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Mega Man 11 (released as "Rockman 11: Gears of Fate!!" in Japan) is the eleventh game in the classic Mega Man series, released on October 2, 2018. It was the first Mega Man game released for the Nintendo Switch in Japan and the United States. It was also first game created after it's long hiatus.
'''''Mega Man 11''''' (released as "'''''Rockman 11: Gears of Fate!!'''''" in Japan) is the eleventh game in the classic ''Mega Man'' series released on October 2, 2018, eight years after the release of ''[[Mega Man 10]]''. It was the first ''Mega Man'' game released for the Nintendo Switch.


==In ''Mega Man Maker''==
Version [[1.6.0]] focused on adding content from ''Mega Man 11'' and ''[[Mega Man 10]]''. Version [[1.9.0]] focused on adding content from the numbered classic games from ''[[Mega Man 7]]'' through ''Mega Man 11''.


==In Mega Man Maker==
As of version [[1.9.4.3]], there are 219 assets available from ''Mega Man 11'' in ''[[Mega Man Maker]].
Version 1.6.0 focused on adding content from this game and from [[Mega Man 10]]. As of Version 1.7.5, there are 2 bosses, 7 enemies, 11 level objects, 17 tilesets, 20 backgrounds, 4 weapons, 8 spikes, 11 ladders and 15 music tracks available from Mega Man 11 in Mega Man Maker.
*3 [[bosses]]
*13 [[enemies]]
*26 [[level objects]]
*59 [[tilesets]]
*52 [[backgrounds]]
*5 [[weapons]]
*26 [[spikes]]
*20 [[ladders]]
*15 [[Music|music tracks]]


===Bosses===
===Bosses===
*[[Blast Man]]
{| class="wikitable plainrowheaders sortable"
*[[Bounce Man]]
|+ style="text-align:left"|
*[[Fuse Man]]
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Added in Version
|-
|<center>[[File:BlastIcon.png]]</center>
|[[Blast Man]]
|Likes to jump and rain death from above. Power Gear gives him more firepower.
|rowspan="2"|[[1.6.0]]
|-
|<center>[[File:BounceIcon.png]]</center>
|[[Bounce Man]]
|Bounces around, punches and slams the floor. Speed Gear turbos his speed.
|-
|<center>
[[File:FuseIcon.png]]
</center>
|[[Fuse Man]]
|Teleport and shoots electricity. Click on him to see where he can teleport.
|[[1.9.0]]
|}


===Enemies===
===Enemies===
*[[Electro Guard]]
{| class="wikitable plainrowheaders sortable"
*[[Electriri]]
|+ style="text-align:left"|
*Electriri Spawner (Edge)
|-
*Electriri Spawner (Solid)
! scope="col" #454E54;"|Icon
*[[Pipetto]]
! scope="col" #454E54;"|Name
*[[Anti-Eddie]]
! scope="col" #454E54;"|In-Game Description
*[[Air Stone|Air Stone/Fire/Nut]]
! scope="col" #454E54;"|Added in Version
*[[Mash Burner]]
|-
*[[Crunch Don]]
|<center>[[File:ElectroGuardIcon.png]]</center>
*[[Arc Weldy]]
|[[Electro Guard]]
*[[Boyorn]]
|An electrified construction barrier. Why did we add this again?
*[[Boyorn Spawner]]
|rowspan = "9" | [[1.6.0]]
*[[Lamper]]
|-
|<center>[[File:ElectririIcon.png]]</center>
|[[Telly|Electriri]]
|This Telly's electric aura seems to have fried its homing ability.
|-
|<center>[[File:ElectririSpawnerIcon.png]]</center>
|[[Spawner#Electriri Spawners|Electriri Spawner]] (Solid)
|Fully solid block that spawns Electriris at a regular rate.
|-
|<center>[[File:ElectririSpawnerEdgeIcon.png]]</center>
|[[Spawner#Electriri Spawners|Electriri Spawner]] (Edge)
|While this is on screen, Electriris will spawn regularly.
|-
|<center>[[File:PipettoIcon.png]]</center>
|[[Pipetto]]
|A chemistry robot which shoots 2 liter blobs of concentrated acid at you.
|-
|<center>[[File:Anti-EddieIcon.png]]</center>
|[[Anti-Eddie]]
|Hides beneath pickups and takes them away if not defeated fast enough.
|-
|<center>[[File:AirStoneIcon.png]]</center>
|[[Air Stone]]/Fire/Nut
|Hides and only comes out to attack when enemies are nearby.
|-
|<center>[[File:MashBurnerIcon.png]]</center>
|[[Mash Burner]]
|Burner Man's apprentice. Shoot it to put out its fire and jump on it.
|-
|<center>[[File:CrunchDonIcon.png]]</center>
|[[Crunch Don]]
|A skull platform with a hammer. When it swings a platform pops up.
|-
|<center>[[File:ArcWeldyIcon.png]]</center>
|[[Arc Weldy]]
|Many varieties of these dangerous robots can affect the field.
| rowspan="4" |[[1.9.0]]
|-
|<center>[[File:BoyornIcon.png]]</center>
|[[Boyorn]]
|Bounces towards you. Shoot it to send it flying! Immune to  electric weapons.
|-
|<center>[[File:BoyornSpawnerIcon.png]]</center>
|[[Boyorn Spawner]]
|Spawns Boyorns. Toggle to have up to 3 Boyorns active onscreen at once.
|-
|<center>[[File:LamperIcon.png]]</center>
|[[Lamper]]
|Follows the player and shoots fire, also good to light up the place.
|}


===Weapons===
===Weapons===
*[[Block Dropper]]
Robot Master weapons that first appeared in ''Mega Man 11''.
*[[Bounce Ball]]
{| class="wikitable plainrowheaders sortable"
*[[Pile Driver]]
|+ style="text-align:left" |
*[[Scramble Thunder]]
! scope="col" |Icon
*[[Acid Barrier]]
! scope="col" |Name
! scope="col" |In-Game Description
! scope="col" |Added in Version
|-
|<center>[[File:BlockDropperIcon.png]]</center>
|[[Block Dropper]]
|Spawn 4 bricks at the top of the screen and launch them downwards.
|[[1.2.0]]
|-
|<center>[[File:BounceBallIcon.png]]</center>
|[[Bounce Ball]]
|Spawn 3 rubber bouncy balls that fly all over the screen. Can be aimed.
| rowspan="3" |[[1.6.0]]
|-
|<center>[[File:PileDriverIcon.png]]</center>
|[[Pile Driver]]
|Dash forward with a powerful spike. It explodes shortly after contact.
|-
|<center>[[File:ScrambleThunderIcon.png]]</center>
|[[Scramble Thunder]]
|Fires a projectile up or down which splits and climbs surfaces.
|-
|<center>[[File:AcidBarrierIcon.png]]</center>
|[[Acid Barrier]]
|Acidic barrier which protects from enemy projectiles and acid. Fires arced shots.
|[[1.9.0]]
|}


===Level Objects===
===Level Objects===
Line 36: Line 141:
*[[Chemical Solution]]
*[[Chemical Solution]]
*[[Fire Wall]]
*[[Fire Wall]]
*Fire Wall Modifier
*[[Fire Wall|Fire Wall Modifier]]
*[[Bouncy Ball]]
*[[Bouncy Ball]]
*[[Fuse Rail]]
*[[Fuse Rail]]
*Fuse Laser Crawler
*[[Fuse Laser Crawler]]
*Fuse Laser Spawner
*[[Fuse Laser Crawler|Fuse Laser Turret]]
*Fuse Laser Exit
*[[Fuse Laser Spawner]]
*Fuse Crosser
*[[Fuse Laser Exit]]
*Fuse Extender
*[[Fuse Crosser]]
*[[Fuse Xtender]]
*Wily 1 [[Yoku Block]]
*Wily 1 [[Yoku Block]]
*[[Hot Plate]]
*[[Hot Plate]]
*[[Blast Sensor]]
*[[Blast Sensor On/Off]]
*[[Blast Wire]]
*[[Blast Wire On/Off]]
*[[Blast Crate]]
*[[Falling Blast Crate]]
*[[Blast Big Crate]]
*[[Blast Scrapped Car]]
*''MM11'' Brick Block
*''MM11'' Breakable Block
*Dropper (''MM11'' Brick Block skin)
*Dropper (''MM11'' Breakable Block skin)


===Backgrounds===
===Backgrounds===
Line 52: Line 170:
*Block BG 3
*Block BG 3
*Block BG 4
*Block BG 4
*Block BG 5
*Block BG 6
*Block BG 7
*Acid BG
*Acid BG
*Acid BG (Alt)
*Acid BG (Alt)
*Acid BG (Alt 2)
*Acid BG (Alt 2)
*Acid BG 2
*Acid BG 2 (Alt)
*Acid BG 2 (Alt 2)
*Acid BG 2 (Alt 3)
*Blast BG
*Blast BG
*Blast BG 2
*Blast BG 3
*Blast BG 3 (Alt)
*Bounce BG
*Bounce BG
*Tundra BG
*Tundra BG
*Impact BG
*Tundra BG 2
*Tundra BG 2 (Alt)
*Tundra BG 3
*Tundra BG 4
*Impact BG 2
*Impact BG 3
*Impact BG 3 (Alt 1)
*Impact BG 3 (Alt 2)
*Impact BG 4
*Impact BG 5
*Torch BG
*Torch BG
*Torch BG 2
*Torch BG 2
*Torch BG 3
*Torch BG 3
*Torch BG 3 (Alt)
*Torch BG 3 (Alt 2)
*Torch BG 4
*Torch BG 4
*Torch BG 5
*Torch BG 6
*Fuse BG
*Fuse BG
*Fuse BG 2
*Fuse BG 2 (Alt)
*Fuse BG 3
*Fuse BG 3 (Alt)
*Wily 1 BG
*Wily 1 BG
*Wily 1 BG 2
*Wily 1 BG 2
*Wily 2 BG
*Wily 2 BG
*Wily 2 BG 2
*Wily 2 BG 2
*Wily 2 BG 3
*Wily 2 BG 4
*Wily 2 BG 5
*Wily 3 BG


===Tilesets===
===Tilesets===
*Light Labs Tile
*Block Tile
*Block Tile
*Block Tile 2
*Acid Tile
*Acid Tile
*Blast Tile
*Blast Tile
*Blast Tile 2
*Blast Tile 3
*Blast Tile 4
*Blast Tile 5
*Blast Tile 5 (Alt)
*Bounce Tile
*Bounce Tile
*Bounce Tile (Alt)
*Bounce Tile (Alt 2)
*Bounce Tile (Alt 3)
*Bounce Tile (Alt 4)
*Bounce Tile 2
*Tundra Tile
*Tundra Tile
*Tundra Tile (Alt)
*Tundra Tile (Alt)
*Tundra Tile 2
*Tundra Tile 2
*Tundra Tile 2 (Alt)
*Tundra Tile 3
*Impact Tile
*Impact Tile
*Impact Tile 2
*Impact Tile 2 (Alt)
*Impact Tile 3
*Impact Tile 4
*Impact Tile 4 (Alt)
*Impact Tile 5
*Torch Tile
*Torch Tile
*Torch Tile 2
*Fuse Tile
*Fuse Tile
*Fuse Tile 2
*Fuse Tile 2
*Fuse Tile 3
*Fuse Tile 3 (Alt)
*Fuse Tile 4
*Fuse Tile 5
*Wily 1 Tile
*Wily 1 Tile
*Wily 1 Tile 2
*Wily 1 Tile 2
*Wily 1 Tile 2 (Alt)
*Wily 1 Tile 3
*Wily 1 Tile 4
*Wily 1 Tile 5
*Wily 2 Tile
*Wily 2 Tile
*Wily 2 Tile (Alt)
*Wily 2 Tile (Alt)
*Wily 2 Tile (Alt 2)
*Wily 2 Tile (Alt 2)
*Wily 2 Tile (Alt 3)
*Wily 2 Tile (Alt 3)
*Wily Tile 3
*Wily Tile Acid
*Wily Tile Blast
*Wily Tile Block
*Wily Tile Bounce
*Wily Tile Fuse
*Wily Tile Impact
*Wily Tile Torch
*Wily Tile Tundra
*Wily Tile Tundra (Alt)
*Challenge Tile
*Challenge Tile (Alt)
*Challenge Tile (Alt 2)


===Ladders===
===Ladders===
*Block Ladder
*Block Ladder
*Block Ladder (Animate)
*Block Ladder  (Animate 2)
*Acid Ladder
*Acid Ladder
*Acid Ladder (Animate)
*Blast Ladder
*Blast Ladder
*Blast Ladder (Animate)
*Bounce Ladder
*Bounce Ladder
*Bounce Ladder (Animate)
*Tundra Ladder
*Tundra Ladder
*Impact Ladder
*Impact Ladder
*Torch Ladder
*Torch Ladder
*Torch Ladder (Animate)
*Fuse Ladder
*Fuse Ladder
*Fuse Ladder (Animate)
*Wily Ladder 31
*Wily Ladder 31
*Wily Ladder 31 (Animate)
*Wily Ladder 32
*Wily Ladder 32
*Wily Ladder 32  (Animate)
*Light Ladder
*Light Ladder


===Spikes===
===Spikes===
*Acid Spike
*Acid Spike
*Acid Spike (Alt)
*Acid Spike (Alt 2)
*Acid Spike (Alt 3)
*Acid Spike (Animate)
*Acid Spike (Animate 2)
*Acid Spike (Animate 3)
*Acid Spike (Animate 4)
*Acid Spike 2
*Acid Spike 2
*Acid Spike 2 (Alt)
*Acid Spike 2 (Alt 2)
*Acid Spike 2 (Alt 3)
*Acid Spike 2 (Animate)
*Acid Spike 2 (Animate 2)
*Acid Spike 2 (Animate 3)
*Acid Spike 2 (Animate 4)
*Blast Spike
*Blast Spike
*Tundra Spike
*Tundra Spike
*Tundra Spike 2
*Tundra Spike (Animate)
*Impact Spike
*Impact Spike
*Impact Spike 2
*Wily Spike 40
*Wily Spike 40
*Wily Spike 41
*Wily Spike 41
*Light Spike
*Light Spike
*Light Spike (Animate)
===Decorations===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Decoration
! scope="col" | Description
! scope="col" | Added in version
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Torch Grass (close back layer)
|The solution for those who thought there wasn't grass in the back!
|rowspan="9"|[[1.9.0]]
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Torch Grass (close front layer)
|The solution for those who thought there wasn't grass in the front!
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Torch Grass (Tile)
|The solution for those who thought there weren't enough grassy tiles!
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Torch Totem
|Does a robotic totem make your level futuristic or ancient?
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Torch Totem Base
|A totem without a base is but a mind without a soul.
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Impact Crate
|A crate that comes in two colors and can withstand some impact.
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Acid Floor Light
|The implication is that acid will glow if put in a glass bulb.
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Acid Hazard Plate
|How nice of you to warn the player that acid is bad.
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Tundra Lightpost
|Keep your tundras safe at night by installing lights!
|-
|}


===Music===
===Music===
*Block Man
{| class="wikitable plainrowheaders sortable"
*Acid Man
|+ style="text-align:left"|
*Blast Man
! scope="col" | Track Name
*Bounce Man
! scope="col" | Category
*Tundra Man
! scope="col" | Added in Version
*Impact Man
! scope="col" | Composer
*Torch Man
! scope="col" | Arranger
*Fuse Man
|-
*Wily Stages
|[https://www.youtube.com/watch?v=LXZr5k4cS2c Block Man]
*Challenges
|rowspan="11"|Level Theme
*Dr. Light's Trial
|[[1.6.0]]<br>[[1.8.4]] (updated)
*Robot Master (MM11)
|rowspan="15"|Marika Suzuki
*Wily Boss (MM11)
|[[CosmicGem]]
*Wily Machine (MM11)
|-
*Wily Capsule (MM11)
|[https://www.youtube.com/watch?v=xQjPpusmFQg Acid Man]
|rowspan="15"|[[1.6.0]]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=aPBpyM0OmLw Blast Man]
|[[ALUMOX]]
|-
|[https://www.youtube.com/watch?v=ADglb-mX7-g Bounce Man]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=kZRWk7COZFQ Tundra Man]
|[[RRThiel]]
|-
|[https://www.youtube.com/watch?v=s717oaH0o64 Impact Man]
|[[MiniMacro]]
|-
|[https://www.youtube.com/watch?v=x7-nFzAQRLA Torch Man]
|[[POLARIA POYON]]
|-
|[https://www.youtube.com/watch?v=N7C8YgRIruY Fuse Man]
|[[CosmicGem]]<br>[[MiniMacro]]
|-
|[https://www.youtube.com/watch?v=ztD0-hYP2VU Wily Stages (MM11)]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=k2300e4Wh8s Challenges (MM11)]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=ZnOuE61ZxGg Dr. Light's Trial]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=SLRVNIv7o_Q Robot Master (MM11)]
|rowspan="4"|Boss Theme
|[[ALUMOX]]
|-
|[https://www.youtube.com/watch?v=OidhP_6rJ0c Wily Boss (MM11)]
|[[ALUMOX]]
|-
|[https://www.youtube.com/watch?v=rozEWQqqBTw Wily Machine (MM11)]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=x5pKFP3ximA Wily Capsule (MM11)]
|[[littlelamp100]]
|}


[[Category:Official games]]
[[Category:Official games]]

Latest revision as of 15:00, 2 February 2025

Mega Man 11 (released as "Rockman 11: Gears of Fate!!" in Japan) is the eleventh game in the classic Mega Man series released on October 2, 2018, eight years after the release of Mega Man 10. It was the first Mega Man game released for the Nintendo Switch.

In Mega Man Maker

Version 1.6.0 focused on adding content from Mega Man 11 and Mega Man 10. Version 1.9.0 focused on adding content from the numbered classic games from Mega Man 7 through Mega Man 11.

As of version 1.9.4.3, there are 219 assets available from Mega Man 11 in Mega Man Maker.

Bosses

Icon Name In-Game Description Added in Version
Blast Man Likes to jump and rain death from above. Power Gear gives him more firepower. 1.6.0
Bounce Man Bounces around, punches and slams the floor. Speed Gear turbos his speed.

Fuse Man Teleport and shoots electricity. Click on him to see where he can teleport. 1.9.0

Enemies

Icon Name In-Game Description Added in Version
Electro Guard An electrified construction barrier. Why did we add this again? 1.6.0
Electriri This Telly's electric aura seems to have fried its homing ability.
Electriri Spawner (Solid) Fully solid block that spawns Electriris at a regular rate.
Electriri Spawner (Edge) While this is on screen, Electriris will spawn regularly.
Pipetto A chemistry robot which shoots 2 liter blobs of concentrated acid at you.
Anti-Eddie Hides beneath pickups and takes them away if not defeated fast enough.
Air Stone/Fire/Nut Hides and only comes out to attack when enemies are nearby.
Mash Burner Burner Man's apprentice. Shoot it to put out its fire and jump on it.
Crunch Don A skull platform with a hammer. When it swings a platform pops up.
Arc Weldy Many varieties of these dangerous robots can affect the field. 1.9.0
Boyorn Bounces towards you. Shoot it to send it flying! Immune to electric weapons.
Boyorn Spawner Spawns Boyorns. Toggle to have up to 3 Boyorns active onscreen at once.
Lamper Follows the player and shoots fire, also good to light up the place.

Weapons

Robot Master weapons that first appeared in Mega Man 11.

Icon Name In-Game Description Added in Version
Block Dropper Spawn 4 bricks at the top of the screen and launch them downwards. 1.2.0
Bounce Ball Spawn 3 rubber bouncy balls that fly all over the screen. Can be aimed. 1.6.0
Pile Driver Dash forward with a powerful spike. It explodes shortly after contact.
Scramble Thunder Fires a projectile up or down which splits and climbs surfaces.
Acid Barrier Acidic barrier which protects from enemy projectiles and acid. Fires arced shots. 1.9.0

Level Objects

Backgrounds

  • Block BG
  • Block BG 2
  • Block BG 3
  • Block BG 4
  • Block BG 5
  • Block BG 6
  • Block BG 7
  • Acid BG
  • Acid BG (Alt)
  • Acid BG (Alt 2)
  • Acid BG 2
  • Acid BG 2 (Alt)
  • Acid BG 2 (Alt 2)
  • Acid BG 2 (Alt 3)
  • Blast BG
  • Blast BG 2
  • Blast BG 3
  • Blast BG 3 (Alt)
  • Bounce BG
  • Tundra BG
  • Tundra BG 2
  • Tundra BG 2 (Alt)
  • Tundra BG 3
  • Tundra BG 4
  • Impact BG 2
  • Impact BG 3
  • Impact BG 3 (Alt 1)
  • Impact BG 3 (Alt 2)
  • Impact BG 4
  • Impact BG 5
  • Torch BG
  • Torch BG 2
  • Torch BG 3
  • Torch BG 3 (Alt)
  • Torch BG 3 (Alt 2)
  • Torch BG 4
  • Torch BG 5
  • Torch BG 6
  • Fuse BG
  • Fuse BG 2
  • Fuse BG 2 (Alt)
  • Fuse BG 3
  • Fuse BG 3 (Alt)
  • Wily 1 BG
  • Wily 1 BG 2
  • Wily 2 BG
  • Wily 2 BG 2
  • Wily 2 BG 3
  • Wily 2 BG 4
  • Wily 2 BG 5
  • Wily 3 BG

Tilesets

  • Light Labs Tile
  • Block Tile
  • Block Tile 2
  • Acid Tile
  • Blast Tile
  • Blast Tile 2
  • Blast Tile 3
  • Blast Tile 4
  • Blast Tile 5
  • Blast Tile 5 (Alt)
  • Bounce Tile
  • Bounce Tile (Alt)
  • Bounce Tile (Alt 2)
  • Bounce Tile (Alt 3)
  • Bounce Tile (Alt 4)
  • Bounce Tile 2
  • Tundra Tile
  • Tundra Tile (Alt)
  • Tundra Tile 2
  • Tundra Tile 2 (Alt)
  • Tundra Tile 3
  • Impact Tile
  • Impact Tile 2
  • Impact Tile 2 (Alt)
  • Impact Tile 3
  • Impact Tile 4
  • Impact Tile 4 (Alt)
  • Impact Tile 5
  • Torch Tile
  • Torch Tile 2
  • Fuse Tile
  • Fuse Tile 2
  • Fuse Tile 3
  • Fuse Tile 3 (Alt)
  • Fuse Tile 4
  • Fuse Tile 5
  • Wily 1 Tile
  • Wily 1 Tile 2
  • Wily 1 Tile 2 (Alt)
  • Wily 1 Tile 3
  • Wily 1 Tile 4
  • Wily 1 Tile 5
  • Wily 2 Tile
  • Wily 2 Tile (Alt)
  • Wily 2 Tile (Alt 2)
  • Wily 2 Tile (Alt 3)
  • Wily Tile 3
  • Wily Tile Acid
  • Wily Tile Blast
  • Wily Tile Block
  • Wily Tile Bounce
  • Wily Tile Fuse
  • Wily Tile Impact
  • Wily Tile Torch
  • Wily Tile Tundra
  • Wily Tile Tundra (Alt)
  • Challenge Tile
  • Challenge Tile (Alt)
  • Challenge Tile (Alt 2)

Ladders

  • Block Ladder
  • Block Ladder (Animate)
  • Block Ladder (Animate 2)
  • Acid Ladder
  • Acid Ladder (Animate)
  • Blast Ladder
  • Blast Ladder (Animate)
  • Bounce Ladder
  • Bounce Ladder (Animate)
  • Tundra Ladder
  • Impact Ladder
  • Torch Ladder
  • Torch Ladder (Animate)
  • Fuse Ladder
  • Fuse Ladder (Animate)
  • Wily Ladder 31
  • Wily Ladder 31 (Animate)
  • Wily Ladder 32
  • Wily Ladder 32 (Animate)
  • Light Ladder

Spikes

  • Acid Spike
  • Acid Spike (Alt)
  • Acid Spike (Alt 2)
  • Acid Spike (Alt 3)
  • Acid Spike (Animate)
  • Acid Spike (Animate 2)
  • Acid Spike (Animate 3)
  • Acid Spike (Animate 4)
  • Acid Spike 2
  • Acid Spike 2 (Alt)
  • Acid Spike 2 (Alt 2)
  • Acid Spike 2 (Alt 3)
  • Acid Spike 2 (Animate)
  • Acid Spike 2 (Animate 2)
  • Acid Spike 2 (Animate 3)
  • Acid Spike 2 (Animate 4)
  • Blast Spike
  • Tundra Spike
  • Tundra Spike 2
  • Tundra Spike (Animate)
  • Impact Spike
  • Impact Spike 2
  • Wily Spike 40
  • Wily Spike 41
  • Light Spike
  • Light Spike (Animate)

Decorations

Icon Decoration Description Added in version
Torch Grass (close back layer) The solution for those who thought there wasn't grass in the back! 1.9.0
Torch Grass (close front layer) The solution for those who thought there wasn't grass in the front!
Torch Grass (Tile) The solution for those who thought there weren't enough grassy tiles!
Torch Totem Does a robotic totem make your level futuristic or ancient?
Torch Totem Base A totem without a base is but a mind without a soul.
Impact Crate A crate that comes in two colors and can withstand some impact.
Acid Floor Light The implication is that acid will glow if put in a glass bulb.
Acid Hazard Plate How nice of you to warn the player that acid is bad.
Tundra Lightpost Keep your tundras safe at night by installing lights!

Music

Track Name Category Added in Version Composer Arranger
Block Man Level Theme 1.6.0
1.8.4 (updated)
Marika Suzuki CosmicGem
Acid Man 1.6.0 littlelamp100
Blast Man ALUMOX
Bounce Man CosmicGem
Tundra Man RRThiel
Impact Man MiniMacro
Torch Man POLARIA POYON
Fuse Man CosmicGem
MiniMacro
Wily Stages (MM11) littlelamp100
Challenges (MM11) littlelamp100
Dr. Light's Trial littlelamp100
Robot Master (MM11) Boss Theme ALUMOX
Wily Boss (MM11) ALUMOX
Wily Machine (MM11) littlelamp100
Wily Capsule (MM11) littlelamp100