Big Fish: Difference between revisions
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[[Quick Boomerang]] and [[Crash Bomber]] are capable of destroying it in one hit. Other weapons that can damage it, like [[Flash Stopper]] or [[Needle Cannon]], can only defeat it if they manage to deplete its HP before it falls again. After being attacked with weak projectiles that damage it, the Big Fish has some invincibility frames. Despite being immune or resistent to most projectiles, it can be defeated by the Fire Wall. | [[Quick Boomerang]] and [[Crash Bomber]] are capable of destroying it in one hit. Other weapons that can damage it, like [[Flash Stopper]] or [[Needle Cannon]], can only defeat it if they manage to deplete its HP before it falls again. After being attacked with weak projectiles that damage it, the Big Fish has some invincibility frames. Despite being immune or resistent to most projectiles, it can be defeated by the Fire Wall. | ||
A Big Fish can get stuck if it falls on certain [[level objects]] such as [[Crash | A Big Fish can get stuck if it falls on certain [[level objects]] such as [[Crash Lift]]s or [[Rotating Platform]]s. This was intended by the developers. | ||
In the [[Level Builder]], the Big Fish is placed in the maximum height it is meant to reach. Big Fish's main skin is an 8-bit recreation of its Mega Man: The Wily Wars sprite implemented for aesthetic purposes, while a skin with its original appearance in Mega Man 2 was added in [[1.6.2]]. | In the [[Level Builder]], the Big Fish is placed in the maximum height it is meant to reach. Big Fish's main skin is an 8-bit recreation of its ''[[Mega Man: The Wily Wars]]'' sprite implemented for aesthetic purposes, while a skin with its original appearance in ''Mega Man 2'' was added in [[1.6.2]]. | ||
==Glitches== | ==Glitches== | ||
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File:TruePerfection.png|thumb|Big Fish sprite since 1.1.0 (Wily Wars Variant) | File:TruePerfection.png|thumb|Big Fish sprite since 1.1.0 (Wily Wars Variant) | ||
File:Trueperfection2.png|thumb|Original Big Fish sprite (MM2 Variant) | File:Trueperfection2.png|thumb|Original Big Fish sprite (MM2 Variant) | ||
</gallery> | </gallery> | ||
[[Category:Enemies]] [[Category:Community Memes]] | [[Category:Enemies]] [[Category:Community Memes]] |
Revision as of 16:53, 2 October 2022
Big Fish | ||||||||||||||||||||||||||||||||
Official artwork of a Big Fish from Mega Man 2 | ||||||||||||||||||||||||||||||||
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The Big Fish is an enemies originally appearing in the third Wily stage in Mega Man 2 and returning in Mega Water S stage in Mega Man: The Wily Wars. It was added to Mega Man Maker in version 1.1.0.
As its name indicates, the Big Fish is a big robotic fish. When the player character is close to it, it flies up from pits, then falls down ignoring terrain collision.
Quick Boomerang and Crash Bomber are capable of destroying it in one hit. Other weapons that can damage it, like Flash Stopper or Needle Cannon, can only defeat it if they manage to deplete its HP before it falls again. After being attacked with weak projectiles that damage it, the Big Fish has some invincibility frames. Despite being immune or resistent to most projectiles, it can be defeated by the Fire Wall.
A Big Fish can get stuck if it falls on certain level objects such as Crash Lifts or Rotating Platforms. This was intended by the developers.
In the Level Builder, the Big Fish is placed in the maximum height it is meant to reach. Big Fish's main skin is an 8-bit recreation of its Mega Man: The Wily Wars sprite implemented for aesthetic purposes, while a skin with its original appearance in Mega Man 2 was added in 1.6.2.
Glitches
- If objects similar to the Falling Platform are placed just right where Big Fish's path ends under it, it can destroy it without any weapon.
- Prior to 1.6.3, a Big Fish would be immune to its weaknesses when frozen by Ice Slasher.
Trivia
- The Big Fish was originally meant to be a developer-only enemy. WreckingPrograms secretly added Big Fish to the game because the former staff member MrKyurem hated the enemy. This can be seen in the first line of Big Fish's description stating it is "the best enemy". However, other development members requested Big Fish to be added to the game thus the enemy was modified and made functional for release.
- Leading up to the release of version 1.6.0, an #update_hype channel was created and temporarily opened in the Mega Man Maker Official Server for users to share excitement regarding the release of the major versions. On February 22, 2020, the day of release of version 1.6.0, a meme of Big Fish was posted several times by many users in the channel; thus, resulting in the enemy again becoming a community meme after 1.6.0's release.
- SnoruntPyro led WreckingPrograms to make Big Fish be carried over by Crash Lift platforms and Rotating Platforms.
Gallery
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Big Fish sprite since 1.1.0 (Wily Wars Variant)
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Original Big Fish sprite (MM2 Variant)