Tilesets/Mega Man and Bass: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
Updated
Tag: Reverted
32px icons, look to appearance
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
As of [[1.8.5.2]], there are 114 [[tilesets]] in ''[[Mega Man Maker]]'' from ''[[Mega Man and Bass]]'' that you can build with.
{{ImageNeeded|Updated versions since [[1.8.4]] of the following animated tilesets:
*Cold Tile
*Cold Tile 6
*King 1 Tile 2}}
As of [[1.8.5.2]], there are 114 [[tilesets]] in ''[[Mega Man Maker]]'' from ''[[Mega Man & Bass]]'' that you can build with.


{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
Line 6: Line 10:
! scope="col" | Icon
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Name
! scope="col" | Look
! scope="col" | Appearance
! scope="col" | In-Game Description
! scope="col" | In-Game Description
! scope="col" | Added in Version
! scope="col" | Added in Version
|-
|-
|0993
|<center>0855</center>
|<center style="image-rendering:pixelated;">[[File:CutTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTileIcon.png|32px]]</center>
|Cut Tile  
|Intro Tile  
|<center style="image-rendering:pixelated;">[[File:tstCut1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro1.png]]</center>
|finally! the long awaited sequel to the critically acclaimed hit cut tile.
|Rain or shine the robot museum is a lovely place to visit year 'round!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0996
|<center>1179</center>
|<center style="image-rendering:pixelated;">[[File:IceTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTilealtIcon.png|32px]]</center>
|Ice Tile {{MscTileInf|1|0}}
|Intro Tile (Alt)
|<center style="image-rendering:pixelated;">[[File:tstIce1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro1Alt.png]]</center>
|The definitive version of your beloved ice man tiles.
|Shopping malls have nothing on how many escalators this tile has.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0995
|<center>0856</center>
|<center style="image-rendering:pixelated;">[[File:FireTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTile2Icon.png|32px]]</center>
|Fire Tile  
|Intro Tile 2
|<center style="image-rendering:pixelated;">[[File:tstFire1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro2.png]]</center>
|Try it along with mm1 version.
|A nice museum interior, hopefully no one decides to break in today- oh.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0994
|<center>0988</center>
|<center style="image-rendering:pixelated;">[[File:ElecTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTile2altIcon.png|32px]]</center>
|Elec Tile  
|Intro Tile 2 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstElec1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro2Alt.png]]</center>
|fits well in combination with the MM1 version.
|Museum tiles from a place with many wonderful exhibits to visit!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0997
|<center>0864</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyITile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTile3Icon.png|32px]]</center>
|Wily I Tile  
|Intro Tile 3
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyI1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro3.png]]</center>
|layered purple boards.
|Silver beams that hint to fireman's past.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0998
|<center>0865</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCreditsITile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTile4Icon.png|32px]]</center>
|Credits I Tile<ref>In-game this tileset is incorrectly named "Credits Tile I"</ref>
|Intro Tile 4
|<center style="image-rendering:pixelated;">[[File:tstMMGBCreditsI1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro4.png]]</center>
|Thin blue columns supported by horizontal metal wires.
|A green tile that alludes to the boss at the end of this stage.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1001
|<center>1209</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrashTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTile4altIcon.png|32px]]</center>
|Crash Tile  
|Intro Tile 4 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBCrash.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro4Alt.png]]</center>
|intertwined yellowish metal pipes or just an elegant platform.
|That boss being the infamous blue devil, of course!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1002
|<center>0989</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrashTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTile5Icon.png|32px]]</center>
|Crash Tile (alt)
|Intro Tile 5
|<center style="image-rendering:pixelated;">[[File:tstMMGBCrashalt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro5.png]]</center>
|intertwined reddish metal pipes or just an elegant platform.
|Wily's supplier even has giant red screws for structures.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1172
|<center>0990</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrashTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTile5altIcon.png|32px]]</center>
|Crash Tile 2
|Intro Tile 5 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBCrash2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro5Alt.png]]</center>
|A big tube, I wonder where in the world it leads to.
|Wily's supplier even has giant blue screws for structures.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1173
|<center>1237</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrashTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTile6Icon.png|32px]]</center>
|Crash Tile 2 (alt)
|Intro Tile 6
|<center style="image-rendering:pixelated;">[[File:tstMMGBCrash2alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro6.png]]</center>
|Off in the distance sad trombone music can be heard as someone cries.
|When you want to feel fancy, but all you have is wallpaper.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1010
|<center>1238</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetalTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBIntroTile6altIcon.png|32px]]</center>
|Metal Tile  
|Intro Tile 6 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBMetal1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBIntro6Alt.png]]</center>
|solid ground of what looks like oxidized metal. with no screws this time.
|Even fancier with a hint of royal blue.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1175
|<center>0868</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetalTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ColdTileIcon.png|32px]]</center>
|Metal Tile (alt)
|Cold Tile {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBMetalalt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCold1.gif]]</center>
|A metal factory frozen over by neglect and abandonment.
|Metallic tiles built to endure harsh winters.
|<center></center>
|<center>[[1.8.0]]<ref>Palette of orange tiles changed and pillars resprited in [[1.8.4]].</ref></center>
|-
|-
|1011
|<center>0869</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetalTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ColdTile2Icon.png|32px]]</center>
|Metal Tile 2  
|Cold Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstMMGBMetal2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCold2.png]]</center>
|Yellow and Green metal cubes.
|Bright machines that are functional even in freezing temperatures.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1012
|<center>1234</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetalTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ColdTile2altIcon.png|32px]]</center>
|Metal Tile 2 (alt)  
|Cold Tile 2 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstMMGBMetal2alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCold2Alt.png]]</center>
|Dark Cyan Metal Cubes.
|green machines forgotten in the open air on a snowy day.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1013
|<center>1235</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetalTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ColdTile2alt2Icon.png|32px]]</center>
|Metal Tile 3
|Cold Tile 2 (Alt 2)
|<center style="image-rendering:pixelated;">[[File:tstMMGBMetal3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCold2Alt2.png]]</center>
|said to be made of the same material as metal blades.
|machines painted light blue to match the icy surroundings.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1297
|<center>1236</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetalTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ColdTile2alt3Icon.png|32px]]</center>
|Metal Tile 4
|Cold Tile 2 (Alt 3)
|<center style="image-rendering:pixelated;">[[File:tstMMGBMetal4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCold2Alt3.png]]</center>
|Build horizontal or vertical green gears of any size.
|MAGIC SNOW THAT EVEN WORKS UNDERWATER!
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1298
|<center>0870</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetalTile4AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ColdTile3Icon.png|32px]]</center>
|Metal Tile 4 (alt)
|Cold Tile 3 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBMetal4alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCold3.gif]]</center>
|This one comes straight out of Metal Man's private collection.
|Using these might be stop and go, but they're still nice to build with!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0999
|<center>0871</center>
|<center style="image-rendering:pixelated;">[[File:MMGBAirTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ColdTile4Icon.png|32px]]</center>
|Air Tile  
|Cold Tile 4
|<center style="image-rendering:pixelated;">[[File:tstMMGBAir1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCold4.png]]</center>
|Fortified glass. can resist even the strongest winds.
|A cool colored metal that's cold to the touch, even on warm days.
|<center></center>
|<center>[[1.8.0]]<ref name="color palette">Color palette changed slightly in [[1.8.4]].</ref></center>
|-
|-
|1000
|<center>0960</center>
|<center style="image-rendering:pixelated;">[[File:MMGBAirTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ColdTile5Icon.png|32px]]</center>
|Air Tile (alt)
|Cold Tile 5
|<center style="image-rendering:pixelated;">[[File:tstMMGBAiralt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCold5.png]]</center>
|Fortified glass. can resist even the strongest winds. But this time in Blue!!!!
|Green metal bricks.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1022
|<center>0961</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWoodTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ColdTile6Icon.png|32px]]</center>
|Wood Tile  
|Cold Tile 6 {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBWood.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCold6.gif]]</center>
|A nice treated wood tile, resistant to water and punctures from needles.
|Grey rectangular columns with animated lights.
|<center></center>
|<center>[[1.8.0]]<ref name="color palette"/></center>
|-
|-
|1176
|<center>0962</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWoodTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ColdTile6altIcon.png|32px]]</center>
|Wood Tile (alt)  
|Cold Tile 6 (Alt) {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBWoodalt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCold6Alt.gif]]</center>
|Ok it's wood I get that, but why is it blue?
|blue rectangular columns with animated lights.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1299
|<center>0874</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWoodTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:BurnerTileIcon.png|32px]]</center>
|Wood Tile 2
|Burner Tile  
|<center style="image-rendering:pixelated;">[[File:tstMMGBWood2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstBurner1.png]]</center>
|Why is this wood so shiny?
|Finally another grass tile, will it be enough?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1300
|<center>0875</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWoodTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:BurnerTile2Icon.png|32px]]</center>
|Wood Tile 2 (alt)
|Burner Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstMMGBWood2alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstBurner2.png]]</center>
|Why is this wood so blue?
|some say this tile is perfect for jumping, dashing, and evading.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1006
|<center>0876</center>
|<center style="image-rendering:pixelated;">[[File:MMGBHardTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:BurnerTile3Icon.png|32px]]</center>
|Hard Tile  
|Burner Tile 3 {{MscTileInf|0|1|3}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBHard.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstBurner3.gif]]</center>
|Oxidized steel but reinforced with ceratanium.
|Metallic tiles with some blinking lights that can take a brutal scorching.
|<center></center>
|<center>[[1.8.0]]<ref>Icon in the [[Level Builder]] changed from an orange tile ([[File:BurnerTile3OldIcon.png|32px]]) to a blue edge tile in [[1.8.4]].</ref></center>
|-
|-
|1007
|<center>0959</center>
|<center style="image-rendering:pixelated;">[[File:MMGBHardTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:BurnerTile3altIcon.png|32px]]</center>
|Hard Tile (alt)  
|Burner Tile 3 (Alt) {{MscTileInf|0|1|3}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBHardalt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstBurner3Alt.gif]]</center>
|Stainless steel reinforced with ceratanium.
|Blue tiles with leds decorated with metal flowers.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1191
|<center>1314</center>
|<center style="image-rendering:pixelated;">[[File:MMGBHardTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:BurnerTile3alt2Icon.png|32px]]</center>
|Hard Tile 2  
|Burner Tile 3 (Alt 2) {{MscTileInf|0|1|3}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBHard2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstBurner3Alt2.gif]]</center>
|Strong green girders that'll support any level you can dream up!
|futuristic cabinet for storing e-tanks and screws.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1192
|<center>1178</center>
|<center style="image-rendering:pixelated;">[[File:MMGBHardTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:BurnerTile4Icon.png|32px]]</center>
|Hard Tile 2 (alt)
|Burner Tile 4 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBHard2alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstBurner4.gif]]</center>
|Red girders that don't look too rusty.
|Like a mullet this tile is party in the back, business up front.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1016
|<center>1233</center>
|<center style="image-rendering:pixelated;">[[File:MMGBTopTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:BurnerTile5Icon.png|32px]]</center>
|Top Tile  
|Burner Tile 5
|<center style="image-rendering:pixelated;">[[File:tstMMGBTop.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstBurner5.png]]</center>
|A lovely greenhouse tile, great for levels with optional minibosses.
|Small metallic squares decorated with red triangles supported by a base.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1017
|<center>0879</center>
|<center style="image-rendering:pixelated;">[[File:MMGBTopTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTileIcon.png|32px]]</center>
|Top Tile 2
|Pirate Tile  
|<center style="image-rendering:pixelated;">[[File:tstMMGBTop2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate1.png]]</center>
|this time it really is just grass, i swear...
|Adorable Peter Pirate's green tiles!
|<center></center>
|<center>[[1.8.0]]<ref name="pirate tile">The one-block horizontal tiles, one-block vertical tiles, and single block tile were resprited, along with a different front wall orientation in [[1.8.4]].</ref></center>
|-
|-
|1014
|<center>0991</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeedleTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTilealtIcon.png|32px]]</center>
|Needle Tile  
|Pirate Tile (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBNeedle1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate1Alt.png]]</center>
|orange plates and blue needles.
|plain purple in the middle for simple pirates.
|<center></center>
|<center>[[1.8.0]]<ref name="pirate tile"/></center>
|-
|-
|1015
|<center>0860</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeedleTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTile2Icon.png|32px]]</center>
|Needle Tile (alt)
|Pirate Tile 2 {{MscTileInf|0|1|10}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBNeedlealt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate2.gif]]</center>
|blue plates and orange needles.
|Because the center should be brown apperently.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1008
|<center>0861</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMagnetTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTile2altIcon.png|32px]]</center>
|Magnet Tile  
|Pirate Tile 2 (Alt) {{MscTileInf|0|1|10}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBMagnet1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate2Alt.gif]]</center>
|These tiles aren't magnetic to help save money for another space station.
|Because the rocks should be darker apperently.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1009
|<center>0862</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMagnetTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTile2alt2Icon.png|32px]]</center>
|Magnet Tile (alt)  
|Pirate Tile 2 (Alt 2) {{MscTileInf|0|1|10}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBMagnetalt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate2Underwater.gif]]</center>
|strong titanium frame for a powerful magnetic conduit... shame it's not working.
|Because the center should be black apperently.
|<center></center>
|<center>[[1.8.0]]<ref>Prior to version [[1.8.4]], {{K|tstPirate2Alt2}} was referred to as {{K|tstPirate2Underwater}} in the game's files.</ref></center>
|-
|-
|1018
|<center>0863</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTile2alt3Icon.png|32px]]</center>
|Wily II Tile  
|Pirate Tile 2 (Alt 3) {{MscTileInf|0|1|10}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyII1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate2UnderwaterAlt.gif]]</center>
|I'm not the only one who thinks this looks like metal watch straps right?
|Because the rocks should be lighter apperently.
|<center></center>
|<center>[[1.8.0]]<ref>Prior to version [[1.8.4]], {{K|tstPirate2Alt3}} was referred to as {{K|tstPirate2UnderwaterAlt}} in the game's files.</ref></center>
|-
|-
|1019
|<center>0880</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTile3Icon.png|32px]]</center>
|Wily II Tile 2
|Pirate Tile 3 {{MscTileInf|0|1|10}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyII2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate3.gif]]</center>
|Maybe he took some pipes and rails from Crash Man's stage. Would save money.
|white ... tiles ... unheard of.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1020
|<center>0881</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTile4Icon.png|32px]]</center>
|Wily II Tile 3
|Pirate Tile 4
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyII3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate4.png]]</center>
|I can't imagine all these clocks were cheap, even if none of them work.
|these purple columns have some cracks but it's still safe, trust me.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1301
|<center>0992</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile3AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTile4altIcon.png|32px]]</center>
|Wily II Tile 3 (alt)  
|Pirate Tile 4 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyII3alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate4Alt.png]]</center>
|It's always 3 o'clock somewhere.
|These grey columns have some cracks but it's still safe, trust me.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1021
|<center>1207</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTile5Icon.png|32px]]</center>
|Wily II Tile 4
|Pirate Tile 5
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyII4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate5.png]]</center>
|Still don't really get what the space station is though, is it warping time?
|A ship without its wheel?? we're gonna crash!!
|<center></center>
|<center>[[1.8.0]]<ref>Completely resprited along with a color palette change in [[1.8.4]]..</ref></center>
|-
|-
|1302
|<center>1208</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile4AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:PirateTile5altIcon.png|32px]]</center>
|Wily II Tile 4 (alt)  
|Pirate Tile 5 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyII4alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstPirate5Alt.png]]</center>
|I know you're expecting gold, but it's mostly green.
|We did.
|<center></center>
|<center>[[1.8.0]]<ref>Completely resprited in [[1.8.4]].</ref></center>
|-
|-
|1033
|<center>0898</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSparkTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTileIcon.png|32px]]</center>
|Spark Tile {{MscTileInf|0|1|7}}
|Astro Tile {{MscTileInf|0|1|7}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBSpark.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBAstro1.gif]]</center>
|No tile represents Spark Man better.
|don't forget to hold down if you find a white version of this!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1303
|<center>0977</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSparkTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTilealtIcon.png|32px]]</center>
|Spark Tile (alt) {{MscTileInf|0|1|7}}
|Astro Tile (Alt) {{MscTileInf|0|1|7}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBSparkalt.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBAstro1Alt1.gif]]</center>
|I promise the red sparks are safe to touch!
|Our sources say this tile is made of raw Bassnium.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1003
|<center>0978</center>
|<center style="image-rendering:pixelated;">[[File:MMGBGeminiTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTilealt2Icon.png|32px]]</center>
|Gemini Tile  
|Astro Tile (Alt 2) {{MscTileInf|0|1|7}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBGemini1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBAstro1Alt2.gif]]</center>
|Blue xenomorph eggs. As larvae they are known to latch onto faces.
|It's not  easy being green, but this tile is giving it a shot.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1004
|<center>0899</center>
|<center style="image-rendering:pixelated;">[[File:MMGBGeminiTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile2Icon.png|32px]]</center>
|Gemini Tile 2  
|Astro Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstMMGBGemini2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro2.png]]</center>
|rumors state these were found in space and brought them back to earth.
|These are not the bounce balls you are looking for.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1005
|<center>0900</center>
|<center style="image-rendering:pixelated;">[[File:MMGBGeminiTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile3Icon.png|32px]]</center>
|Gemini Tile 3  
|Astro Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstMMGBGemini3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro3.png]]</center>
|The mushy insides of an alien. Some people believe these are eggs.
|Transparent piping and a metal frame. Lightweight and designed for space.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1027
|<center>0901</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile4Icon.png|32px]]</center>
|Shadow Tile  
|Astro Tile 4 {{MscTileInf|0|1|7}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBShadow.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBAstro4.gif]]</center>
|Tiles with a lovely tinted dark glass, good to use for hiding secret rooms behind.
|Nothing too fancy here. A good plain metal plate tile if you feel simple today.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1028
|<center>0979</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile5Icon.png|32px]]</center>
|Shadow Tile (alt)
|Astro Tile 5
|<center style="image-rendering:pixelated;">[[File:tstMMGBShadowalt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro5.png]]</center>
|With a cooler palette, this makes a nice tile for a night time city.
|This is a great tile, but wouldn't it be better in orange?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1029
|<center>0980</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile5altIcon.png|32px]]</center>
|Shadow Tile (alt 2)  
|Astro Tile 5 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstMMGBShadowAlt2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro5Alt.png]]</center>
|Do you think this glass is what they use to make Proto Man's shades?
|This is a  great tile, but wouldn't it be better in blue?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1030
|<center>0981</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile6Icon.png|32px]]</center>
|Shadow Tile (alt 3)
|Astro Tile 6
|<center style="image-rendering:pixelated;">[[File:tstMMGBShadowAlt3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro6.png]]</center>
|I mean even if that isn't how his shades are made, it's still nice glass.
|This Lavishly lavender tile hates arguments.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1304
|<center>0982</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile7Icon.png|32px]]</center>
|Shadow Tile 2
|Astro Tile 7
|<center style="image-rendering:pixelated;">[[File:tstMMGBShadow2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro7.png]]</center>
|I love gold! The look of it, the taste of it, the smell of it.
|These clocks haven't worked in ages but they're doing their best.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1305
|<center>0983</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile7altIcon.png|32px]]</center>
|Shadow Tile 3
|Astro Tile 7 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBShadow3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro7Alt.png]]</center>
|This is the site of an unfortunate smelting accident.
|A blue clock. The clock is blue. Please cheer it up. ):
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1023
|<center>1180</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile7alt2Icon.png|32px]]</center>
|Dive Tile  
|Astro Tile 7 (Alt 2)
|<center style="image-rendering:pixelated;">[[File:tstMMGBDive1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro7Alt2.png]]</center>
|Containers full to the brim with ocean water.
|Clocks, now in grape flavour.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1024
|<center>0984</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile8Icon.png|32px]]</center>
|Dive Tile (alt)
|Astro Tile 8
|<center style="image-rendering:pixelated;">[[File:tstMMGBDivealt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro8.png]]</center>
|Now that's some high quality H20.
|Lemon and lime scented tiles.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1168
|<center>0985</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile8altIcon.png|32px]]</center>
|Dive Tile 2 {{MscTileInf|0|1|2}}
|Astro Tile 8 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBDive2.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro8Alt.png]]</center>
|Former Wily capsule teleporters which broke and now just store saltwater.
|Knight to H-3 ... Check!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1169
|<center>0986</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile9Icon.png|32px]]</center>
|Dive Tile 2 (alt) {{MscTileInf|0|1|2}}
|Astro Tile 9
|<center style="image-rendering:pixelated;">[[File:tstMMGBDive2alt.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro9.png]]</center>
|This one stores Mountain dew live wire. No one knows why wily has this.
|This tile has mixed reception in the fanbase due to its instadeath abundance.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1170
|<center>0987</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile9altIcon.png|32px]]</center>
|Dive Tile 3 {{MscTileInf|0|1|2}}
|Astro Tile 9 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBDive3.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro9Alt.png]]</center>
|Perfect environment for tropical fish. Just need to clean it now.
|The DLC was good though.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1171
|<center>1204</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile3AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile10Icon.png|32px]]</center>
|Dive Tile 3 (alt) {{MscTileInf|0|1|2}}
|Astro Tile 10
|<center style="image-rendering:pixelated;">[[File:tstMMGBDive3alt.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro10.png]]</center>
|This is what happens when you don't clean the fish tank. I warned you.
|Some say the best ceilings come in pairs...
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1031
|<center>1205</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSkullTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile10altIcon.png|32px]]</center>
|Skull Tile  
|Astro Tile 10 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBSkull.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro10Alt.png]]</center>
|Skulls of the dead have been ground up to make this tile.
|...and also in orange.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1032
|<center>1231</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSkullTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile11Icon.png|32px]]</center>
|Skull Tile (alt)
|Astro Tile 11
|<center style="image-rendering:pixelated;">[[File:tstMMGBSkullalt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro11.png]]</center>
|I mean... I guess these don't actually have any bones in them, but still.
|matte orange smooth metal plate with some details on the sides.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1185
|<center>1232</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBAstroTile12Icon.png|32px]]</center>
|Dust Tile  
|Astro Tile 12
|<center style="image-rendering:pixelated;">[[File:tstMMGBDust1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbAstro12.png]]</center>
|These circular metal rings contain a pretty metallic interior.
|gray metal plate with frames and screws in the corners.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1186
|<center>0904</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:DynamoTileIcon.png|32px]]</center>
|Dust Tile (alt)
|Dynamo Tile  
|<center style="image-rendering:pixelated;">[[File:tstMMGBDustalt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstDynamo1.png]]</center>
|I wonder if the rings are filled with compacted pieces of scrap.
|Bright tiles that catch your eyes, but don't have too much going on.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1187
|<center>0955</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:DynamoTilealtIcon.png|32px]]</center>
|Dust Tile (alt 2)  
|Dynamo Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstMMGBDustAlt2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstDynamo1Alt.png]]</center>
|Regardless of what the center is, it looks lovely no matter what!
|warning, high voltage.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1188
|<center>0905</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:DynamoTile2Icon.png|32px]]</center>
|Dust Tile 2  
|Dynamo Tile 2 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBDust2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstDynamo2.gif]]</center>
|Intricate metal work that makes for a very solid tile.
|Caution stripes with an impressive mechanism underneath, probably deadly.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1189
|<center>0906</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:DynamoTile3Icon.png|32px]]</center>
|Dust Tile 2 (alt)
|Dynamo Tile 3
|<center style="image-rendering:pixelated;">[[File:tstMMGBDust2alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstDynamo3.png]]</center>
|A purple shade offers a very different mood for this tile.
|Lots of shelves, but what they store? Who's to say what rests on them?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1190
|<center>0963</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:DynamoTile4Icon.png|32px]]</center>
|Dust Tile 2 (alt 2)
|Dynamo Tile 4 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBDust2Alt2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstDynamo4.gif]]</center>
|Pillars and pipes in a soft blue leaves this a gentle tile to build with.
|tubes and square plates of yellowish green color.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1025
|<center>1177</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDrillTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:DynamoTile5Icon.png|32px]]</center>
|Drill Tile  
|Dynamo Tile 5
|<center style="image-rendering:pixelated;">[[File:tstMMGBDrill.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstDynamo5.png]]</center>
|Drill where? Drill here! x marks the spot.
|This machinery has enough warning signs on it an OSHA inspector would be proud.
|<center></center>
|<center>[[1.8.0]]<ref>Slight resprites in its bottom and middle parts in [[1.8.4]].</ref></center>
|-
|-
|1174
|<center>0884</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDrillTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GroundTileIcon.png|32px]]</center>
|Drill Tile 2
|Ground Tile  
|<center style="image-rendering:pixelated;">[[File:tstMMGBDrill2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGround1.png]]</center>
|More dirt, drills can't seem to get enough of this stuff!
|it looks like chocolate, feels like chocolate. does it taste like chocolate?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1044
|<center>0857</center>
|<center style="image-rendering:pixelated;">[[File:MMGBToadTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GroundTile2Icon.png|32px]]</center>
|Toad Tile  
|Ground Tile 2
|<center style="image-rendering:pixelated;">[[File:tstMMGBToad1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGround2.png]]</center>
|a giant toad appears! everybody roll initiative.
|Metallic supports help keep underground caves for operations stable and safe.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1313
|<center>0957</center>
|<center style="image-rendering:pixelated;">[[File:MMGBToadTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GroundTile3Icon.png|32px]]</center>
|Toad Tile (alt)
|Ground Tile 3
|<center style="image-rendering:pixelated;">[[File:tstMMGBToadalt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGround3.png]]</center>
|in future even the sewer is controlled through electronic devices.
|thankfully not a single trace of coarse, rough, and irritating sand.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1198
|<center>0958</center>
|<center style="image-rendering:pixelated;">[[File:MMGBToadTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GroundTile3altIcon.png|32px]]</center>
|Toad Tile 2
|Ground Tile 3 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBToad2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGround3Alt.png]]</center>
|Big pillars to use for big water themed levels.
|same tileset, different blue pillar.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1199
|<center>1201</center>
|<center style="image-rendering:pixelated;">[[File:MMGBToadTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GroundTile4Icon.png|32px]]</center>
|Toad Tile 2 (alt) {{MscTileInf|0|1|8}}
|Ground Tile 4
|<center style="image-rendering:pixelated;">[[File:tstMMGBToad2alt.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGround4.png]]</center>
|These fancy tiles come with their own built in water feature!
|A rock hard pillar embedded with jewels carved in the distant past.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1034
|<center>1202</center>
|<center style="image-rendering:pixelated;">[[File:MMGBBrightTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GroundTile5Icon.png|32px]]</center>
|Bright Tile  
|Ground Tile 5
|<center style="image-rendering:pixelated;">[[File:tstMMGBBright.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGround5.png]]</center>
|Build power boxes of any size.
|Mysterious engravings, could it be a bygone language??
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1306
|<center>1203</center>
|<center style="image-rendering:pixelated;">[[File:MMGBBrightTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GroundTile6Icon.png|32px]]</center>
|Bright Tile 2 {{MscTileInf|0|1|8}}
|Ground Tile 6
|<center style="image-rendering:pixelated;">[[File:tstMMGBBright2.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGround6.png]]</center>
|I've heard the best way to play this stage is with a backlit screen.
|Salamander.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1040
|<center>0887</center>
|<center style="image-rendering:pixelated;">[[File:MMGBPharaohTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBTenguTileIcon.png|32px]]</center>
|Pharaoh Tile  
|Tengu Tile {{MscTileInf|0|1|6}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBPharaoh.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBTengu1.gif]]</center>
|the secrets to these sun-scorched bricks have yet to be solved.
|Need metal pillars for high in the sky platforming? these tiles are for you!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1307
|<center>0888</center>
|<center style="image-rendering:pixelated;">[[File:MMGBPharaohTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBTenguTile2Icon.png|32px]]</center>
|Pharaoh Tile 2  
|Tengu Tile 2 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBPharaoh2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMMBTengu2.gif]]</center>
|Return the slab or suffer my curse.
|Makes for a great resting point after some tricky platforming. Rest and Relax!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1041
|<center>0889</center>
|<center style="image-rendering:pixelated;">[[File:MMGBRingTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBTenguTile3Icon.png|32px]]</center>
|Ring Tile  
|Tengu Tile 3
|<center style="image-rendering:pixelated;">[[File:tstMMGBRing1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbTengu3.png]]</center>
|metallic beams and girders used around a construction site.
|The small metal cross sections help improve the strength of this tile.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1042
|<center>0890</center>
|<center style="image-rendering:pixelated;">[[File:MMGBRingTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBTenguTile4Icon.png|32px]]</center>
|Ring Tile 2
|Tengu Tile 4
|<center style="image-rendering:pixelated;">[[File:tstMMGBRing2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbTengu4.png]]</center>
|My precio- wait, where's the rings?
|Breezy open scaffolding used to build skyscrapers.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1043
|<center>1206</center>
|<center style="image-rendering:pixelated;">[[File:MMGBRingTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MMBTenguTile5Icon.png|32px]]</center>
|Ring Tile 2 (alt)
|Tengu Tile 5
|<center style="image-rendering:pixelated;">[[File:tstMMGBRing2alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMmbTengu5.png]]</center>
|Horizontal canisters. What do these have to do with rings again?
|The support system for a sky high base.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1037
|<center>0893</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrystalTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTileIcon.png|32px]]</center>
|Crystal Tile  
|Magic Tile  
|<center style="image-rendering:pixelated;">[[File:tstMMGBCrystal1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic1.png]]</center>
|Slightly less shiny blue crystals.
|Recent research has found that it's possible to transport magic through tubes.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1038
|<center>0956</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrystalTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTilealtIcon.png|32px]]</center>
|Crystal Tile (alt)  
|Magic Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstMMGBCrystalalt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic1Alt.png]]</center>
|Shiny purple crystals!
|these tubes support transport magic inside it up to demon lord level.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1039
|<center>0895</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrystalTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile2Icon.png|32px]]</center>
|Crystal Tile 2  
|Magic Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstMMGBCrystal2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic2.png]]</center>
|when is a block dropper not a block dropper? When it's a tile!
|Can you stack cards this way?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1026
|<center>0968</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNapalmTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile3Icon.png|32px]]</center>
|Napalm Tile {{MscTileInf|0|1|4}}
|Magic Tile 3
|<center style="image-rendering:pixelated;">[[File:tstMMGBNapalm.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic3.png]]</center>
|Lots of ducts, have to make sure to properly vent any fumes from the flames!
|Like a house of cards one blow from caving in...
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1165
|<center>0969</center>
|<center style="image-rendering:pixelated;">[[File:MMGBStoneTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile3altIcon.png|32px]]</center>
|Stone Tile {{MscTileInf|0|1|4}}
|Magic Tile 3 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBStone.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic3Alt1.png]]</center>
|Much fancier and high-end than linoleum or vinyl. treat these tiles well!
|Three of hearts, because a heart alone is very sad.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1035
|<center>0970</center>
|<center style="image-rendering:pixelated;">[[File:MMGBChargeTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile3alt2Icon.png|32px]]</center>
|Charge Tile  
|Magic Tile 3 (Alt 2)
|<center style="image-rendering:pixelated;">[[File:tstMMGBCharge1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic3Alt2.png]]</center>
|Even on a small Screen, riding on a big train is always a fun time!
|Two of diamonds, what does it mean in tarot?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1036
|<center>0971</center>
|<center style="image-rendering:pixelated;">[[File:MMGBChargeTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile3alt3Icon.png|32px]]</center>
|Charge Tile 2
|Magic Tile 3 (Alt 3)
|<center style="image-rendering:pixelated;">[[File:tstMMGBCharge2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic3Alt3.png]]</center>
|Steel pipes and girders that hold the ardent glow of train coals.
|Oh several aces of clubs, good luck in the card game.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1045
|<center>0972</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIVTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile3alt4Icon.png|32px]]</center>
|Wily IV Tile {{MscTileInf|0|1|4}}
|Magic Tile 3 (Alt 4)
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyIV1.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic3Alt4.png]]</center>
|Intricate shapes and sharp corners designed to make throw megaman off.
|Five of spades, place many of these and you have a medieval army.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1046
|<center>0973</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIVTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile4Icon.png|32px]]</center>
|Wily IV Tile 2
|Magic Tile 4
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyIV2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic4.png]]</center>
|Sick blue pipes that somehow resemble napalm bombs.
|Tasty butter bricks for lining your castle's walls.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1047
|<center>0974</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIVTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile4altIcon.png|32px]]</center>
|Wily IV Tile 3 {{MscTileInf|0|1|4}}
|Magic Tile 4 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyIV3.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic4Alt1.png]]</center>
|sick blue tiles with built-in shredders.
|connected color tiles. Good for Tetris levels.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1048
|<center>0975</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIVTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile4alt2Icon.png|32px]]</center>
|Wily IV Tile 4  
|Magic Tile 4 (Alt 2)
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyIV4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic4Alt2.png]]</center>
|Wily's crowning achievement. These tiles will strike fear in megaman.
|OH HEAVENS THE BUTTER'S GONE MOLDY!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1094
|<center>0976</center>
|<center style="image-rendering:pixelated;">[[File:MMGBEndingIVTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile5Icon.png|32px]]</center>
|Ending IV Tile {{MscTileInf|0|1|4}}
|Magic Tile 5
|<center style="image-rendering:pixelated;">[[File:tstMMGBEndingIV.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic5.png]]</center>
|A set of tiles to end an anthology on, a nice purple to go out with.
|The glass is filled with... something carnival themed surely.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1311
|<center>1244</center>
|<center style="image-rendering:pixelated;">[[File:MMGBIntroVTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:MagicTile6Icon.png|32px]]</center>
|Intro V Tile  
|Magic Tile 6
|<center style="image-rendering:pixelated;">[[File:tstMMGBIntroV.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstMagic6.png]]</center>
|We heard you makers like grass tiles...
|ITS VANISHING ACT WAS SO GOOD WE FORGOT IT EXISTED!
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1312
|<center>0858</center>
|<center style="image-rendering:pixelated;">[[File:MMGBIntroVTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:CrystalGateTileIcon.png|32px]]</center>
|Intro V Tile (alt)
|Crystal Gate Tile {{MscTileInf|0|1|6}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBIntroValt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCrystalGate1.gif]]</center>
|Dry grass or simply grass under sunset.
|The tile of a place to test out your weapons before a long painful gauntlet.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1059
|<center>1200</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMercuryTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:CrystalGateTile2Icon.png|32px]]</center>
|Mercury Tile {{MscTileInf|0|1|4}}
|Crystal Gate Tile 2 {{MscTileInf|0|1|6}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBMercury1.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstCrystalGate2.gif]]</center>
|Unlike the metal these tiles are thankfully safe to touch.
|X marked the spot, but do you really want to be here?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1060
|<center>0909</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMercuryTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King1TileIcon.png|32px]]</center>
|Mercury Tile 2
|King 1 Tile  
|<center style="image-rendering:pixelated;">[[File:tstMMGBMercury2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing1_1.png]]</center>
|Great if you want to make a stage with block droppers and conveyor belts!
|the king generously allows you to use this tile.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1061
|<center>0910</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMercuryTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King1Tile2Icon.png|32px]]</center>
|Mercury Tile 3
|King 1 Tile 2 {{MscTileInf|0|1|8}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBMercury3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing1_2.gif]]</center>
|Tamp is a cool enemy, and one of these tiles would accompany them well!
|stylized purple tile with embedded high-tech hexagons.
|<center></center>
|<center>[[1.8.0]]<ref>Slight tweaks to its inner corner tiles and single block tile, as well as having a new icon (old one was [[File:King1Tile2OldIcon.png|32px]]) in the Level Builder to reflect the changes in [[1.8.4]].</ref></center>
|-
|-
|1077
|<center>0859</center>
|<center style="image-rendering:pixelated;">[[File:MMGBVenusTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King1Tile3Icon.png|32px]]</center>
|Venus Tile  
|King 1 Tile 3
|<center style="image-rendering:pixelated;">[[File:tstMMGBVenus1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing1_3.png]]</center>
|She's your Venus. She's your fire. Your desire.
|Be ready to use everything at your disposal to get through a place with these!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1078
|<center>0964</center>
|<center style="image-rendering:pixelated;">[[File:MMGBVenusTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King1Tile4Icon.png|32px]]</center>
|Venus Tile 2
|King 1 Tile 4
|<center style="image-rendering:pixelated;">[[File:tstMMGBVenus2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing1_4.png]]</center>
|AirShafts used to filter poisonous atmosphere back into breathable air.
|purple metal plates protecting mechanical equipment.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1079
|<center>0913</center>
|<center style="image-rendering:pixelated;">[[File:MMGBVenusTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King2TileIcon.png|32px]]</center>
|Venus Tile 3
|King 2 Tile {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBVenus3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing2_1.gif]]</center>
|These vents have been Placed all around Venus to circulate the oxygen.
|thin columns of dark metal covered in vibrant green and purple.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1080
|<center>1239</center>
|<center style="image-rendering:pixelated;">[[File:MMGBVenusTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King2TilealtIcon.png|32px]]</center>
|Venus Tile 4  
|King 2 Tile (Alt) {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBVenus4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing2_1Alt.gif]]</center>
|These Advanced structures helped terraform Venus into a livable colony.
|thin columns of dark metal covered in gold/brown and purple.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1062
|<center>1240</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King2Tilealt2Icon.png|32px]]</center>
|Neptune Tile  
|King 2 Tile (Alt 2) {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBNeptune1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing2_1Alt2.gif]]</center>
|Tiles built to be resistant to saltwater, good forward thinking there!
|thin columns of dark metal covered in orange and purple.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1193
|<center>0965</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King2Tile2Icon.png|32px]]</center>
|Neptune Tile (alt)
|King 2 Tile 2
|<center style="image-rendering:pixelated;">[[File:tstMMGBNeptunealt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing2_2.png]]</center>
|Pipes to carry fluids throughout a submerged submarine.
|royal green boxes of any size and shape.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1194
|<center>0966</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King2Tile2altIcon.png|32px]]</center>
|Neptune Tile 2  
|King 2 Tile 2 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBNeptune2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing2_2Alt1.png]]</center>
|Empty glass tubes, they look a tad fragile...
|royal brown boxes of any size and shape.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1195
|<center>0967</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King2Tile2alt2Icon.png|32px]]</center>
|Neptune Tile 2 (alt) {{MscTileInf|0|1|9}}
|King 2 Tile 2 (Alt 2)  
|<center style="image-rendering:pixelated;">[[File:tstMMGBNeptune2alt.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing2_2Alt2.png]]</center>
|Tubes filled with sloshing water, must be pretty heavy.
|royal orange boxes of any size and shape.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1196
|<center>1241</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King2Tile3Icon.png|32px]]</center>
|Neptune Tile 3  
|King 2 Tile 3 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBNeptune3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing2_3.gif]]</center>
|Vents to circulate air around a sub once it's gone under the waves.
|essential machines for the maintenance of the King's well-being.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1197
|<center>1242</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile3AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King2Tile3altIcon.png|32px]]</center>
|Neptune Tile 3 (alt)  
|King 2 Tile 3 (Alt) {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBNeptune3alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing2_3Alt.gif]]</center>
|The vents aren't robot sized though, just good for air, nothing else.
|machines painted in dark green with animated lights.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1055
|<center>1243</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMarsTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King2Tile3alt2Icon.png|32px]]</center>
|Mars Tile  
|King 2 Tile 3 (Alt 2) {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBMars1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing2_3Alt2.gif]]</center>
|These tiles stand up to explosions pretty well. Must've cost a pretty penny!
|These machines look old, replace it before the king sees it.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1056
|<center>1245</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMarsTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King2Tile4Icon.png|32px]]</center>
|Mars Tile 2
|King 2 Tile 4
|<center style="image-rendering:pixelated;">[[File:tstMMGBMars2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing2_4.png]]</center>
|This place makes a lot of weapons, some pretty big cannons and stuff.
|Columns of any size can be made with noble purple bricks.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1057
|<center>0916</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMarsTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King3TileIcon.png|32px]]</center>
|Mars Tile 3
|King 3 Tile  
|<center style="image-rendering:pixelated;">[[File:tstMMGBMars3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing3_1.png]]</center>
|Do you think they needed one to shoot a hole into the surface of mars?
|after some last-minute script changes, ...
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1058
|<center>1181</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMarsTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King3TilealtIcon.png|32px]]</center>
|Mars Tile 4
|King 3 Tile (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBMars4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing3_1Alt.png]]</center>
|They say you can't just do that, but how else can you dig a base this big out?
|Metal plating supported by a nest of conduit underneath.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1049
|<center>0917</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King3Tile2Icon.png|32px]]</center>
|Jupiter Tile {{MscTileInf|1|0}}
|King 3 Tile 2
|<center style="image-rendering:pixelated;">[[File:tstMMGBJupiter1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing3_2.png]]</center>
|Another cool tile to use for ice themed stages!
|... whilst this one's unique, dr. wily has decided to ...
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1050
|<center>1182</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King3Tile2altIcon.png|32px]]</center>
|Jupiter Tile (alt)  
|King 3 Tile 2 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstMMGBJupiteralt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing3_2Alt.png]]</center>
|If you want the tile without the ice physics, this is a great alt for you!
|Ya we don't know what this is supposed to be either.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1051
|<center>0918</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King3Tile3Icon.png|32px]]</center>
|Jupiter Tile 2 {{MscTileInf|0|1|8}}
|King 3 Tile 3
|<center style="image-rendering:pixelated;">[[File:tstMMGBJupiter2.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing3_3.png]]</center>
|Brimming with electrical power, the lights make it feel like a power plant.
|... hastily re-use ...
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1052
|<center>1183</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King3Tile3altIcon.png|32px]]</center>
|Jupiter Tile 3  
|King 3 Tile 3 (Alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBJupiter3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing3_3Alt.png]]</center>
|Pipes filled with... more pipes? Interesting layout, but it doesn't feel practical.
|Mechanical tubes, somehow regal given the colour.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1053
|<center>0919</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King3Tile4Icon.png|32px]]</center>
|Jupiter Tile 4  
|King 3 Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstMMGBJupiter4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing3_4.png]]</center>
|Despite what the perspective indicates, these tiles are flat to walk on still!
|... and re-paint his previous fortress tiles.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1054
|<center>1184</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile4AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:King3Tile4altIcon.png|32px]]</center>
|Jupiter Tile 4 (alt)
|King 3 Tile 4 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstMMGBJupiter4alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstKing3_4Alt.png]]</center>
|If anyone suddenly rotates out of 2d, be sure to let us know!
|It seems like king may have stolen wily's interior design plans.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|1067
|<center style="image-rendering:pixelated;">[[File:MMGBSaturnTile1Icon.png]]</center>
|Saturn Tile
|<center style="image-rendering:pixelated;">[[File:tstMMGBSaturn1.png]]</center>
|Some say these tiles are 32bit.
|<center></center>
|-
|1068
|<center style="image-rendering:pixelated;">[[File:MMGBSaturnTile2Icon.png]]</center>
|Saturn Tile 2
|<center style="image-rendering:pixelated;">[[File:tstMMGBSaturn2.png]]</center>
|Solidified pieces of Saturns rings make up these purple rocks.
|<center></center>
|-
|1069
|<center style="image-rendering:pixelated;">[[File:MMGBSaturnTile3Icon.png]]</center>
|Saturn Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstMMGBSaturn3.png]]</center>
|These tiles had to be built extra strong to endure high and low gravity.
|<center></center>
|-
|1070
|<center style="image-rendering:pixelated;">[[File:MMGBSaturnTile4Icon.png]]</center>
|Saturn Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstMMGBSaturn4.png]]</center>
|odd pillars. still no sign of aztec gods here, yet.
|<center></center>
|-
|1072
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile1Icon.png]]</center>
|Uranus Tile
|<center style="image-rendering:pixelated;">[[File:tstMMGBUranus1.png]]</center>
|who would have thought that uranus had such a nice brickwork.
|<center></center>
|-
|1308
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile1AltIcon.png]]</center>
|Uranus Tile (alt)  
|<center style="image-rendering:pixelated;">[[File:tstMMGBUranusalt1.png]]</center>
|What? Did you expect another low brow joke?
|<center></center>
|-
|1073
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile2Icon.png]]</center>
|Uranus Tile 2
|<center style="image-rendering:pixelated;">[[File:tstMMGBUranus2.png]]</center>
|Long rubber shafts found in Uranus.
|<center></center>
|-
|1074
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile3Icon.png]]</center>
|Uranus Tile 3
|<center style="image-rendering:pixelated;">[[File:tstMMGBUranus3.png]]</center>
|rather suspicious vents on these rocks.
|<center></center>
|-
|1075
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile3AltIcon.png]]</center>
|Uranus Tile 3 (alt)
|<center style="image-rendering:pixelated;">[[File:tstMMGBUranus3alt.png]]</center>
|rock formation from deep within Uranus.
|<center></center>
|-
|1076
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile4Icon.png]]</center>
|Uranus Tile 4 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBUranus4.gif]]</center>
|Pipes tiles and lights that can be found all under uranus' surface.
|<center></center>
|-
|1063
|<center style="image-rendering:pixelated;">[[File:MMGBPlutoTile1Icon.png]]</center>
|Pluto Tile
|<center style="image-rendering:pixelated;">[[File:tstMMGBPluto1.png]]</center>
|Butchers line their chimneys with these tiles.
|<center></center>
|-
|1064
|<center style="image-rendering:pixelated;">[[File:MMGBPlutoTile2Icon.png]]</center>
|Pluto Tile 2 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBPluto2.gif]]</center>
|exhaust fans and pistons moving.
|<center></center>
|-
|1065
|<center style="image-rendering:pixelated;">[[File:MMGBPlutoTile3Icon.png]]</center>
|Pluto Tile 3
|<center style="image-rendering:pixelated;">[[File:tstMMGBPluto3.png]]</center>
|heating vents strewn around Pluto's icy surface.
|<center></center>
|-
|1066
|<center style="image-rendering:pixelated;">[[File:MMGBPlutoTile4Icon.png]]</center>
|Pluto Tile 4
|<center style="image-rendering:pixelated;">[[File:tstMMGBPluto4.png]]</center>
|Pistons that go up and down. Unfortunately, no sticky variety.
|<center></center>
|-
|1071
|<center style="image-rendering:pixelated;">[[File:MMGBTerraTile1Icon.png]]</center>
|Terra Tile
|<center style="image-rendering:pixelated;">[[File:tstMMGBTerra1.png]]</center>
|Pretty earthy terrain for a robot named Terra.
|<center></center>
|-
|1081
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTile1Icon.png]]</center>
|Dark Moon Tile {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBDarkMoon1.gif]]</center>
|A nice metallic blue- wait, is it alive?!?
|<center></center>
|-
|1082
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTile1AltIcon.png]]</center>
|Dark Moon Tile (alt) {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBDarkMoonalt1.gif]]</center>
|A striking orange variation that exudes challenge. Can't pause now!
|<center></center>
|-
|1083
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTileAltIcon.png]]</center>
|Dark Moon Tile (alt 2) {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBDarkMoonAlt2.gif]]</center>
|A twin, or a glob of sludge. You decide which devil this one is!
|<center></center>
|-
|1084
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTileAltIcon.png]]</center>
|Dark Moon Tile (alt 3) {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBDarkMoonAlt3.gif]]</center>
|Blocky and bold, thank goodness it's not shooting lasers.
|<center></center>
|-
|1085
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTileAltIcon.png]]</center>
|Dark Moon Tile (alt 4) {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBDarkMoonAlt4.gif]]</center>
|Alright... i think you're just pulling my leg now. Which one is this?
|<center></center>
|-
|1086
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTileAltIcon.png]]</center>
|Dark Moon Tile (alt 5) {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBDarkMoonAlt5.gif]]</center>
|Honestly at this point i don't even think i can call this a dark moon tile.
|<center></center>
|-
|1087
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile1Icon.png]]</center>
|Wily V Tile {{MscTileInf|0|1|8}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyV1.gif]]</center>
|Building castles is one thing, but how does he afford all the space stations?
|<center></center>
|-
|1088
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile2Icon.png]]</center>
|Wily V Tile 2
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyV2.png]]</center>
|I mean it feels like these keep getting bigger, how does he even build them?
|<center></center>
|-
|1089
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile3Icon.png]]</center>
|Wily V Tile 3
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyV3.png]]</center>
|Light puts all this effort into making it so rush is space ready, what's wily use?
|<center></center>
|-
|1090
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile4Icon.png]]</center>
|Wily V Tile 4
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyV4.png]]</center>
|Do you think it's his capsule? But surely that's too slow, maybe he hires others.
|<center></center>
|-
|1091
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile5Icon.png]]</center>
|Wily V Tile 5 {{MscTileInf|0|1|7}}
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyV5.gif]]</center>
|Wily designed these while feeling nostalgic for space.
|<center></center>
|-
|1092
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile6Icon.png]]</center>
|Wily V Tile 6
|<center style="image-rendering:pixelated;">[[File:tstMMGBWilyV6.png]]</center>
|Hope you use the tiles well, amazing any survived the explosions in space.
|<center></center>
|-
|1309
|<center style="image-rendering:pixelated;">[[File:MMGBSunstarTile1Icon.png]]</center>
|Sunstar Tile
|<center style="image-rendering:pixelated;">[[File:tstMMGBSunstar1.png]]</center>
|Not as bright as a sun or star, but it still fills the room nicely.
|<center></center>
|-
|1310
|<center style="image-rendering:pixelated;">[[File:MMGBSunstarTile2Icon.png]]</center>
|Sunstar Tile 2
|<center style="image-rendering:pixelated;">[[File:tstMMGBSunstar2.png]]</center>
|Good for wrapping the other Sunstar tile.
|<center></center>
|-
|1093
|<center style="image-rendering:pixelated;">[[File:MMGBEndingVTileIcon.png]]</center>
|Ending V Tile
|<center style="image-rendering:pixelated;">[[File:tstMMGBEndingV.png]]</center>
|A tileset used to conclude an interplanetary adventure.
|<center></center>
|-
|-
|}
|}
'''References'''
 
==Additional notes==
<references/>
<references/>
{{clr}}
{{clr}}
==Navigation==
{{Tilesets}}
{{Tilesets}}
{{MMB}}
{{MMB}}
[[Category:Mega Man and Bass Assets]]
[[Category:Mega Man and Bass Assets]]
[[Category:Original Assets]]
[[Category:Original Assets]]

Latest revision as of 01:10, 3 September 2024

This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: Updated versions since 1.8.4 of the following animated tilesets:
  • Cold Tile
  • Cold Tile 6
  • King 1 Tile 2

As of 1.8.5.2, there are 114 tilesets in Mega Man Maker from Mega Man & Bass that you can build with.

Internal
ID #
Icon Name Appearance In-Game Description Added in Version
0855
Intro Tile
Rain or shine the robot museum is a lovely place to visit year 'round!
1.8.0
1179
Intro Tile (Alt)
Shopping malls have nothing on how many escalators this tile has.
1.8.0
0856
Intro Tile 2
A nice museum interior, hopefully no one decides to break in today- oh.
1.8.0
0988
Intro Tile 2 (Alt)
Museum tiles from a place with many wonderful exhibits to visit!
1.8.0
0864
Intro Tile 3
Silver beams that hint to fireman's past.
1.8.0
0865
Intro Tile 4
A green tile that alludes to the boss at the end of this stage.
1.8.0
1209
Intro Tile 4 (Alt)
That boss being the infamous blue devil, of course!
1.8.0
0989
Intro Tile 5
Wily's supplier even has giant red screws for structures.
1.8.0
0990
Intro Tile 5 (Alt)
Wily's supplier even has giant blue screws for structures.
1.8.0
1237
Intro Tile 6
When you want to feel fancy, but all you have is wallpaper.
1.8.4
1238
Intro Tile 6 (Alt)
Even fancier with a hint of royal blue.
1.8.4
0868
Cold Tile This tileset uses a 4 frame animation
Metallic tiles built to endure harsh winters.
1.8.0[1]
0869
Cold Tile 2
Bright machines that are functional even in freezing temperatures.
1.8.0
1234
Cold Tile 2 (Alt)
green machines forgotten in the open air on a snowy day.
1.8.4
1235
Cold Tile 2 (Alt 2)
machines painted light blue to match the icy surroundings.
1.8.4
1236
Cold Tile 2 (Alt 3)
MAGIC SNOW THAT EVEN WORKS UNDERWATER!
1.8.4
0870
Cold Tile 3 This tileset uses a 4 frame animation
Using these might be stop and go, but they're still nice to build with!
1.8.0
0871
Cold Tile 4
A cool colored metal that's cold to the touch, even on warm days.
1.8.0[2]
0960
Cold Tile 5
Green metal bricks.
1.8.0
0961
Cold Tile 6 This tileset uses a 2 frame animation
Grey rectangular columns with animated lights.
1.8.0[2]
0962
Cold Tile 6 (Alt) This tileset uses a 2 frame animation
blue rectangular columns with animated lights.
1.8.0
0874
Burner Tile
Finally another grass tile, will it be enough?
1.8.0
0875
Burner Tile 2
some say this tile is perfect for jumping, dashing, and evading.
1.8.0
0876
Burner Tile 3 This tileset uses a 3 frame animation
Metallic tiles with some blinking lights that can take a brutal scorching.
1.8.0[3]
0959
Burner Tile 3 (Alt) This tileset uses a 3 frame animation
Blue tiles with leds decorated with metal flowers.
1.8.0
1314
Burner Tile 3 (Alt 2) This tileset uses a 3 frame animation
futuristic cabinet for storing e-tanks and screws.
1.8.4
1178
Burner Tile 4 This tileset uses a 4 frame animation
Like a mullet this tile is party in the back, business up front.
1.8.0
1233
Burner Tile 5
Small metallic squares decorated with red triangles supported by a base.
1.8.4
0879
Pirate Tile
Adorable Peter Pirate's green tiles!
1.8.0[4]
0991
Pirate Tile (Alt)
plain purple in the middle for simple pirates.
1.8.0[4]
0860
Pirate Tile 2 This tileset uses a 10 frame animation
Because the center should be brown apperently.
1.8.0
0861
Pirate Tile 2 (Alt) This tileset uses a 10 frame animation
Because the rocks should be darker apperently.
1.8.0
0862
Pirate Tile 2 (Alt 2) This tileset uses a 10 frame animation
Because the center should be black apperently.
1.8.0[5]
0863
Pirate Tile 2 (Alt 3) This tileset uses a 10 frame animation
Because the rocks should be lighter apperently.
1.8.0[6]
0880
Pirate Tile 3 This tileset uses a 10 frame animation
white ... tiles ... unheard of.
1.8.0
0881
Pirate Tile 4
these purple columns have some cracks but it's still safe, trust me.
1.8.0
0992
Pirate Tile 4 (Alt)
These grey columns have some cracks but it's still safe, trust me.
1.8.0
1207
Pirate Tile 5
A ship without its wheel?? we're gonna crash!!
1.8.0[7]
1208
Pirate Tile 5 (Alt)
We did.
1.8.0[8]
0898
Astro Tile This tileset uses a 7 frame animation
don't forget to hold down if you find a white version of this!
1.8.0
0977
Astro Tile (Alt) This tileset uses a 7 frame animation
Our sources say this tile is made of raw Bassnium.
1.8.0
0978
Astro Tile (Alt 2) This tileset uses a 7 frame animation
It's not easy being green, but this tile is giving it a shot.
1.8.0
0899
Astro Tile 2
These are not the bounce balls you are looking for.
1.8.0
0900
Astro Tile 3
Transparent piping and a metal frame. Lightweight and designed for space.
1.8.0
0901
Astro Tile 4 This tileset uses a 7 frame animation
Nothing too fancy here. A good plain metal plate tile if you feel simple today.
1.8.0
0979
Astro Tile 5
This is a great tile, but wouldn't it be better in orange?
1.8.0
0980
Astro Tile 5 (Alt)
This is a great tile, but wouldn't it be better in blue?
1.8.0
0981
Astro Tile 6
This Lavishly lavender tile hates arguments.
1.8.0
0982
Astro Tile 7
These clocks haven't worked in ages but they're doing their best.
1.8.0
0983
Astro Tile 7 (Alt)
A blue clock. The clock is blue. Please cheer it up. ):
1.8.0
1180
Astro Tile 7 (Alt 2)
Clocks, now in grape flavour.
1.8.0
0984
Astro Tile 8
Lemon and lime scented tiles.
1.8.0
0985
Astro Tile 8 (Alt)
Knight to H-3 ... Check!
1.8.0
0986
Astro Tile 9
This tile has mixed reception in the fanbase due to its instadeath abundance.
1.8.0
0987
Astro Tile 9 (Alt)
The DLC was good though.
1.8.0
1204
Astro Tile 10
Some say the best ceilings come in pairs...
1.8.0
1205
Astro Tile 10 (Alt)
...and also in orange.
1.8.0
1231
Astro Tile 11
matte orange smooth metal plate with some details on the sides.
1.8.4
1232
Astro Tile 12
gray metal plate with frames and screws in the corners.
1.8.4
0904
Dynamo Tile
Bright tiles that catch your eyes, but don't have too much going on.
1.8.0
0955
Dynamo Tile (Alt)
warning, high voltage.
1.8.0
0905
Dynamo Tile 2 This tileset uses a 4 frame animation
Caution stripes with an impressive mechanism underneath, probably deadly.
1.8.0
0906
Dynamo Tile 3
Lots of shelves, but what they store? Who's to say what rests on them?
1.8.0
0963
Dynamo Tile 4 This tileset uses a 4 frame animation
tubes and square plates of yellowish green color.
1.8.0
1177
Dynamo Tile 5
This machinery has enough warning signs on it an OSHA inspector would be proud.
1.8.0[9]
0884
Ground Tile
it looks like chocolate, feels like chocolate. does it taste like chocolate?
1.8.0
0857
Ground Tile 2
Metallic supports help keep underground caves for operations stable and safe.
1.8.0
0957
Ground Tile 3
thankfully not a single trace of coarse, rough, and irritating sand.
1.8.0
0958
Ground Tile 3 (Alt)
same tileset, different blue pillar.
1.8.0
1201
Ground Tile 4
A rock hard pillar embedded with jewels carved in the distant past.
1.8.0
1202
Ground Tile 5
Mysterious engravings, could it be a bygone language??
1.8.0
1203
Ground Tile 6
Salamander.
1.8.0
0887
Tengu Tile This tileset uses a 6 frame animation
Need metal pillars for high in the sky platforming? these tiles are for you!
1.8.0
0888
Tengu Tile 2 This tileset uses a 4 frame animation
Makes for a great resting point after some tricky platforming. Rest and Relax!
1.8.0
0889
Tengu Tile 3
The small metal cross sections help improve the strength of this tile.
1.8.0
0890
Tengu Tile 4
Breezy open scaffolding used to build skyscrapers.
1.8.0
1206
Tengu Tile 5
The support system for a sky high base.
1.8.0
0893
Magic Tile
Recent research has found that it's possible to transport magic through tubes.
1.8.0
0956
Magic Tile (Alt)
these tubes support transport magic inside it up to demon lord level.
1.8.0
0895
Magic Tile 2
Can you stack cards this way?
1.8.0
0968
Magic Tile 3
Like a house of cards one blow from caving in...
1.8.0
0969
Magic Tile 3 (Alt)
Three of hearts, because a heart alone is very sad.
1.8.0
0970
Magic Tile 3 (Alt 2)
Two of diamonds, what does it mean in tarot?
1.8.0
0971
Magic Tile 3 (Alt 3)
Oh several aces of clubs, good luck in the card game.
1.8.0
0972
Magic Tile 3 (Alt 4)
Five of spades, place many of these and you have a medieval army.
1.8.0
0973
Magic Tile 4
Tasty butter bricks for lining your castle's walls.
1.8.0
0974
Magic Tile 4 (Alt)
connected color tiles. Good for Tetris levels.
1.8.0
0975
Magic Tile 4 (Alt 2)
OH HEAVENS THE BUTTER'S GONE MOLDY!
1.8.0
0976
Magic Tile 5
The glass is filled with... something carnival themed surely.
1.8.0
1244
Magic Tile 6
ITS VANISHING ACT WAS SO GOOD WE FORGOT IT EXISTED!
1.8.4
0858
Crystal Gate Tile This tileset uses a 6 frame animation
The tile of a place to test out your weapons before a long painful gauntlet.
1.8.0
1200
Crystal Gate Tile 2 This tileset uses a 6 frame animation
X marked the spot, but do you really want to be here?
1.8.0
0909
King 1 Tile
the king generously allows you to use this tile.
1.8.0
0910
King 1 Tile 2 This tileset uses a 8 frame animation
stylized purple tile with embedded high-tech hexagons.
1.8.0[10]
0859
King 1 Tile 3
Be ready to use everything at your disposal to get through a place with these!
1.8.0
0964
King 1 Tile 4
purple metal plates protecting mechanical equipment.
1.8.0
0913
King 2 Tile This tileset uses a 4 frame animation
thin columns of dark metal covered in vibrant green and purple.
1.8.0
1239
King 2 Tile (Alt) This tileset uses a 4 frame animation
thin columns of dark metal covered in gold/brown and purple.
1.8.4
1240
King 2 Tile (Alt 2) This tileset uses a 4 frame animation
thin columns of dark metal covered in orange and purple.
1.8.4
0965
King 2 Tile 2
royal green boxes of any size and shape.
1.8.0
0966
King 2 Tile 2 (Alt)
royal brown boxes of any size and shape.
1.8.0
0967
King 2 Tile 2 (Alt 2)
royal orange boxes of any size and shape.
1.8.0
1241
King 2 Tile 3 This tileset uses a 4 frame animation
essential machines for the maintenance of the King's well-being.
1.8.4
1242
King 2 Tile 3 (Alt) This tileset uses a 4 frame animation
machines painted in dark green with animated lights.
1.8.4
1243
King 2 Tile 3 (Alt 2) This tileset uses a 4 frame animation
These machines look old, replace it before the king sees it.
1.8.4
1245
King 2 Tile 4
Columns of any size can be made with noble purple bricks.
1.8.4
0916
King 3 Tile
after some last-minute script changes, ...
1.8.0
1181
King 3 Tile (Alt)
Metal plating supported by a nest of conduit underneath.
1.8.0
0917
King 3 Tile 2
... whilst this one's unique, dr. wily has decided to ...
1.8.0
1182
King 3 Tile 2 (Alt)
Ya we don't know what this is supposed to be either.
1.8.0
0918
King 3 Tile 3
... hastily re-use ...
1.8.0
1183
King 3 Tile 3 (Alt)
Mechanical tubes, somehow regal given the colour.
1.8.0
0919
King 3 Tile 4
... and re-paint his previous fortress tiles.
1.8.0
1184
King 3 Tile 4 (Alt)
It seems like king may have stolen wily's interior design plans.
1.8.0

Additional notes

  1. Palette of orange tiles changed and pillars resprited in 1.8.4.
  2. 2.0 2.1 Color palette changed slightly in 1.8.4.
  3. Icon in the Level Builder changed from an orange tile () to a blue edge tile in 1.8.4.
  4. 4.0 4.1 The one-block horizontal tiles, one-block vertical tiles, and single block tile were resprited, along with a different front wall orientation in 1.8.4.
  5. Prior to version 1.8.4, tstPirate2Alt2 was referred to as tstPirate2Underwater in the game's files.
  6. Prior to version 1.8.4, tstPirate2Alt3 was referred to as tstPirate2UnderwaterAlt in the game's files.
  7. Completely resprited along with a color palette change in 1.8.4..
  8. Completely resprited in 1.8.4.
  9. Slight resprites in its bottom and middle parts in 1.8.4.
  10. Slight tweaks to its inner corner tiles and single block tile, as well as having a new icon (old one was ) in the Level Builder to reflect the changes in 1.8.4.


Navigation

Tilesets
1-6 Mega Man / Mega Man Powered UpMega Man 2Mega Man 3Mega Man 4Mega Man 5Mega Man 6
7-11 Mega Man 7Mega Man 8Mega Man 9Mega Man 10Mega Man 11Mega Man & Bass
Game Boy Mega Man: Dr. Wily's RevengeMega Man IIMega Man IIIMega Man IVMega Man V
Misc. References

Mega Man and Bass
Weapons
Mega BusterBass BusterIce WallWave BurnerCopy VisionSpread DrillTengu BladeMagic CardTreble Boost
Enemies (&Bass)
Gori ThreeDodonpa CannonPlasmaRomperSnolerMini SnowmanMini Snowman SpawnerBig TellyElectric GeneratorMokumokumoHogaleHogale SpawnerAmmonerOni RoboOni Robo CloudOni Robo WindSydeckaKamikamin
Enemies (8)
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVShururun
Level Objects
Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin ChestShupponpon DoorFloating Bubble Generator
Bosses
Cold ManBurner ManPirate Man
Other Pages
TilesetsBackgroundsMusic