Developer Challenges

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Developer Challenges
Get ready for the long haul.
Information
Added as an example level in version: 1.6.0
Creator(s): MMM Devteam
(Goldstorm, AwaggKing, TimeLink, LF222, Elevenstorms, SnoruntPyro, NMario84, Meka, Mors, Luigi)
Level ID: 375804 (original)
378137 (beta)
Screens: 127
Available weapons: Mega Buster
Water Wave
Time Slow
Top Spin
Crash Bomber
Scramble Thunder
Wheel Cutter
Block DropperThis weapon is unusable at the start of the level.
Rush Coil
Rush Jet
Available characters: Mega Man
Bass
Default abilities: Mega Man's slide.Mega Man 5's charge shot.
Bosses: Sheep Man
Grenade Man
Top Man
Bubble Man
Crash Man
Blast ManThis fight ends the level when defeated.
FULL LEVEL



INDIVIDUAL SECTIONS

 
DARK RED PATH

 
GREEN PATH

 
ORANGE PATH

 
GRAY PATH

 
TEAL PATH

 
DARK BLUE PATH

 
CYAN PATH

 
YELLOW PATH

 
FINAL PATH

Developer Challenges is an example level created by various members of Mega Man Maker update 1.6.0's development team: Goldstorm, AwaggKing, TimeLink, LF222, Elevenstorms, SnoruntPyro, NMario84, Meka, Mors, and Luigi. The level showcases assets introduced in 1.6.0 and was created using the main feature of the update, the Build Online function.

As the level name implies, the level is composed of several short challenges created by the developers. The player begins in a room with eight teleporters that teleport the player to one of the challenges. Above the starting room is a room accessible by ladder with a teleporter locked behind five key doors. The player is rewarded a key for completing each individual challenge. The final stretch is a mashup of several short rooms based on all the challenges. There are bonuses locked behind key doors if extra keys are obtained. The level ends with a fight against Blast Man.

Below is the credits for each area in Developer Challenges:

Area Creator(s)
Main hub Goldstorm and AwaggKing
Key path 1 (dark red teleporter) TimeLink
Key path 2 (green teleporter) LF222
Key path 3 (orange teleporter) AwaggKing
Key path 4 (gray teleporter) Elevenstorms
Key path 5 (teal teleporter) SnoruntPyro
Key path 6 (dark blue teleporter) NMario84
Key path 7 (cyan teleporter) Meka
Key path 8 (yellow teleporter) Mors
Final path Luigi and AwaggKing
Final boss Luigi

Quick-Play Link

Level on Meka's Fansite

Trivia

  • According to Luigi on the official Discord, this level was changed last minute by AwaggKing to make it easier. Luigi uploaded the original version of the level (level ID 378137) called "Developer Challenges Beta (It is Hard)" to his personal Mega Man Maker account. The list of changes made to the final level are as follows:
    • Light blue teleporter
      • Tiles on empty screen above Astro Gate and Chill Blocks are removed
      • Conveyor section replaced with Mecha Pitchan
      • Width of tiles towards the end changed from 3 to 2 tiles wide
      • Appearance of ice tiles at the top is changed from not having ice to having ice
      • Another set of horizontal Weapon Barriers are added to the acid section as well as a raised platform directly below it
    • Yellow teleporter
      • Lift Platform's position at the end shifted to the right by one tile
    • Main hub
      • Extra key door removed on top most level
      • Moved from level between dark grey and red teleporters to level between green and orange teleporters
    • Red teleporter
      • Two Tondealls added towards the end of the level
      • Removed spikes on screen above both sets of TNT towards the end of the level
      • Added spikes to top of tiles before spike drop
    • Pink teleporter
      • Aesthetics (tilesets and backgrounds changed of first room
      • Dark Lights added between first and second rooms (need to slide under to enter second room)
      • Added tiles before the green and orange Astro Gates
      • Replaced Kaona Geeno with Pitchan
      • Shifted topmost Sheep Blocks/Spike one tile to the right
      • Added one-tile wide tiles and spikes above pit
      • Changed placement of tiles on top of Blast Man's boss room
    • Dark blue teleporter
      • Bubble Man boss room overhaul (removed Weapon Barriers and ladder; changed positions of Telly Spawner and blue teleporter; reduced number of Bari III bodies; added a pink and yellow Bari III body as well as spikes to the floor)
    • Green/Cyan/Gray/Orange teleporter
      • No changes


Example Levels
1.0.0
Aquatic Ruins • Chamber of Trials • Computer Lab • Crash Bomb Palace • Forgotten Fortress • MM1 Mashup • Napalm Factory • Standup Comedy • Trial of Force • Trio Towers Ascent • Wily 1 Remix (Mecha Dragon)
1.1.0
Authentic MM1 Oil Man • Authentic MM1 Time Man
1.3.0
Automata Fortress • Escape from the Space Station Puzzle
1.4.0
Creepy Castle • Kerosene Fane • Storm Fortress • The Tower of Wily
1.5.0
Sword and Shield • Desert Base • Double Trouble • Infiltration • Obligatory Boss Rush Level • Whirlpool Ocean
1.6.0
Blast Mans Hot Cave • Climate Man • Developer Challenges • Green Heaven • Icy Parkour • Ride it Right • Scorchthaw Summit • Skullsteam Factory • Skullsteam Ruins - Zirate Intervention • Wily Public Works • Wind City
1.7.0 & 1.7.5
Better Together • Blast from the Past • Flappy Phoenix • Mecha Cavern Canton • Wall Kicks Will Work • Wily Airlines - Disaster Transport • Magnetic Interference
1.8.0
Abandoned Mine (Acidic Mineshaft) • Dr Crossfits Navigation Station • Good Key Bad Key • Rush Hour • Wilys Museum
1.8.1, 1.8.2, & 1.8.4
Weapons Playground 1-8 • Wilys Dark Castle • Pit of 100 Trials • Bushido - Warriors Way • Seaside Steamworks
1.9.0 & 1.9.2
Drowned Mines • Forbidden Island • Forest of Retribution • Hide And Seek • Roll-er Skate Rink • Crispy Kickin Cayenne Chicken
1.10.0, 1.10.1, 1.10.3, 1.10.4 & 1.10.5.2
Az-teck Temple • Guts Mans Pipe-tastic Adventure • Marvelous Maritime • Teeter-Totter Terror • Conquering the Shattered Outpost • Fission Furnace Zone • Clockwork Citadel • Magic of the Grotto • Cozy Cabin • Crystal Gate W • Flip-Block Fortress • Lake Celestine • Proto Man Theme - Music Level • Sub-Zero Inferno

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