Luigi: Difference between revisions
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==Contributions== | ==Contributions== | ||
===[[Weapons]]=== | |||
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===[[Enemies]]=== | |||
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===[[Level objects]]=== | |||
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===[[Pickups]]=== | |||
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===[[Bosses]]=== | |||
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===Other=== | |||
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===[[Example Levels]]=== | |||
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Revision as of 23:05, 11 July 2021
Luigi | |||||||||||||||||||
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Luigi, also known as Luigi1000, is the project leader and a programmer of Mega Man Maker. He joined the team during the development of 1.4.0 to make updates come quicker.
Luigi was hired from five applicants for the role of programmer. When he heard about the applications for a second programmer, he applied instantly as he had knowledge of multiple programming languages and had past experiences with the Mega Engine.
Luigi was the main programmer of the main feature of 1.5.0, multiple bosses, which he considers the hardest feature he has programmed so far.
On May 24, 2021, after WreckingPrograms stepped down as the project leader when all patch versions had been released for version 1.7.0, Luigi officially took control of the project with Goldstorm serving as project co-leader.
Contributions
Weapons
Icon | Weapon | Contribution(s) | Added in Version | Notes |
---|---|---|---|---|
Super Arm Block | Code | 1.X.0 |
Enemies
Icon | Enemy | Contribution(s) | Added in Version | Notes |
---|---|---|---|---|
Super Arm Block | Code | 1.X.0 |
Level objects
Icon | Level object | Contribution(s) | Added in Version | Notes |
---|---|---|---|---|
Super Arm Block | Code | 1.X.0 |
Pickups
Icon | Pickup | Contribution(s) | Added in Version | Notes |
---|---|---|---|---|
Super Arm Block | Code | 1.X.0 |
Bosses
Icon | Boss | Contribution(s) | Added in Version | Notes |
---|---|---|---|---|
Super Arm Block | Code | 1.X.0 |
Other
Icon | Name | Contribution(s) | Added in Version | Notes |
---|---|---|---|---|
Super Arm Block | Code | 1.X.0 |
Example Levels
Level Name | Added in Version | Notes |
---|---|---|
1.6.0 | Alongside other developers of 1.6.0; made final path (with AwaggKing) and final boss |