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  • [[File:EnergyBalancer.png|thumb|right|Official artwork of the Energy Balancer]] ...''no energy''. This device allows the filling of the most exhausted weapon energy gauge in a player's arsenal without having to equip that weapon first, alth
    1 KB (175 words) - 16:47, 22 July 2023
  • |caption=Artwork of Energy Element'' '''Energy Elements''' are a level gimmick in [[Mega Man Maker]], featured in the Misc
    2 KB (273 words) - 22:54, 21 August 2023
  • |name=[[File:LargeWeaponEnergyIcon.png|left]] Large Weapon Energy [[File:LargeWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (191 words) - 01:23, 2 January 2024
  • |name=[[File:SmallWeaponEnergyIcon.png|left]] Small Weapon Energy [[File:SmallWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (192 words) - 01:24, 2 January 2024

Page text matches

  • |name=[[File:SmallWeaponEnergyIcon.png|left]] Small Weapon Energy [[File:SmallWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (192 words) - 01:24, 2 January 2024
  • |name=[[File:LargeWeaponEnergyIcon.png|left]] Large Weapon Energy [[File:LargeWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (191 words) - 01:23, 2 January 2024
  • [[File:EnergyBalancer.png|thumb|right|Official artwork of the Energy Balancer]] ...''no energy''. This device allows the filling of the most exhausted weapon energy gauge in a player's arsenal without having to equip that weapon first, alth
    1 KB (175 words) - 16:47, 22 July 2023
  • File:DropSuppressor WE.png
    Drop Suppressor Weapon Energy
    (100 × 100 (11 KB)) - 16:52, 6 October 2022
  • File:Romperred.png
    romper red energy icon
    (16 × 16 (264 bytes)) - 18:13, 2 March 2024
  • File:Rompergreen.png
    romper green energy icon
    (16 × 16 (271 bytes)) - 18:14, 2 March 2024
  • File:Romperyellow.png
    romper yellow energy icon
    (16 × 16 (291 bytes)) - 18:15, 2 March 2024
  • File:Romperblue.png
    romper blue energy icon
    (16 × 16 (287 bytes)) - 18:15, 2 March 2024
  • File:Weapon energy.png
    Weapon Energy art by Capcom
    (215 × 150 (57 KB)) - 00:30, 7 March 2022
  • File:WeaponEnergyModifierIcon.png
    weapon energy modifier icon ingame
    (16 × 16 (256 bytes)) - 02:41, 30 March 2024
  • ...nts all drops of [[Large Health| Health]] and [[Large Weapon Energy|Weapon Energy]] from appearing. |Prevents only drops of [[Large Weapon Energy| Weapon Energy]] from appearing.
    1 KB (157 words) - 23:29, 10 May 2024
  • |caption=Artwork of Energy Element'' '''Energy Elements''' are a level gimmick in [[Mega Man Maker]], featured in the Misc
    2 KB (273 words) - 22:54, 21 August 2023
  • ...eatured in the Misc section of the Boss tab. Similarly to [[Energy Element|Energy Elements]], they are a non-fighting alternative to bosses for clearing a le Energy Elements will remain in the location placed in the editor during a level, b
    1 KB (165 words) - 22:55, 21 August 2023
  • ...the user a short ranged melee attack that grants invincibility when weapon energy is full. ...ed fills up your energy. In addition, it can be used even when your weapon energy is empty.
    2 KB (367 words) - 00:25, 2 May 2024
  • |[[Large Weapon Energy]] |Restores 10 weapon energy.
    4 KB (540 words) - 15:34, 19 April 2024
  • |description=Blast solar energy in 6 directions, charge up to pack a bigger punch. ...e on through destroyed enemies and objects. Uncharged shots cost 1 unit of energy, while charged shots cost 2. Up to 3 uncharged shots can be onscreen at a t
    2 KB (271 words) - 14:39, 1 November 2023
  • ...yer, it will latch onto them and drain either their [[health]] or [[weapon energy]] depending of its specific settings. If the Romper is set to be clinging a * Green Romper will take small amount of weapon energy.
    2 KB (382 words) - 20:24, 30 April 2024
  • ...e player. Using this weapon against enemies will add to the player's life energy meter if it is not already full by 2 HP per hit.
    959 bytes (148 words) - 15:26, 20 May 2024
  • ...upon contact with an enemy or destructible object, and it uses 2 units of energy when used this way. ...offense-oriented shield that could ignore enemy armor, and cost 4 units of energy rather than 2.
    2 KB (272 words) - 14:59, 1 November 2023
  • ...ugh they will not be hurt by this. Additionally, the weapon only consumes energy if contact is made with an enemy, and it is capable of defeating [[Wanaan]] ...: The Wily Wars'', where it uses a consistent 1 unit of energy. Top Spin's energy consumption rate in ''Mega Man Maker'' is based off of this.
    2 KB (395 words) - 14:02, 1 November 2023
  • ...attached to Beat will cause him to let go immediately, and if the weapon's energy runs out while still attached, both he and the user will sink down. If Beat ...be used while hanging on to him. Beat's tired expression when the weapon's energy is low is also derived from this item.
    2 KB (318 words) - 00:15, 18 April 2024
  • ...Marker]] • [[Water Height Crystal]] • [[Health Block Checker]] • [[Weapon Energy Block Checker]] • [[Arrows]] • [[Water Hover]] • [[Lava Hover]] • [
    2 KB (175 words) - 00:01, 18 April 2024
  • Additionally, Star Crash only consumes energy when thrown or absorbed by enemies or objects. * Originally, Star Crash used 3 units of energy if it contacts an enemy or projectile while still equipped. This was change
    2 KB (339 words) - 14:48, 1 November 2023
  • *Energy pickups and 1-ups sometimes do not spawn.
    460 bytes (70 words) - 04:40, 28 September 2023
  • ...h the amount depending on the charge level. Uncharged shots cost 1 unit of energy, half-charged shots cost 3, and fully-charged shots cost 5. Sliding, dashin
    2 KB (340 words) - 13:59, 1 November 2023
  • ...ed to buy it in a shop, this is always active. Whenever you pick up weapon energy when your current weapon's ammo is full, it automatically refills the weapo
    1 KB (248 words) - 03:43, 23 September 2023
  • |description=Mega Man's classic weapon, fires compressed energy bullets. When pressing the attack key, a small shot of solar energy is released forward from the buster, which can pass through solid tiles and
    2 KB (272 words) - 22:55, 21 August 2023
  • ...nemies can deflect the Leaf Shield. Additionally, the weapon only consumes energy when thrown. Sliding, dashing, or rolling does not launch the shield, and i * Since Leaf Shield doesn't consume energy upon activation, switching weapons can allow it to be used for free.
    2 KB (289 words) - 04:13, 21 December 2023
  • ...attacking enemies until the player switches special weapons or the Weapon Energy for Tango is depleted. Tango deals 1 damage per tick while in contact with ...f there are no targets on screen tango will follow the player until weapon energy depletes or if he falls into a pit.
    2 KB (281 words) - 15:34, 20 May 2024
  • ...an]] • [[Stone Man]] • [[Napalm Man]] • [[Knight Man]] • [[Plant Man]] • [[Energy Element]] • [[Party Ball]] ...rge Health]] • [[Small Health]] • [[Large Weapon Energy]] • [[Small Weapon Energy]] • [[Life]] • [[E-Tank]] • [[M-Tank]]
    3 KB (374 words) - 19:23, 7 February 2024
  • ...fourteen shots fired, but if auto-firing it, the weapon uses four units of energy per second. As it is an ice weapon, [[Flame Pillar]]s and [[Fire Wall]]s ca
    2 KB (307 words) - 16:50, 6 December 2023
  • |description=Fires multiple energy shots, has two phases. Wily Machine 4 has two phases, during both of which it shoots purple energy projectiles while facing in a single direction. It's direction can be set v
    2 KB (378 words) - 02:47, 29 April 2024
  • ...elt [[Ice Barrier]]s. Flame Sword can be used thirty-two times with a full energy gauge. Due to the nature of the weapon, it cannot be deflected even if it w ...re the animation ends, another slash will be done without consuming weapon energy.
    2 KB (378 words) - 00:59, 2 February 2024
  • In a change from the original incarnation, Thunder Wool uses 2 units of energy instead of 4, and its damage was decreased from 4 units to 1.5 to compensat ...ad a longer startup time, no horizontal range on its lightning bolts, less energy capacity, and was prone to being canceled entirely if the cloud touched an
    2 KB (373 words) - 19:31, 9 February 2024
  • He was a thermal energy generating robot that was turned into fighting robot for the first annual r ...e Man's signature move, Flame Blast, where Flame Man will send his thermal energy into the ground to cause two-tile tall pillars of flames to burst out of th
    2 KB (401 words) - 15:20, 29 February 2024
  • |caption=Artwork for the Life Energy by Capcom.
    1,008 bytes (152 words) - 01:23, 2 January 2024
  • |caption=Artwork for the Life Energy by Capcom.
    1,006 bytes (152 words) - 01:23, 2 January 2024
  • ...weapons including special items and utilities. Activating it requires one energy point, while using the weapons generally takes one point unless the selecte ...it can be charged the same way it is otherwise used and it takes the same energy costs.
    3 KB (442 words) - 00:21, 18 April 2024
  • ...8 Robot Masters assigned to travel to different mining planets to gather [[Energy Element]]s and other materials to finish building the peace-keeping robot G ...ich normally appears when playing a level that uses a [[Party Ball]] or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within
    2 KB (417 words) - 04:48, 28 December 2022
  • ...Ball can be present at a time, and it can be used twenty times with a full energy gauge. In a change from the original, the ball can now be placed on [[spike
    3 KB (440 words) - 00:57, 2 February 2024
  • It allows the user to fire energy shots that can be aimed in seven directions, and there is an onscreen limit
    1 KB (171 words) - 02:24, 8 January 2024
  • |damage=6 (contact)<br>2 (capsule projectile)<br>2 (energy projectile)
    1 KB (166 words) - 13:09, 21 April 2023
  • ...Market]] • [[Water Height Crystal]] • [[Health Block Checker]] • [[Weapon Energy Block Checker]] • [[Arrows]] • [[Fuse Lazer Turret]] • [[Anti Yashish
    3 KB (379 words) - 03:03, 28 April 2024
  • ...are destroyed, the player will be awarded an item, such as health, weapon energy and even an extra life or [[Yashichi]], immediately after the last target i
    1,001 bytes (157 words) - 23:23, 10 May 2024
  • ...s hit by the propeller first, and it can be used sixteen times with a full energy gauge. If the propeller hits a wall or enemy, it will fall straight down. W
    1 KB (219 words) - 00:57, 2 February 2024
  • *Tornado Blow has the lowest energy capacity of all weapons, only being able to be used 4 times with a full gau
    1 KB (223 words) - 01:04, 2 February 2024
  • ...al damage at a rate of seven ticks per second without consuming additional energy. Holding a wheel against a wall will allow the user to scale it quickly for
    1 KB (235 words) - 19:32, 9 February 2024
  • ...ilarly to Mega Man 3, these missiles can also drop [[health]] and [[weapon energy]] [[pickups]]. The missile will constantly home in on the player until it i
    2 KB (254 words) - 21:55, 17 April 2024
  • ...s it's maximum height it will immediately stop, fire an electrical beam of energy straight down, and then gradually proceed back down to it's starting positi
    1 KB (215 words) - 02:02, 23 January 2024
  • * [[Party Ball|Party Balls]] and [[Energy Element|Energy Elements]] now have dedicated level icons.
    3 KB (554 words) - 06:23, 28 December 2022

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