Difference between pages "Hard Man" and "Tilesets/Mega Man 3"

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{{Asset
As of [[1.7.5]], in Mega Man Maker there are 34 tilesets from [[Mega Man 3]].
|image=[[File:HardManCW.png|250px]]
|caption=Artwork of Hard Man from ''Rockman Complete Works''
|hp=28
|damage=6 (contact)
3 (Hard Knuckle)
6+6 (Body Press)
|description=Fires homing rocket punches and tries to crush you with ground pounds.
|category=[[Boss]]
|game=''[[Mega Man 3]]''
|appears=
''[[Mega Man II]]''
''[[Mega Man: The Wily Wars]]''
|version=[[1.2.0]]
|programmer=WreckingPrograms
}}
'''DLWN-020/DRWN-020/DWN-020 Hard Man''' is one of the 8 Robot Masters from ''[[Mega Man 3]]'' featured in ''[[Mega Man Maker]]'' since version [[1.2.0]] He was built by both [[Dr. Light]] and [[Dr. Wily]]. He was one of 8 Robot Masters assigned to travel to different mining planets to gather [[Energy Elements]] and other materials to finish building the peace-keeping robot Gamma. He's equipped with his signature weapon, the [[Hard Knuckle]].
 
He later reappered during events of ''[[Mega Man II]]'' where he and three other MM3 robots were guarding Quint's room.
 
==Behavior==
Hard Man only has two attacks; his first attack is to fire two Hard Knuckles that will change direction once if the player character gets around them. His second attack is to jump high into the air and slam headfirst into the ground, completely immobilizing and disabling the player's actions briefly, regardless if the player is on the ground or in the air. Sometimes, he doesn't dive into terrain while doing his high jump, so he doesn't stun the player character.
 
His Hard Knuckles come out fast and stop on a dime before coming back at the player character for a second attempt at their life. Spotting when Hard Man will jump and fall and reacting quickly allows the player to avoid getting pinned under him which could cause not one, but two contact damage hits. During the stun, Hard Man can be vulnerable to attacks that damage constantly, like the [[Flame Sword]] if he is not immune to that weapon.
 
==Glitches==
*If the player is flashing when they are stunned by Hard Man, their flashing will pause until unstunned.
*Sometimes under certain layout circumstances, Hard Man won't try to stun the player during his jump and will essentially perform a quick jump.
 
==Trivia==
*The player can still be moved by various [[level Objects]] and [[enemies]], such as [[Magnets]], [[Conveyor Belts]], [[Mag Fly|Mag Flies]], and [[Fan Fiend|Fan Fiends]], when stunned by Hard Man's diving headbutt.
*Although left in Mega Man Maker intentionally for authenticity, Hard Man's ability to stun the player even when they are in the air is the result of Mega Man 3 being rushed when made. The move was most likely meant to work similar to, if not identical to Guts Man's stunning slam in Mega Man 1 but became what it was to save time.
*Hard Man's Hard Knuckles will despawn if they travel off-screen. If Hard Man is off-screen when firing his Hard Knuckles, they will despawn the instant he shoots them, due to the Hard Knuckles already being off-screen. This Hard Knuckle despawning behaviour is carried over from Hard Man's source game, Mega Man 3.
 
==Gallery==
<gallery>
File:HardMan.png|thumb|Official artwork from Mega Man 3
</gallery>


{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Look
! scope="col" | In-Game Description
! scope="col" | Added in Version
|-
|<center>[[File:SparkTileIcon.png]]</center>
|Spark Tile
|<center>[[File:TstSpark.gif]]</center>
|An elaborate maze of electronics. Can apparently be used to mine bitcoins.
|<center>[[1.0.0]]</center>
|-
|<center>[[File:SnakeTileIcon.png]]</center>
|Snake Tile
|<center>[[File:TstSnake.png]]</center>
|Use these tiles to create a tunnel, and you'll rule.
|<center>[[1.0.0]]</center>
|-
|<center>[[File:Snake2TileIcon.png]]</center>
|Snake Tile 2
|<center>[[File:TstSnake3.png]]</center>
|A brand-new snake themed tile for all snake enthusiasts out there.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:Snake3TileIcon.png]]</center>
|Snake Tile 3
|<center>[[File:TstSnake4.png]]</center>
|Big horizontal snake lines. How's a snake head gonna tilt to attack to that...?
|<center>[[1.7.0]]</center>
|-
|<center>[[File:Snake4TileIcon.png]]</center>
|Snake Tile 4
|<center>[[File:TstSnake2.png]]</center>
|Sky-high towers... With a ridiculous amount of dithering, oh my.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:NeedleTileIcon.png]]</center>
|Needle Tile
|<center>[[File:TstNeedle.png]]</center>
|Fancy orange tiles that fir well in any environment.
|<center>[[1.0.0]]</center>
|-
|<center>[[File:Needle2TileIcon.png]]</center>
|Needle Tile 2
|<center>[[File:TstNeedle2.png]]</center>
|Needle Man revised his tileset after the doc paid a visit.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:Needle3TileIcon.png]]</center>
|Needle Tile 3
|<center>[[File:TstNeedle3.png]]</center>
|Someone closed the blinds... but what are they doing inside the tileset anyway?
|<center>[[1.7.0]]</center>
|-
|<center>[[File:TopTileIcon.png]]</center>
|Top Tile
|<center>[[File:TstTop.png]]</center>
|That's just grass, I swear.
|<center>[[1.0.0]]</center>
|-
|<center>[[File:Top2TileIcon.png]]</center>
|Top Tile 2
|<center>[[File:TstTop2.png]]</center>
|If you build a skyscraper with these you'll be at the top of the world!
|<center>[[1.5.0]]</center>
|-
|<center>[[File:ShadowTileIcon.png]]</center>
|Shadow Tile
|<center>[[File:TstShadow.gif]]</center>
|Only some poor bubbles? Where are my lava streams??
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MagnetTileIcon.png]]</center>
|Magnet Tile
|<center>[[File:TstMagnet.png]]</center>
|Miscellaneous wires and iron plates protect electromagnets inside.
|<center>[[1.0.0]]</center>
|-
|<center>[[File:MagnetTile2Icon.png]]</center>
|Magnet Tile 2
|<center>[[File:TstMagnet2.png]]</center>
|Ah, the days when cooperation was still important for the doctors...
|<center>[[1.6.0]]</center>
|-
|<center>[[File:GeminiTileIcon.png]]</center>
|Gemini Tile
|<center>[[File:TstGemini.png]]</center>
|To this day we're unsure what Gemini Man has to do with his stage.
|<center>[[1.0.0]]</center>
|-
|<center>[[File:GeminiTile2SIcon.png]]</center>
|Gemini Tile 2
|<center>[[File:TstGeminiS1.png]]</center>
|Some strange fleshy squares in blue.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:GeminiTile3SIcon.png]]</center>
|Gemini Tile 3
|<center>[[File:TstGeminiS2.png]]</center>
|Some strange fleshy squares in red.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MagnetTile4SIcon.png]]</center>
|Gemini Tile 4
|<center>[[File:TstGeminiS3.png]]</center>
|Some strange fleshy squares in orange.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:GeminiTile2AIcon.png]]</center>
|Gemini Tile 2 (Animated)
|<center>[[File:TstGeminiA1.gif]]</center>
|Some strange fleshy squares in alternating colors. No. 1.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:GeminiTile3AIcon.png]]</center>
|Gemini Tile 3 (Animated)
|<center>[[File:TstGeminiA2.gif]]</center>
|Some strange fleshy squares in alternating colors. No. 2.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:GeminiTile4AIcon.png]]</center>
|Gemini Tile 4 (Animated)
|<center>[[File:TstGeminiA3.gif]]</center>
|Some strange fleshy squares in alternating colors. No. 3.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:HardTileIcon.png]]</center>
|Hard Tile
|<center>[[File:TstHard.png]]</center>
|Basically Guts Man's tileset, but with green instead of grey.
|<center>[[1.0.0]]</center>
|-
|<center>[[File:MM3Wily1TileIcon.png]]</center>
|Wily 1 Tile
|<center>[[File:TstMM3Wily1.png]]</center>
|This tileset rocks!
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM3Wily1Tile2Icon.png]]</center>
|Wily 1 Tile 2
|<center>[[File:TstMM3Wily1 2.png]]</center>
|This tileset metals! Er...well, both are music styles, so that works.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM3Wily1Tile3Icon.png]]</center>
|Wily 1 Tile 3
|<center>[[File:TstMM3Wily1 3.png]]</center>
|The perfect tile for all of your sewer needs, whatever they may be.
|<center>[[1.2.0]]</center>
|-
|<center>[[File:MM3Wily1Tile3AltIcon.png]]</center>
|Wily 1 Tile 3 (Alt)
|<center>[[File:TstMM3Wily1 3Alt.png]]</center>
|Moss not included with this version.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM3Wily1Tile4Icon.png]]</center>
|Wily 1 Tile 4
|<center>[[File:TstMM3Wily1 4.png]]</center>
|If you take a rest here, does that give you a pipe dream?
|<center>[[1.7.0]]</center>
|-
|<center>[[File:MM3Wily1Tile4AltIcon.png]]</center>
|Wily 1 Tile 4 (Alt)
|<center>[[File:TstMM3Wily1 4Alt.png]]</center>
|Oh, don't rest here, it's dripping wet.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:MM3Wily2TileIcon.png]]</center>
|Wily 2 Tile
|<center>[[File:TstMM3Wily2.png]]</center>
|Lighter version of the Wily 3 tile.
|<center>[[1.2.0]]</center>
|-
|<center>[[File:MM3Wily3TileIcon.png]]</center>
|Wily 3 Tile
|<center>[[File:TstMM3Wily3.png]]</center>
|Darker version of the Wily 2 tile.
|<center>[[1.2.0]]</center>
|-
|<center>[[File:MM3Wily4TileIcon.png]]</center>
|Wily 4 Tile
|<center>[[File:TstMM3Wily4 2.png]]</center>
|The second most perfect tileset for all your sewer and castle needs.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM3Wily4Tile2Icon.png]]</center>
|Wily 4 Tile 2
|<center>[[File:TstMM3Wily4 3.png]]</center>
|I think resting here would give you nightmares. Would not recommend.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:MM3Wily4Tile3Icon.png]]</center>
|Wily 4 Tile 3
|<center>[[File:TstMM3Wily4.png]]</center>
|It's blue. It's metallic. Yeah.
|<center>[[1.4.0]]</center>
|-
|<center>[[File:MM3Wily5TileIcon.png]]</center>
|Wily 5 Tile
|<center>[[File:TstMM3Wily5.png]]</center>
|One of the few times Wily tried orange tiles. Or maybe it's just rust.
|<center>[[1.4.0]]</center>
|-
|<center>[[File:MM3Wily6TileIcon.png]]</center>
|Wily 6 Tile
|<center>[[File:TstMM3Wily6.png]]</center>
|This tile builds tension for an underwhelming final boss fight.
|<center>[[1.4.0]]</center>
|-
|}
{{MM3}}
{{MM3}}
{{MMII}}
[[Category:Mega Man 3 Assets]]
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 3 Assets]]

Latest revision as of 13:02, 21 April 2023

As of 1.7.5, in Mega Man Maker there are 34 tilesets from Mega Man 3.

Icon Name Look In-Game Description Added in Version
SparkTileIcon.png
Spark Tile
TstSpark.gif
An elaborate maze of electronics. Can apparently be used to mine bitcoins.
1.0.0
SnakeTileIcon.png
Snake Tile
TstSnake.png
Use these tiles to create a tunnel, and you'll rule.
1.0.0
Snake2TileIcon.png
Snake Tile 2
TstSnake3.png
A brand-new snake themed tile for all snake enthusiasts out there.
1.7.0
Snake3TileIcon.png
Snake Tile 3
TstSnake4.png
Big horizontal snake lines. How's a snake head gonna tilt to attack to that...?
1.7.0
Snake4TileIcon.png
Snake Tile 4
TstSnake2.png
Sky-high towers... With a ridiculous amount of dithering, oh my.
1.5.0
NeedleTileIcon.png
Needle Tile
TstNeedle.png
Fancy orange tiles that fir well in any environment.
1.0.0
Needle2TileIcon.png
Needle Tile 2
TstNeedle2.png
Needle Man revised his tileset after the doc paid a visit.
1.5.0
Needle3TileIcon.png
Needle Tile 3
TstNeedle3.png
Someone closed the blinds... but what are they doing inside the tileset anyway?
1.7.0
TopTileIcon.png
Top Tile
TstTop.png
That's just grass, I swear.
1.0.0
Top2TileIcon.png
Top Tile 2
TstTop2.png
If you build a skyscraper with these you'll be at the top of the world!
1.5.0
ShadowTileIcon.png
Shadow Tile
TstShadow.gif
Only some poor bubbles? Where are my lava streams??
1.5.0
MagnetTileIcon.png
Magnet Tile
TstMagnet.png
Miscellaneous wires and iron plates protect electromagnets inside.
1.0.0
MagnetTile2Icon.png
Magnet Tile 2
TstMagnet2.png
Ah, the days when cooperation was still important for the doctors...
1.6.0
GeminiTileIcon.png
Gemini Tile
TstGemini.png
To this day we're unsure what Gemini Man has to do with his stage.
1.0.0
GeminiTile2SIcon.png
Gemini Tile 2
TstGeminiS1.png
Some strange fleshy squares in blue.
1.5.0
GeminiTile3SIcon.png
Gemini Tile 3
TstGeminiS2.png
Some strange fleshy squares in red.
1.5.0
MagnetTile4SIcon.png
Gemini Tile 4
TstGeminiS3.png
Some strange fleshy squares in orange.
1.5.0
GeminiTile2AIcon.png
Gemini Tile 2 (Animated)
TstGeminiA1.gif
Some strange fleshy squares in alternating colors. No. 1.
1.5.0
GeminiTile3AIcon.png
Gemini Tile 3 (Animated)
TstGeminiA2.gif
Some strange fleshy squares in alternating colors. No. 2.
1.5.0
GeminiTile4AIcon.png
Gemini Tile 4 (Animated)
TstGeminiA3.gif
Some strange fleshy squares in alternating colors. No. 3.
1.5.0
HardTileIcon.png
Hard Tile
TstHard.png
Basically Guts Man's tileset, but with green instead of grey.
1.0.0
MM3Wily1TileIcon.png
Wily 1 Tile
TstMM3Wily1.png
This tileset rocks!
1.5.0
MM3Wily1Tile2Icon.png
Wily 1 Tile 2
TstMM3Wily1 2.png
This tileset metals! Er...well, both are music styles, so that works.
1.5.0
MM3Wily1Tile3Icon.png
Wily 1 Tile 3
TstMM3Wily1 3.png
The perfect tile for all of your sewer needs, whatever they may be.
1.2.0
MM3Wily1Tile3AltIcon.png
Wily 1 Tile 3 (Alt)
TstMM3Wily1 3Alt.png
Moss not included with this version.
1.5.0
MM3Wily1Tile4Icon.png
Wily 1 Tile 4
TstMM3Wily1 4.png
If you take a rest here, does that give you a pipe dream?
1.7.0
MM3Wily1Tile4AltIcon.png
Wily 1 Tile 4 (Alt)
TstMM3Wily1 4Alt.png
Oh, don't rest here, it's dripping wet.
1.7.0
MM3Wily2TileIcon.png
Wily 2 Tile
TstMM3Wily2.png
Lighter version of the Wily 3 tile.
1.2.0
MM3Wily3TileIcon.png
Wily 3 Tile
TstMM3Wily3.png
Darker version of the Wily 2 tile.
1.2.0
MM3Wily4TileIcon.png
Wily 4 Tile
TstMM3Wily4 2.png
The second most perfect tileset for all your sewer and castle needs.
1.5.0
MM3Wily4Tile2Icon.png
Wily 4 Tile 2
TstMM3Wily4 3.png
I think resting here would give you nightmares. Would not recommend.
1.7.0
MM3Wily4Tile3Icon.png
Wily 4 Tile 3
TstMM3Wily4.png
It's blue. It's metallic. Yeah.
1.4.0
MM3Wily5TileIcon.png
Wily 5 Tile
TstMM3Wily5.png
One of the few times Wily tried orange tiles. Or maybe it's just rust.
1.4.0
MM3Wily6TileIcon.png
Wily 6 Tile
TstMM3Wily6.png
This tile builds tension for an underwhelming final boss fight.
1.4.0
Mega Man 3
Weapons
Mega BusterSpark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard KnuckleRush CoilRush Jet
Enemies
PeterchyPottonHammer JoeMechakkeroPoleNew ShotmanPetit SnakeyKomasaburoHari HarryCannonWalking BombGyoraiboYambowMag FlyElectric GabyoallBubukanNitronElec'nBomb FlierHologranGiant SpringerTama
Level Objects
Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Bosses
Spark ManTop ManMagnet ManHard ManKamegoro Maker
Other Pages
TilesetsBackgroundsMusic