{Pixelated|ProtovaniaMap.png|true|110}}
}}


Blank

Information


{{Level
|image=
|name=
|caption=
|version=
|date=
|creator=
|id=
|screens=
|weapons=
|characters=
|abilities=
|altabilities=
|bosses=
|map=
}}