Level Objects: Difference between revisions
1.7.5 is the latest version of the game |
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|<center>N/A</center> | |<center>N/A</center> | ||
|rowspan="2"|<center>[[1.0.0]]</center> | |rowspan="2"|<center>[[1.0.0]]</center> | ||
|rowspan="2"| | |||
|- | |- | ||
|<center>[[File:YokuBlockIcon.png]]</center> | |<center>[[File:YokuBlockIcon.png]]</center> | ||
|[[Yoku Block]] | |[[Yoku Block]] | ||
| | |A block which appears and disappears. Dwoooooop. | ||
|<center>[[File:1-5.png]] [[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]</center> | |<center>[[File:1-5.png]]<br>[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]</center> | ||
|- | |- | ||
|<center>[[File:ReflectingYokuBlockIcon.png]]</center> | |<center>[[File:ReflectingYokuBlockIcon.png]]</center> | ||
|[[Reflecting Yoku Block]] | |[[Reflecting Yoku Block]] | ||
| | |A block which appears and disappears, and reflects shots. | ||
|<center>[[File:1-5.png]]</center> | |<center>[[File:1-5.png]]</center> | ||
|<center>[[1.5.0]]</center> | |||
|Originated from ''[[Mega Man & Bass]]''. | |||
|- | |- | ||
|<center>[[File:CountBombIcon.png]]</center> | |<center>[[File:CountBombIcon.png]]<br>[[File:CountBombIconHorizontal.png]]</center> | ||
|[[Count Bomb]] | |[[Count Bomb]] | ||
| | |When activated, it ticks down until it explodes. | ||
|<center>[[File:.png]] [[File:.png]] [[File:.png]] [[File:.png]] [[File:.png]] [[ | |<center>[[File:1-9.png]]<br>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]</center> | ||
|rowspan="3"|<center>[[1.0.0]]</center> | |||
|Originated from Mega Man III and Mega Man 6. | |||
|- | |- | ||
|<center>[[File:WeaponBlockIcon.png]]</center> | |<center>[[File:WeaponBlockIcon.png]]</center> | ||
|[[Weapon Block]] | |[[Weapon Block]] | ||
| | |A reflective block which can only be destroyed by a certain [[weapon]]. | ||
|<center>[[File: | |rowspan="3"|<center>Available Weapons, [[File:NothingInGame.png]]</center> | ||
|- | |- | ||
|<center>[[File:WeaponBarrierIcon.png]]</center> | |<center>[[File:WeaponBarrierIcon.png]]</center> | ||
|[[Weapon Barrier]] | |[[Weapon Barrier]] | ||
| | |A reflective barrier which can only be destroyed by a certain weapon. | ||
|- | |- | ||
|<center>[[File:HorizontalWeaponBarrierIcon.png]]</center> | |<center>[[File:HorizontalWeaponBarrierIcon.png]]</center> | ||
|[[Horizontal Weapon Barrier]] | |[[Horizontal Weapon Barrier]] | ||
| | |A reflective barrier which can only be destroyed by a certain weapon. | ||
|<center>[[ | |<center>[[1.6.0]]</center> | ||
|- | |- | ||
|<center>[[File:KeyIcon.png]]</center> | |<center>[[File:KeyIcon.png]]</center> | ||
|[[Key]] | |[[Key]] | ||
| | |Collect these to unlock key doors. You can carry up to seven. | ||
|<center>[[File:.png]] [[File:.png]] [[File:.png]] [[File:.png]] [[ | |<center>[[File:ColorKeyBlue.png]] [[File:ColorKeyGreen.png]] [[File:ColorKeyRed.png]] [[File:ColorKeyOrange.png]]</center> | ||
|rowspan="2"|<center>[[1.2.0]]</center> | |||
|- | |- | ||
|<center>[[File:KeyDoorIcon.png]]</center> | |<center>[[File:KeyDoorIcon.png]]</center> | ||
|[[Key Door]] | |[[Key Door]] | ||
| | |Opens if touched when a key is being carried, consuming the key. | ||
|<center>[[File:.png]] [[File:.png]] [[File:.png]] [[File:.png]] [[File: | |rowspan="2"|<center>[[File:1-9.png]] [[File:ColorKeyBlue.png]] [[File:ColorKeyGreen.png]] [[File:ColorKeyRed.png]] [[File:ColorKeyOrange.png]]</center> | ||
|- | |- | ||
|<center>[[File:HorizontalKeyDoorIcon.png]]</center> | |<center>[[File:HorizontalKeyDoorIcon.png]]</center> | ||
|[[Horizontal Key Door]] | |[[Horizontal Key Door]] | ||
| | |Opens if touched when a key is being carried, consuming the key. | ||
|<center>[[ | |<center>[[1.6.0]]</center> | ||
|- | |- | ||
|<center>[[File:CrackedBlockIcon.png]]</center> | |<center>[[File:CrackedBlockIcon.png]]</center> | ||
|[[Cracked Block]] | |[[Cracked Block]] | ||
| | |Destructible block that can be broken by [[Power Adaptor]] or [[Punch Blocks]]. | ||
|<center>[[File:.png]] [[File:.png]] [[File:.png]] [[File:.png]] [[File:.png]] [[File:.png]] [[File:.png]]</center> | |<center>[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]<br>[[File:CrackedBlock1]] [[File:CrackedBlock2]] [[File:CrackedBlock3]] [[File:CrackedBlock4]] [[File:CrackedBlock5]] [[File:CrackedBlock6]] [[File:CrackedBlock7]] [[File:CrackedBlock8]] [[File:CrackedBlock9]] [[File:CrackedBlock10]] [[File:CrackedBlock11]] [[File:CrackedBlock12]] [[File:CrackedBlock13]] [[File:CrackedBlock14]] [[File:CrackedBlock15]] [[File:CrackedBlock16]] [[File:CrackedBlock17]] [[File:CrackedBlock18]] [[File:CrackedBlock19]] [[File:CrackedBlock20]] [[File:CrackedBlock21]] [[File:CrackedBlock22]] [[File:CrackedBlock23]]</center> | ||
|rowspan="2"|1.4.0 | |||
|rowspan="2"|Originated from ''[[Mega Man 6]]''. | |||
|- | |- | ||
|<center>[[File:PushBlockIcon.png]]</center> | |<center>[[File:PushBlockIcon.png]]</center> | ||
|[[Push Block]] | |[[Push Block]] | ||
| | |Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Blocks]]. | ||
|<center>N/A</center> | |||
|} | |} |
Revision as of 17:39, 23 November 2021
Level objects, commonly referred to as gimmicks, are a category of placeable assets in Mega Man Maker's Level Builder, serving as non-combat challenges usually revolving around platforming.
As of version 1.6.3, there are a total of 64 level objects in Mega Man Maker. This includes 13 general level objects, 3 from Mega Man, 6 from Mega Man 2, 5 from Mega Man 3, 5 from Mega Man 4, 5 from Mega Man 5, 4 from Mega Man 6, 3 from Mega Man 7, 5 from Mega Man 8, 7 from Mega Man 9, 5 from Mega Man 10 and 3 from Mega Man 11.
History
Prior to 1.5.0, the [Teleporter]] was listed in the "General" category, since Mega Man 9 was not implemented in Mega Man Maker at the moment. It was added to the Mega Man 9 category after the update, leaving the former version unavailable.
Water was available as a "General" level object from 1.0.0 to 1.4.2.1, but in 1.5.0 was made unavailable in favor of the water variants folder added in the Tiles.
List of Objects
As of version 1.7.5, there are level objects from Mega Man through Mega Man 11.