Mega Man Powered Up: Difference between revisions

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{{Incomplete|Missing all ''Powered Up'' assets as of [[1.8.5.2]]}}
'''''Mega Man Powered Up''''', known in Japan as '''''Rockman Rockman''''', is a remake of [[Mega Man (video game)|the first ''Mega Man'' game]] for the PlayStation Portable. It expanded on the six Robot Masters for the first game by adding two new Robot Masters, Oil Man and [[Time Man]], in addition to adding an intro stage, a visual remaster of the levels, and a level builder. The levels could be played in the New Style, or in Old Style, which had the limitations and level layouts from the original ''Mega Man'', although it keeps the 3D style.
'''''Mega Man Powered Up''''', known in Japan as '''''Rockman Rockman''''', is a remake of [[the first Mega Man game|Mega Man 1]] for the PlayStation Portable. It expanded on the six Robot Masters for the first game by adding two new Robot Masters, Oil Man and [[Time Man]], in addition to adding an intro stage, a visual remaster of the levels, and a level builder. The levels could be played in the New Style, or in Old Style, which had the limitations and level layouts from the original ''Mega Man'', although it keeps the 3D style.


==Features==
==Features==
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===Bosses===
===Bosses===
*[[Time Man]]
*[[Time Man]]
*[[Party Ball]]
===Weapons===
*[[Time Slow]]
*[[Oil Slider]]
*[[Roll Swing]]
===Level Objects===
*[[On/Off Switch]]
*[[On Switch Block]]
*[[Off Switch Block]]


===Tilesets===
===Tilesets===
*Cut Tile (PU)
*Cut Tile (PU)
*Guts Tile (PU)
*Guts Tile (PU)
*Ice Tile (PU)
*Bomb Tile (PU)
*Fire Tile (PU)
*Elec Tile (PU)
*Elec Tile (PU)
*Bomb Tile (PU)
*Oil Tile
*Oil Tile 2
*Time Tile
*Time Tile
*Time Tile (Alt)
*Time Tile (Alt)
*Tile Tile 2
*Tile Tile 2
*Time Tile 3
*Time Tile 3
*Oil Tile
*Oil Tile 2
*Challenge Tile
*Challenge Tile
*Challenge Tile (Alt)
*Challenge Tile (Alt)
*Builder Tile
*Builder Tile
*Builder Tile 2
*Builder Tile 2
*Builder Tile 2 (Alt)
*Builder Tile 3
*Builder Tile 3
*Builder Tile 3 (Alt)
*Builder Tile 4
*Builder Tile 4
====Ladders====
*Cut Ladder (PU)
*Guts Ladder (PU)
*Ice Ladder (PU)
*Bomb Ladder (PU)
*Fire Ladder (PU)
*Elec Ladder (PU)
*Time Ladder
*Oil Ladder
*Wily Ladder 1 (PU)
*Wily Ladder 2 (PU)
*Wily Ladder 3 (PU)
*Wily Ladder 4 (PU)
*Intro Ladder
*Challenge Ladder
*Builder Ladder 1
*Builder Ladder 2
*Builder Ladder 3
*Builder Ladder 4
====Spikes====
*Cut Spike (PU)
*Guts Spike (PU)
*Ice Spike (PU)
*Bomb Spike (PU)
*Fire Spike (PU)
*Elec Spike (PU)
*Time Spike
*Oil Spike
*Wily Spike 1 (PU)
*Wily Spike 2 (PU)
*Wily Spike 3 (PU)
*Builder Spike 1
*Builder Spike 2
*Builder Spike 3
*Builder Spike 4
===Backgrounds===
*Cut BG (PU)
*Cut BG (PU) (Alt)
*Guts BG (PU)
*Guts BG 2 (PU)
*Ice BG (PU)
*Bomb BG (PU)
*Fire BG (PU)
*Elec BG (PU)
*Elec BG 2 (PU)
*Time BG
*Time BG (Alt)
*Time BG 2
*Oil BG
*Builder BG


===Music===
===Music===
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===Other===
===Other===
*By default, the [[Checkpoint]] takes the form of a physical orb that raises a flag upon reaching it, just like in this game.
*Some [[spikes]] have air versions that resemble shurikens, similar to what happens in this game.
*Some [[spikes]] have air versions that resemble shurikens, similar to what happens in this game.
*[[Weapon Block]]s are partially based on the Break Blocks from this game.
*[[Weapon Block]]s are partially based on the Break Blocks from this game.

Latest revision as of 04:03, 13 August 2024

Mega Man Powered Up, known in Japan as Rockman Rockman, is a remake of the first Mega Man game for the PlayStation Portable. It expanded on the six Robot Masters for the first game by adding two new Robot Masters, Oil Man and Time Man, in addition to adding an intro stage, a visual remaster of the levels, and a level builder. The levels could be played in the New Style, or in Old Style, which had the limitations and level layouts from the original Mega Man, although it keeps the 3D style.

Features

Bosses

Weapons

Level Objects

Tilesets

  • Cut Tile (PU)
  • Guts Tile (PU)
  • Ice Tile (PU)
  • Bomb Tile (PU)
  • Fire Tile (PU)
  • Elec Tile (PU)
  • Time Tile
  • Time Tile (Alt)
  • Tile Tile 2
  • Time Tile 3
  • Oil Tile
  • Oil Tile 2
  • Challenge Tile
  • Challenge Tile (Alt)
  • Builder Tile
  • Builder Tile 2
  • Builder Tile 3
  • Builder Tile 3 (Alt)
  • Builder Tile 4

Ladders

  • Cut Ladder (PU)
  • Guts Ladder (PU)
  • Ice Ladder (PU)
  • Bomb Ladder (PU)
  • Fire Ladder (PU)
  • Elec Ladder (PU)
  • Time Ladder
  • Oil Ladder
  • Wily Ladder 1 (PU)
  • Wily Ladder 2 (PU)
  • Wily Ladder 3 (PU)
  • Wily Ladder 4 (PU)
  • Intro Ladder
  • Challenge Ladder
  • Builder Ladder 1
  • Builder Ladder 2
  • Builder Ladder 3
  • Builder Ladder 4

Spikes

  • Cut Spike (PU)
  • Guts Spike (PU)
  • Ice Spike (PU)
  • Bomb Spike (PU)
  • Fire Spike (PU)
  • Elec Spike (PU)
  • Time Spike
  • Oil Spike
  • Wily Spike 1 (PU)
  • Wily Spike 2 (PU)
  • Wily Spike 3 (PU)
  • Builder Spike 1
  • Builder Spike 2
  • Builder Spike 3
  • Builder Spike 4

Backgrounds

  • Cut BG (PU)
  • Cut BG (PU) (Alt)
  • Guts BG (PU)
  • Guts BG 2 (PU)
  • Ice BG (PU)
  • Bomb BG (PU)
  • Fire BG (PU)
  • Elec BG (PU)
  • Elec BG 2 (PU)
  • Time BG
  • Time BG (Alt)
  • Time BG 2
  • Oil BG
  • Builder BG

Music

  • Oil Man
  • Time Man
  • Intro Stage (PU)
  • Boss theme
  • Wily Boss theme 1
  • Wily Boss theme 2

Other

  • By default, the Checkpoint takes the form of a physical orb that raises a flag upon reaching it, just like in this game.
  • Some spikes have air versions that resemble shurikens, similar to what happens in this game.
  • Weapon Blocks are partially based on the Break Blocks from this game.
  • Super Arm's functionality is inspired in Guts Man's use of the weapon as a playable character and one of the skins of the block comes from this game.