Crash Bomber: Difference between revisions
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|name=[[File:CrashBomberIcon.png|left]] Crash Bomber [[File:CrashBomberIcon.png|right]] | |name=[[File:CrashBomberIcon.png|left]] Crash Bomber [[File:CrashBomberIcon.png|right]] | ||
|image=[[File: | |image=[[File:CrashBomber.png|250px]] | ||
|caption=Artwork for the Crash Bomber in ''[[Mega Man 2]]'' | |caption=Artwork for the Crash Bomber in ''[[Mega Man 2]]'' | ||
|description=A bomb that sticks to walls and shielded enemies before exploding. | |description=A bomb that sticks to walls and shielded enemies before exploding. |
Revision as of 14:44, 12 February 2022
Crash Bomber | ||||||||||||||||||||||||||||||
Artwork for the Crash Bomber in Mega Man 2 | ||||||||||||||||||||||||||||||
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Crash Bomber is Crash Man's signature weapon, originating from Mega Man 2 and reappearing in Mega Man II and Mega Man: The Wily Wars. It is featured in Mega Man Maker as of version 1.0.0.
Firing it sends out a bomb that latches on to solid terrain, objects, and shielded enemies. After 1 second it detonates, leaving behind an explosion that hits up to 7 times and pierces any armor the target may have. If it hits an exposed enemy, it will explode immediately. This weapon can destroy the other indestructible Big Fish, a trait it shares with Quick Boomerang. If stuck on to terrain, and a moving shielded enemy contacts it, the bomb will be transferred to it. Only one Crash Bomber can be onscreen at once.
Trivia
- Crash Bomber being able to defeat Big Fish was originally a bug in Mega Man 2, which was fixed in Mega Man: The Wily Wars.
- Its ability to reattach itself to certain enemies once stuck could be a reference to how it functions in Super Smash Bros. 4 and Super Smash Bros. Ultimate.