Decorations: Difference between revisions
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{{Incomplete|Additional info, | {{ImageNeeded|In-game images for all decorations}} | ||
{{Incomplete|Additional info, spriter info, etc.}} | |||
{{Upcoming Content}} | {{Upcoming Content}} | ||
'''Decorations''' are a subcategory under [[Tilesets]] in the [[Level Builder]] consisting of cosmetic options to make levels appear more lively. Similar to tiles, some decorations may also contain collision properties. | |||
The first type of decorations were [[Plates]] added in [[1.2.0]], however decorations were not given their own category until [[1.9.0]]. Decorations prior to version 1.9.0 were listed under the "Special" subcategory under the "Tilesets" category. | |||
== Plates == | |||
{{Asset | |||
|name=<center style="image-rendering:pixelated;">[[File:WilyPlateIcon.png|left]] Plate [[File:CossackPlateIcon.png|right]]</center> | |||
|image=[[File:AllPlates.png|250px]] | |||
|caption=All default plate variants in ''[[Mega Man Maker]]'' | |||
|category=[[Tilesets]] | |||
|version=[[1.2.0]] (Wily, Cossack, Mr. X Plates)<br> | |||
[[1.5.0]] (Light, Right Plates)<br> | |||
[[1.6.0]] (Wily Plate variants)<br> | |||
[[1.8.0]] (King, Stardroid Plates) | |||
|space=2x2 | |||
|game=''[[Mega Man 2]]'' | |||
|appears=''[[Mega Man 3]]''<br> | |||
''[[Mega Man 4]]''<br> | |||
''[[Mega Man 5]]''<br> | |||
''[[Mega Man 6]]''<br> | |||
''[[Mega Man 8]]''<br> | |||
''[[Mega Man 10]]''<br> | |||
''[[Mega Man 11]]''<br> | |||
''[[Mega Man V]]''<br> | |||
''[[Mega Man & Bass]]'' | |||
|programmer=[[WreckingPrograms]] (Wily Plate, Cossack Plate, Mr. X Plate)<br>[[Luigi]] (Light Plate, Right Plate, King Plate, Stardroid Plate) | |||
|spriter=[[TimeLink]] (original draft for ''Mega Man 11'' Wily Plates)<br>[[FakeVirus]] (refined ''Mega Man 11'' Wily Plates) | |||
|sprite=<center style="image-rendering:pixelated;">[[File:WilyPlate1.png]] [[File:CossackPlate1.png]] [[File:XPlate1.png]] [[File:LightPlate1.png]] [[File:RightPlate1.png]] [[File:KingPlate1.png]] [[File:StardroidPlate.png]]</center> | |||
}} | |||
'''Plates''' are 2x2 solid tiles featuring the names of the main antagonists across the ''Mega Man'' series. [[Dr. Wily|Wily]], [[Dr. Wily|Mr. X]], and [[Dr. Cossack|Cossack]] Plates were added to ''[[Mega Man Maker]]'' in version [[1.2.0]] with more plates and variants added in later versions. | |||
As of version [[1.8.5.2]] of ''[[Mega Man Maker]]'', there are 80 plates in ''Mega Man Maker'': | |||
'' | *27 Wily Plates | ||
*8 Cossack Plates | |||
*5 Mr. X Plates | |||
*8 Light Plates | |||
*8 Right Plates | |||
*15 King Plates | |||
*9 Stardroid Plates | |||
For additional information, see ''[[Plates]]''. | |||
{{clr}} | |||
== Shadows == | == Shadows == | ||
Shadows are a decoration type | {{Asset | ||
|name=<center style="image-rendering:pixelated;">[[File:SprDropShadow 0.png|left]] Shadows [[File:SprPitShadow 0.png|right]]</center> | |||
|image=[[File:Shadows.png|250px]] | |||
|caption=All shadows ingame. | |||
|category=[[Tilesets]] | |||
|version=[[1.5.0]] (Drop and Pit Shadows)<br>[[1.8.4]] (Wall, Corner and Full Shadows; additional options) | |||
|space=1x1 | |||
|game=''[[Mega Man Maker]]'' | |||
|programmer=[[Luigi]] | |||
|spriter=? | |||
|sprite=<center style="image-rendering:pixelated;">[[File:DropShadowIcon.png]] [[File:PitShadowIcon.png]] [[File:WallShadowIcon.png]] [[File:CornerShadowInnerIcon.png]] [[File:CornerShadowOutterIcon.png]] [[File:FullShadowIcon.png]]</center> | |||
}} | |||
'''Shadows''' are a decoration type that add black shapes to the background where they are placed. Drop and Pit Shadows were added in [[1.5.0]], with Wall, Corner and Full Shadows and additional options added in [[1.8.4]]. | |||
===Variants=== | |||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left"| | |||
! scope="col" | Name | |||
! scope="col" | Icon | |||
! scope="col" | In-Game Description | |||
! scope="col" | Orientation | |||
! scope="col" | Options | |||
! scope="col" | Added in Version | |||
|- | |||
|Drop Shadow | |||
|rowspan="1"|<center style="image-rendering:pixelated;">[[File:DropShadowIcon.png]]</center> | |||
|For all those times when you need shadows under your platforms. | |||
|rowspan="2"|N/A | |||
|<center style="image-rendering:pixelated;">[[File:SprDropShadow 0.png]] [[File:SprDropShadow 1.png]] [[File:SprDropShadow 2.png]] [[File:SprDropShadow 3.png]] [[File:SprDropShadow 4.png]] [[File:SprDropShadow 5.png]] [[File:SprDropShadow 6.png]] [[File:SprDropShadow 7.png]] [[File:SprDropShadow 8.png]] [[File:SprDropShadow 9.png]] [[File:SprDropShadow 10.png]] [[File:SprDropShadow 11.png]] [[File:SprDropShadow 12.png]] </center> | |||
|rowspan="2"|<center>[[1.5.0]] / </center><center>[[1.8.4]] (additional options)</center> | |||
|- | |||
|Pit Shadow | |||
|rowspan="1"|<center style="image-rendering:pixelated;">[[File:PitShadowIcon.png]]</center> | |||
|Used for indicating what's instant death and what's a safe passage. | |||
|<center style="image-rendering:pixelated;">[[File:SprPitShadow 0.png]] [[File:SprPitShadow 1.png]] [[File:SprPitShadow 2.png]] [[File:SprPitShadow 3.png]] [[File:SprPitShadow 4.png]] [[File:SprPitShadow 5.png]] [[File:SprPitShadow 6.png]] [[File:SprPitShadow 7.png]] [[File:SprPitShadow 8.png]] [[File:SprPitShadow 9.png]] [[File:SprPitShadow 10.png]] [[File:SprPitShadow 11.png]] [[File:SprPitShadow 12.png]] </center> | |||
|- | |||
|rowspan="2"|Wall Shadow | |||
|rowspan="2"|<center style="image-rendering:pixelated;">[[File:WallShadowIcon.png]]</center> | |||
|rowspan="2"|For accenting walls, also for hiding stains. | |||
|Right | |||
|<center style="image-rendering:pixelated;">[[File:SprWallShadowRight 0.png]] [[File:SprWallShadowRight 1.png]] [[File:SprWallShadowRight 2.png]] [[File:SprWallShadowRight 3.png]] [[File:SprWallShadowRight 4.png]] [[File:SprWallShadowRight 5.png]] [[File:SprWallShadowRight 6.png]] [[File:SprWallShadowRight 7.png]] [[File:SprWallShadowRight 8.png]] [[File:SprWallShadowRight 9.png]] [[File:SprWallShadowRight 10.png]] [[File:SprWallShadowRight 11.png]] [[File:SprWallShadowRight 12.png]] </center> | |||
|rowspan="11"|<center>[[1.8.4]]</center> | |||
|- | |||
|Left | |||
|<center style="image-rendering:pixelated;">[[File:SprWallShadowLeft 0.png]] [[File:SprWallShadowLeft 1.png]] [[File:SprWallShadowLeft 2.png]] [[File:SprWallShadowLeft 3.png]] [[File:SprWallShadowLeft 4.png]] [[File:SprWallShadowLeft 5.png]] [[File:SprWallShadowLeft 6.png]] [[File:SprWallShadowLeft 7.png]] [[File:SprWallShadowLeft 8.png]] [[File:SprWallShadowLeft 9.png]] [[File:SprWallShadowLeft 10.png]] [[File:SprWallShadowLeft 11.png]] [[File:SprWallShadowLeft 12.png]] </center> | |||
|- | |||
|rowspan="4"|Corner Shadow (Inner) | |||
|rowspan="4"|<center style="image-rendering:pixelated;">[[File:CornerShadowInnerIcon.png]]</center> | |||
|rowspan="4"|For connecting vertical and horizontal shadows. | |||
|Top right | |||
|<center style="image-rendering:pixelated;">[[File:SprCornerShadowInnerTopRight 0.png]] [[File:SprCornerShadowInnerTopRight 1.png]] [[File:SprCornerShadowInnerTopRight 2.png]] [[File:SprCornerShadowInnerTopRight 3.png]] [[File:SprCornerShadowInnerTopRight 4.png]] [[File:SprCornerShadowInnerTopRight 5.png]] [[File:SprCornerShadowInnerTopRight 6.png]] [[File:SprCornerShadowInnerTopRight 7.png]] [[File:SprCornerShadowInnerTopRight 8.png]] [[File:SprCornerShadowInnerTopRight 9.png]] [[File:SprCornerShadowInnerTopRight 10.png]] [[File:SprCornerShadowInnerTopRight 11.png]] [[File:SprCornerShadowInnerTopRight 12.png]] </center> | |||
|- | |||
|Top left | |||
|<center style="image-rendering:pixelated;">[[File:SprCornerShadowInnerTopLeft 0.png]] [[File:SprCornerShadowInnerTopLeft 1.png]] [[File:SprCornerShadowInnerTopLeft 2.png]] [[File:SprCornerShadowInnerTopLeft 3.png]] [[File:SprCornerShadowInnerTopLeft 4.png]] [[File:SprCornerShadowInnerTopLeft 5.png]] [[File:SprCornerShadowInnerTopLeft 6.png]] [[File:SprCornerShadowInnerTopLeft 7.png]] [[File:SprCornerShadowInnerTopLeft 8.png]] [[File:SprCornerShadowInnerTopLeft 9.png]] [[File:SprCornerShadowInnerTopLeft 10.png]] [[File:SprCornerShadowInnerTopLeft 11.png]] [[File:SprCornerShadowInnerTopLeft 12.png]] </center> | |||
|- | |||
|Bottom right | |||
|<center style="image-rendering:pixelated;">[[File:SprCornerShadowInnerBottomRight 0.png]] [[File:SprCornerShadowInnerBottomRight 1.png]] [[File:SprCornerShadowInnerBottomRight 2.png]] [[File:SprCornerShadowInnerBottomRight 3.png]] [[File:SprCornerShadowInnerBottomRight 4.png]] [[File:SprCornerShadowInnerBottomRight 5.png]] [[File:SprCornerShadowInnerBottomRight 6.png]] [[File:SprCornerShadowInnerBottomRight 7.png]] [[File:SprCornerShadowInnerBottomRight 8.png]] [[File:SprCornerShadowInnerBottomRight 9.png]] [[File:SprCornerShadowInnerBottomRight 10.png]] [[File:SprCornerShadowInnerBottomRight 11.png]] [[File:SprCornerShadowInnerBottomRight 12.png]] </center> | |||
|- | |||
|Bottom left | |||
|<center style="image-rendering:pixelated;">[[File:SprCornerShadowInnerBottomLeft 0.png]] [[File:SprCornerShadowInnerBottomLeft 1.png]] [[File:SprCornerShadowInnerBottomLeft 2.png]] [[File:SprCornerShadowInnerBottomLeft 3.png]] [[File:SprCornerShadowInnerBottomLeft 4.png]] [[File:SprCornerShadowInnerBottomLeft 5.png]] [[File:SprCornerShadowInnerBottomLeft 6.png]] [[File:SprCornerShadowInnerBottomLeft 7.png]] [[File:SprCornerShadowInnerBottomLeft 8.png]] [[File:SprCornerShadowInnerBottomLeft 9.png]] [[File:SprCornerShadowInnerBottomLeft 10.png]] [[File:SprCornerShadowInnerBottomLeft 11.png]] [[File:SprCornerShadowInnerBottomLeft 12.png]] </center> | |||
|- | |||
|rowspan="4"|Corner Shadow (Outter)<ref name = "outer">Although the correct spelling is "outer", as of version [[1.8.5.2]] the name of this shadow is written as "outter" in ''[[Mega Man Maker]]''</ref> | |||
|rowspan="4"|<center style="image-rendering:pixelated;">[[File:CornerShadowOutterIcon.png]]</center> | |||
|rowspan="4"|Make just a detail with shadows. | |||
|Top right | |||
|<center style="image-rendering:pixelated;">[[File:SprCornerShadowOutterTopRight 0.png]] [[File:SprCornerShadowOutterTopRight 1.png]] [[File:SprCornerShadowOutterTopRight 2.png]] [[File:SprCornerShadowOutterTopRight 3.png]] [[File:SprCornerShadowOutterTopRight 4.png]] [[File:SprCornerShadowOutterTopRight 5.png]] [[File:SprCornerShadowOutterTopRight 6.png]] [[File:SprCornerShadowOutterTopRight 7.png]] [[File:SprCornerShadowOutterTopRight 8.png]] [[File:SprCornerShadowOutterTopRight 9.png]] [[File:SprCornerShadowOutterTopRight 10.png]] [[File:SprCornerShadowOutterTopRight 11.png]] [[File:SprCornerShadowOutterTopRight 12.png]] </center> | |||
|- | |||
|Top left | |||
|<center style="image-rendering:pixelated;">[[File:SprCornerShadowOutterTopLeft 0.png]] [[File:SprCornerShadowOutterTopLeft 1.png]] [[File:SprCornerShadowOutterTopLeft 2.png]] [[File:SprCornerShadowOutterTopLeft 3.png]] [[File:SprCornerShadowOutterTopLeft 4.png]] [[File:SprCornerShadowOutterTopLeft 5.png]] [[File:SprCornerShadowOutterTopLeft 6.png]] [[File:SprCornerShadowOutterTopLeft 7.png]] [[File:SprCornerShadowOutterTopLeft 8.png]] [[File:SprCornerShadowOutterTopLeft 9.png]] [[File:SprCornerShadowOutterTopLeft 10.png]] [[File:SprCornerShadowOutterTopLeft 11.png]] [[File:SprCornerShadowOutterTopLeft 12.png]] </center> | |||
|- | |||
|Bottom right | |||
|<center style="image-rendering:pixelated;">[[File:SprCornerShadowOutterBottomRight 0.png]] [[File:SprCornerShadowOutterBottomRight 1.png]] [[File:SprCornerShadowOutterBottomRight 2.png]] [[File:SprCornerShadowOutterBottomRight 3.png]] [[File:SprCornerShadowOutterBottomRight 4.png]] [[File:SprCornerShadowOutterBottomRight 5.png]] [[File:SprCornerShadowOutterBottomRight 6.png]] [[File:SprCornerShadowOutterBottomRight 7.png]] [[File:SprCornerShadowOutterBottomRight 8.png]] [[File:SprCornerShadowOutterBottomRight 9.png]] [[File:SprCornerShadowOutterBottomRight 10.png]] [[File:SprCornerShadowOutterBottomRight 11.png]] [[File:SprCornerShadowOutterBottomRight 12.png]] </center> | |||
|- | |||
|Bottom left | |||
|<center style="image-rendering:pixelated;">[[File:SprCornerShadowOutterBottomLeft 0.png]] [[File:SprCornerShadowOutterBottomLeft 1.png]] [[File:SprCornerShadowOutterBottomLeft 2.png]] [[File:SprCornerShadowOutterBottomLeft 3.png]] [[File:SprCornerShadowOutterBottomLeft 4.png]] [[File:SprCornerShadowOutterBottomLeft 5.png]] [[File:SprCornerShadowOutterBottomLeft 6.png]] [[File:SprCornerShadowOutterBottomLeft 7.png]] [[File:SprCornerShadowOutterBottomLeft 8.png]] [[File:SprCornerShadowOutterBottomLeft 9.png]] [[File:SprCornerShadowOutterBottomLeft 10.png]] [[File:SprCornerShadowOutterBottomLeft 11.png]] [[File:SprCornerShadowOutterBottomLeft 12.png]] </center> | |||
|- | |||
|Full Shadow | |||
|<center style="image-rendering:pixelated;">[[File:FullShadowIcon.png]]</center> | |||
|For when you need complete darkness. Good for detailing backgrounds. | |||
|colspan="2"|<center>N/A</center> | |||
|} | |||
{{clr}} | |||
== Sun Rays == | == Sun Rays == | ||
Sun Rays are a decoration type added in [[1.8.3]]. | {{Asset | ||
|name=<center style="image-rendering:pixelated;">[[File:SunRaysIcon.png|left]] Sun Rays [[File:SunRaysIcon.png|right]]</center> | |||
|image=[[File:SunRaysWater.png|250px]] | |||
|caption=Sun Rays on various types of [[water]]. | |||
|description=Makes the top of your waters look cooler in the section. | |||
|category=[[Tilesets]] | |||
|version=[[1.8.3]] | |||
|space=1x1 | |||
|programmer=[[Meka]] | |||
|spriter=? | |||
|game=''[[Mega Man Maker]]'' | |||
|sprite=<center style="image-rendering:pixelated;">[[File:SunRaysIcon.png]]</center> | |||
}} | |||
'''Sun Rays''' are a decoration type added in [[1.8.3]]. | |||
When placed in a room, all [[water]] on screen will be given a shine effect, simulating sunlight. | When placed in a room, all [[water]] on screen will be given a shine effect, simulating sunlight. | ||
{{clr}} | |||
== Cosmetic == | |||
The following decorations are purely cosmetic and have no special functionality. They may appear in the foreground or background of the level. | |||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left"| | |||
! scope="col" | Icon | |||
! scope="col" | Decoration | |||
! scope="col" | Layer | |||
! scope="col" | Stage of Origin | |||
! scope="col" | Game of Origin | |||
! scope="col" | Spriter(s) | |||
! scope="col" | Programmer(s) | |||
! scope="col" | Notes | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Guts Man fence<ref name="unconfirmed">Decoration name not confirmed</ref> | |||
|Background | |||
|Guts Man | |||
|rowspan="3"|<center>''[[Mega Man 1|Mega Man]]''</center> | |||
|<center>N/A | |||
|<center>?</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Bushes | |||
|Background | |||
|Wily Fortress stage 1 | |||
|<center>N/A | |||
|rowspan="3"|<center>[[Meka]]</center> | |||
|Three color variants: light green, green, and orange | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|[[Fire Man]] Fence | |||
|Foreground | |||
|[[Fire Man]] | |||
|<center>N/A | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Statues of Robot Masters<ref name="unconfirmed"/> | |||
|Background | |||
|Wily Fortress stage 4 (Guts Man statue) | |||
|<center>''[[Mega Man 1|Mega Man]]'' /</center><center>''[[Mega Man Powered Up]]''</center> | |||
|<center>[[Sodacoma]] ([[Time Man]] pose)<br>[[GamerFromTheWeb]] (shading, Oil Man and Bond Man sprites) | |||
|Including both initial concept art and Hitoshi Ariga's design of Bond Man | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Fizzle<ref name="unconfirmed"/> | |||
|Background | |||
|[[Bubble Man]] | |||
|<center>''[[Mega Man 2]]''</center> | |||
|<center>N/A</center> | |||
|<center>?</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Napalm Grass | |||
|Background | |||
|[[Napalm Man]] | |||
|<center>''[[Mega Man 5]]''</center> | |||
|<center>N/A</center> | |||
|<center>[[Meka]]</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|[[Dr. Wily|Mr. X]] fence<ref name="unconfirmed"/> | |||
|Foreground | |||
|Mr. X Castle stage 2 | |||
|<center>''[[Mega Man 6]]''</center> | |||
|<center>N/A</center> | |||
|<center>?</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Chains<ref name="unconfirmed"/> | |||
|Background | |||
|rowspan="4"|[[Shade Man]] | |||
|rowspan="5"|<center>''[[Mega Man 7]]''</center> | |||
|<center>?</center> | |||
|<center>?</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Cobwebs<ref name="unconfirmed"/> | |||
|Background | |||
|<center>?</center> | |||
|<center>?</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Press chains<ref name="unconfirmed"/> | |||
|Background | |||
|<center>?</center> | |||
|<center>?</center> | |||
|Vertical and horizontal variants | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Creature<ref name="unconfirmed"/> | |||
|Background | |||
|<center>?</center> | |||
|<center>?</center> | |||
|Unused mid-boss | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Bone pillars<ref name="unconfirmed"/> | |||
|Foreground | |||
|rowspan="1"|[[Freeze Man]] | |||
|<center>?</center> | |||
|<center>?</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Fans<ref name="unconfirmed"/> | |||
|Background | |||
|Tengu Man | |||
|<center>''[[Mega Man & Bass]]''</center> | |||
|<center>?</center> | |||
|<center>?</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Waterfalls<ref name="unconfirmed"/> | |||
|Foreground | |||
|[[Concrete Man]] | |||
|rowspan="3"|<center>''[[Mega Man 9]]''</center> | |||
|<center>N/A</center> | |||
|<center>?</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Fake Man Fence<ref name="unconfirmed"/> | |||
|Background | |||
|Fake Man | |||
|<center>N/A</center> | |||
|<center>?</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Hornet Flower | |||
|Background | |||
|Hornet Man | |||
|<center>N/A</center> | |||
|rowspan="6"|<center>[[Meka]]</center> | |||
|Placeable in four directions: up, down, left, and right | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Tundra Light post | |||
|Background | |||
|Tundra Man | |||
|rowspan="2"|<center>''[[Mega Man 11]]''</center> | |||
|<center>[[GamerFromTheWeb]]</center> | |||
|Teal, red, green, and blue variants | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Torch Grass | |||
|Foreground | |||
|Torch Man | |||
|<center>?</center> | |||
|Placeable upside down and right side up | |||
|} | |||
== | == Collision== | ||
The following decorations have collision properties similar to [[tilesets]]. | |||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left"| | |||
! scope="col" | Icon | |||
! scope="col" | Decoration | |||
! scope="col" | Stage of Origin | |||
! scope="col" | Game of Origin | |||
! scope="col" | Spriter(s) | |||
! scope="col" | Programmer(s) | |||
! scope="col" | Notes | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Water pump<ref name="unconfirmed"/> | |||
|Wily Fortress stage 1 | |||
|<center>''[[Mega Man 3]]''</center> | |||
|<center>N/A</center> | |||
|<center>?</center> | |||
|Blue and gray variants | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Tires<ref name="unconfirmed"/> | |||
|Turbo Man | |||
|rowspan="2"|<center>''[[Mega Man 7]]''</center> | |||
|<center>?</center> | |||
|<center>?</center> | |||
|Black and red variants | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Spines<ref name="unconfirmed"/> | |||
|[[Freeze Man]] | |||
|<center>?</center> | |||
|<center>?</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Clown House | |||
|Clown Man | |||
|<center>''[[Mega Man 8]]''</center> | |||
|<center>[[Son Loto]]</center> | |||
|rowspan="4"|<center>[[Meka]]</center> | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|rowspan="3"|Boxes | |||
|[[Charge Man]] | |||
|<center>''[[Mega Man 5]]''</center> | |||
|rowspan="4"|<center>[[Son Loto]]</center> | |||
|Box variants of the green background at the start of Charge Man's stage | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Turbo Man | |||
|<center>''[[Mega Man 7]]''</center> | |||
|Purple variant is unique to ''Mega Man Maker'' | |||
|- | |||
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center> | |||
|Impact Man | |||
|<center>''[[Mega Man 11]]''</center> | |||
|} | |||
==Footnotes== | |||
<references/> | |||
[[Category:Decorations]] | [[Category:Decorations]] |
Latest revision as of 11:28, 18 September 2024
This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: In-game images for all decorations |
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Decorations are a subcategory under Tilesets in the Level Builder consisting of cosmetic options to make levels appear more lively. Similar to tiles, some decorations may also contain collision properties.
The first type of decorations were Plates added in 1.2.0, however decorations were not given their own category until 1.9.0. Decorations prior to version 1.9.0 were listed under the "Special" subcategory under the "Tilesets" category.
Plates
All default plate variants in Mega Man Maker | |||||||||||||||||||||||||||||||
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Plates are 2x2 solid tiles featuring the names of the main antagonists across the Mega Man series. Wily, Mr. X, and Cossack Plates were added to Mega Man Maker in version 1.2.0 with more plates and variants added in later versions.
As of version 1.8.5.2 of Mega Man Maker, there are 80 plates in Mega Man Maker:
- 27 Wily Plates
- 8 Cossack Plates
- 5 Mr. X Plates
- 8 Light Plates
- 8 Right Plates
- 15 King Plates
- 9 Stardroid Plates
For additional information, see Plates.
Shadows
All shadows ingame. | |||||||||||||||||||||||||||||
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Shadows are a decoration type that add black shapes to the background where they are placed. Drop and Pit Shadows were added in 1.5.0, with Wall, Corner and Full Shadows and additional options added in 1.8.4.
Variants
Name | Icon | In-Game Description | Orientation | Options | Added in Version |
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Drop Shadow | For all those times when you need shadows under your platforms. | N/A | |||
Pit Shadow | Used for indicating what's instant death and what's a safe passage. | ||||
Wall Shadow | For accenting walls, also for hiding stains. | Right | |||
Left | |||||
Corner Shadow (Inner) | For connecting vertical and horizontal shadows. | Top right | |||
Top left | |||||
Bottom right | |||||
Bottom left | |||||
Corner Shadow (Outter)[1] | Make just a detail with shadows. | Top right | |||
Top left | |||||
Bottom right | |||||
Bottom left | |||||
Full Shadow | For when you need complete darkness. Good for detailing backgrounds. |
Sun Rays
Sun Rays on various types of water. | |||||||||||||||||||||||||||||||
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Sun Rays are a decoration type added in 1.8.3.
When placed in a room, all water on screen will be given a shine effect, simulating sunlight.
Cosmetic
The following decorations are purely cosmetic and have no special functionality. They may appear in the foreground or background of the level.
Icon | Decoration | Layer | Stage of Origin | Game of Origin | Spriter(s) | Programmer(s) | Notes |
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Guts Man fence[2] | Background | Guts Man | |||||
Bushes | Background | Wily Fortress stage 1 | Three color variants: light green, green, and orange | ||||
Fire Man Fence | Foreground | Fire Man | |||||
Statues of Robot Masters[2] | Background | Wily Fortress stage 4 (Guts Man statue) | GamerFromTheWeb (shading, Oil Man and Bond Man sprites) |
Including both initial concept art and Hitoshi Ariga's design of Bond Man | |||
Fizzle[2] | Background | Bubble Man | |||||
Napalm Grass | Background | Napalm Man | |||||
Mr. X fence[2] | Foreground | Mr. X Castle stage 2 | |||||
Chains[2] | Background | Shade Man | |||||
Cobwebs[2] | Background | ||||||
Press chains[2] | Background | Vertical and horizontal variants | |||||
Creature[2] | Background | Unused mid-boss | |||||
Bone pillars[2] | Foreground | Freeze Man | |||||
Fans[2] | Background | Tengu Man | |||||
Waterfalls[2] | Foreground | Concrete Man | |||||
Fake Man Fence[2] | Background | Fake Man | |||||
Hornet Flower | Background | Hornet Man | Placeable in four directions: up, down, left, and right | ||||
Tundra Light post | Background | Tundra Man | Teal, red, green, and blue variants | ||||
Torch Grass | Foreground | Torch Man | Placeable upside down and right side up |
Collision
The following decorations have collision properties similar to tilesets.
Icon | Decoration | Stage of Origin | Game of Origin | Spriter(s) | Programmer(s) | Notes |
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Water pump[2] | Wily Fortress stage 1 | Blue and gray variants | ||||
Tires[2] | Turbo Man | Black and red variants | ||||
Spines[2] | Freeze Man | |||||
Clown House | Clown Man | |||||
Boxes | Charge Man | Box variants of the green background at the start of Charge Man's stage | ||||
Turbo Man | Purple variant is unique to Mega Man Maker | |||||
Impact Man |