Level Objects: Difference between revisions
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|[[Count Bomb]] | |[[Count Bomb]] | ||
|When activated, it ticks down until it explodes. | |When activated, it ticks down until it explodes. | ||
|<center>[[File: | |<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-9.png]]</center> | ||
|rowspan="3"|<center>[[1.0.0]]</center> | |rowspan="3"|<center>[[1.0.0]]</center> | ||
|Originated from Mega Man III and Mega Man 6. | |Originated from Mega Man III and Mega Man 6. | ||
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|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Blocks]]. | |Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Blocks]]. | ||
|<center>N/A</center> | |<center>N/A</center> | ||
|} | |||
===''Mega Man / Mega Man Powered Up''=== | |||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left"| | |||
! scope="col" | Icon | |||
! scope="col" | Name | |||
! scope="col" | In-Game Description | |||
! scope="col" | Options | |||
! scope="col" | Added in Version | |||
|- | |||
|<center>[[File:FireBeamIcon.png]]</center> | |||
|[[Fire Beam]] | |||
|A flamethrower which periodically shoots a lot of fire. | |||
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-4.png]]</center> | |||
|rowspan="2"|<center>[[1.0.0]]</center> | |||
|- | |||
|<center>[[File:ElecBeamIcon.png]]</center> | |||
|[[Elec Beam]] | |||
|Periodically creates a dangerous electric current. | |||
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-4.png]]</center> | |||
|- | |||
|<center>[[File:FlamePillarIcon.png]]</center> | |||
|[[Flame Pillar]] | |||
|A flame that rises and backs down again. Can be frozen. | |||
|<center>[[File:1-9.png]]</center> | |||
|<center>[[1.1.0]]</center> | |||
|- | |||
|<center>[[File:OnOffSwitchIcon.png]]</center> | |||
|[[On/Off Switch]] | |||
|TBA | |||
|<center>TBA</center> | |||
|rowspan="2"|<center>[[1.0.0]]</center> | |||
|- | |||
|<center>[[File:SuperArmBlockIcon.png]]</center> | |||
|[[Super Arm Block]] | |||
|TBA | |||
|<center>TBA</center> | |||
|} | |} |
Revision as of 17:36, 25 November 2021
Level objects, commonly referred to as gimmicks, are a category of placeable assets in Mega Man Maker's Level Builder, serving as non-combat challenges usually revolving around platforming.
As of version 1.6.3, there are a total of 64 level objects in Mega Man Maker. This includes 13 general level objects, 3 from Mega Man, 6 from Mega Man 2, 5 from Mega Man 3, 5 from Mega Man 4, 5 from Mega Man 5, 4 from Mega Man 6, 3 from Mega Man 7, 5 from Mega Man 8, 7 from Mega Man 9, 5 from Mega Man 10 and 3 from Mega Man 11.
History
Prior to 1.5.0, the Teleporter was listed in the "General" category, since Mega Man 9 was not implemented in Mega Man Maker at the time. It was added to the Mega Man 9 category after the update, leaving the former version unavailable.
Water was available as a "General" level object from 1.0.0 to 1.4.2.1, but in 1.5.0 was made unavailable in favor of the water variants folder added in the Tiles.
List of Objects
As of version 1.7.5, there are level objects from Mega Man through Mega Man 11.
General
Mega Man / Mega Man Powered Up
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Fire Beam | A flamethrower which periodically shoots a lot of fire. | |||
Elec Beam | Periodically creates a dangerous electric current. | |||
Flame Pillar | A flame that rises and backs down again. Can be frozen. | |||
On/Off Switch | TBA | |||
Super Arm Block | TBA |