Decorations: Difference between revisions

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{{ImageNeeded|In-game images for all decorations}}
{{Incomplete|Additional info, spriter info, etc.}}
{{Incomplete|Additional info, spriter info, etc.}}
{{Upcoming Content}}
'''Decorations''' are a subcategory under [[Tilesets]] in the [[Level Builder]] consisting of cosmetic options to make levels appear more lively. Similar to tiles, some decorations may also contain collision properties.
'''Decorations''' are a subcategory under [[Tilesets]] in the [[Level Builder]] consisting of cosmetic options to make levels appear more lively. Similar to tiles, some decorations may also contain collision properties.


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[[1.8.0]] (King, Stardroid Plates)
[[1.8.0]] (King, Stardroid Plates)
|space=2x2
|space=2x2
|layer={{Layer|6}}
|game=''[[Mega Man 2]]''
|game=''[[Mega Man 2]]''
|appears=''[[Mega Man 3]]''<br>
|appears=''[[Mega Man 3]]''<br>
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|version=[[1.5.0]] (Drop and Pit Shadows)<br>[[1.8.4]] (Wall, Corner and Full Shadows; additional options)
|version=[[1.5.0]] (Drop and Pit Shadows)<br>[[1.8.4]] (Wall, Corner and Full Shadows; additional options)
|space=1x1
|space=1x1
|layer={{Layer|2}}
|game=''[[Mega Man Maker]]''
|game=''[[Mega Man Maker]]''
|programmer=[[Luigi]]
|programmer=[[Luigi]]
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|<center style="image-rendering:pixelated;">[[File:SprCornerShadowInnerBottomLeft 0.png]] [[File:SprCornerShadowInnerBottomLeft 1.png]] [[File:SprCornerShadowInnerBottomLeft 2.png]] [[File:SprCornerShadowInnerBottomLeft 3.png]] [[File:SprCornerShadowInnerBottomLeft 4.png]] [[File:SprCornerShadowInnerBottomLeft 5.png]] [[File:SprCornerShadowInnerBottomLeft 6.png]] [[File:SprCornerShadowInnerBottomLeft 7.png]] [[File:SprCornerShadowInnerBottomLeft 8.png]] [[File:SprCornerShadowInnerBottomLeft 9.png]] [[File:SprCornerShadowInnerBottomLeft 10.png]] [[File:SprCornerShadowInnerBottomLeft 11.png]] [[File:SprCornerShadowInnerBottomLeft 12.png]] </center>
|<center style="image-rendering:pixelated;">[[File:SprCornerShadowInnerBottomLeft 0.png]] [[File:SprCornerShadowInnerBottomLeft 1.png]] [[File:SprCornerShadowInnerBottomLeft 2.png]] [[File:SprCornerShadowInnerBottomLeft 3.png]] [[File:SprCornerShadowInnerBottomLeft 4.png]] [[File:SprCornerShadowInnerBottomLeft 5.png]] [[File:SprCornerShadowInnerBottomLeft 6.png]] [[File:SprCornerShadowInnerBottomLeft 7.png]] [[File:SprCornerShadowInnerBottomLeft 8.png]] [[File:SprCornerShadowInnerBottomLeft 9.png]] [[File:SprCornerShadowInnerBottomLeft 10.png]] [[File:SprCornerShadowInnerBottomLeft 11.png]] [[File:SprCornerShadowInnerBottomLeft 12.png]] </center>
|-
|-
|rowspan="4"|Corner Shadow (Outter)<ref name = "outer">Although the correct spelling is "outer", as of version [[1.8.5.2]] the name of this shadow is written as "outter" in ''[[Mega Man Maker]]''</ref>
|rowspan="4"|Corner Shadow (Outer)
|rowspan="4"|<center style="image-rendering:pixelated;">[[File:CornerShadowOutterIcon.png]]</center>
|rowspan="4"|<center style="image-rendering:pixelated;">[[File:CornerShadowOutterIcon.png]]</center>
|rowspan="4"|Make just a detail with shadows.
|rowspan="4"|Make just a detail with shadows.
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|version=[[1.8.3]]
|version=[[1.8.3]]
|space=1x1
|space=1x1
|layer={{Layer|5}}
|programmer=[[Meka]]
|programmer=[[Meka]]
|spriter=?
|spriter=?
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== Cosmetic ==
== Cosmetic ==
{{RecentlyAdded}}
{{Outdated|Missing cosmetic and collision decorations added in [[1.9.0]]}}
{{ImageNeeded|In-game images for all decorations}}
The following decorations are purely cosmetic and have no special functionality. They may appear in the foreground or background of the level.
The following decorations are purely cosmetic and have no special functionality. They may appear in the foreground or background of the level.
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
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== Collision==
== Collision==
{{RecentlyAdded}}
{{Outdated|Missing cosmetic and collision decorations added in [[1.9.0]]}}
{{ImageNeeded|In-game images for all decorations}}
The following decorations have collision properties similar to [[tilesets]].
The following decorations have collision properties similar to [[tilesets]].
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"

Latest revision as of 03:47, 23 September 2024

This article is missing important information to be considered complete.
You can expand on it by adding content to this page.
Reason: Additional info, spriter info, etc.

Decorations are a subcategory under Tilesets in the Level Builder consisting of cosmetic options to make levels appear more lively. Similar to tiles, some decorations may also contain collision properties.

The first type of decorations were Plates added in 1.2.0, however decorations were not given their own category until 1.9.0. Decorations prior to version 1.9.0 were listed under the "Special" subcategory under the "Tilesets" category.

Plates

Plate
All default plate variants in Mega Man Maker
Information
Game information
Category: Tilesets
Added in version: 1.2.0 (Wily, Cossack, Mr. X Plates)

1.5.0 (Light, Right Plates)
1.6.0 (Wily Plate variants)
1.8.0 (King, Stardroid Plates)

Builder space: 2x2
Layer: 6 - Close front
Series information
Game of origin: Mega Man 2
Other appearances: Mega Man 3

Mega Man 4
Mega Man 5
Mega Man 6
Mega Man 8
Mega Man 10
Mega Man 11
Mega Man V
Mega Man & Bass

Development
Programmer(s): WreckingPrograms (Wily Plate, Cossack Plate, Mr. X Plate)
Luigi (Light Plate, Right Plate, King Plate, Stardroid Plate)
Spriter(s): TimeLink (original draft for Mega Man 11 Wily Plates)
FakeVirus (refined Mega Man 11 Wily Plates)

Plates are 2x2 solid tiles featuring the names of the main antagonists across the Mega Man series. Wily, Mr. X, and Cossack Plates were added to Mega Man Maker in version 1.2.0 with more plates and variants added in later versions.

As of version 1.8.5.2 of Mega Man Maker, there are 80 plates in Mega Man Maker:

  • 27 Wily Plates
  • 8 Cossack Plates
  • 5 Mr. X Plates
  • 8 Light Plates
  • 8 Right Plates
  • 15 King Plates
  • 9 Stardroid Plates

For additional information, see Plates.


Shadows

Shadows
All shadows ingame.
Information
Game information
Category: Tilesets
Added in version: 1.5.0 (Drop and Pit Shadows)
1.8.4 (Wall, Corner and Full Shadows; additional options)
Builder space: 1x1
Layer: 2 - Shadows
Series information
Game of origin: Mega Man Maker
Development
Programmer(s): Luigi
Spriter(s): ?

Shadows are a decoration type that add black shapes to the background where they are placed. Drop and Pit Shadows were added in 1.5.0, with Wall, Corner and Full Shadows and additional options added in 1.8.4.

Variants

Name Icon In-Game Description Orientation Options Added in Version
Drop Shadow
For all those times when you need shadows under your platforms. N/A
1.5.0 /
1.8.4 (additional options)
Pit Shadow
Used for indicating what's instant death and what's a safe passage.
Wall Shadow
For accenting walls, also for hiding stains. Right
1.8.4
Left
Corner Shadow (Inner)
For connecting vertical and horizontal shadows. Top right
Top left
Bottom right
Bottom left
Corner Shadow (Outer)
Make just a detail with shadows. Top right
Top left
Bottom right
Bottom left
Full Shadow
For when you need complete darkness. Good for detailing backgrounds.
N/A


Sun Rays

Sun Rays
Sun Rays on various types of water.
Information
Game information
Description: Makes the top of your waters look cooler in the section.
Category: Tilesets
Added in version: 1.8.3
Builder space: 1x1
Layer: 5 - Main elements
Series information
Game of origin: Mega Man Maker
Development
Programmer(s): Meka
Spriter(s): ?

Sun Rays are a decoration type added in 1.8.3.

When placed in a room, all water on screen will be given a shine effect, simulating sunlight.

Cosmetic

This article contains content that was added in a recent version.
The contents of this article may change as more information is added.
This article is outdated.
This article contains content that may not be current and needs to be updated to the latest version.
More detail: Missing cosmetic and collision decorations added in 1.9.0
This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: In-game images for all decorations

The following decorations are purely cosmetic and have no special functionality. They may appear in the foreground or background of the level.

Icon Decoration Layer Stage of Origin Game of Origin Spriter(s) Programmer(s) Notes
Guts Man fence[1] Background Guts Man
Mega Man
N/A
?
Bushes Background Wily Fortress stage 1
N/A
Meka
Three color variants: light green, green, and orange
Fire Man Fence Foreground Fire Man
N/A
Statues of Robot Masters[1] Background Wily Fortress stage 4 (Guts Man statue)
Mega Man /
Mega Man Powered Up
Sodacoma (Time Man pose)
GamerFromTheWeb (shading, Oil Man and Bond Man sprites)
Including both initial concept art and Hitoshi Ariga's design of Bond Man
Fizzle[1] Background Bubble Man
Mega Man 2
N/A
?
Napalm Grass Background Napalm Man
Mega Man 5
N/A
Meka
Mr. X fence[1] Foreground Mr. X Castle stage 2
Mega Man 6
N/A
?
Chains[1] Background Shade Man
Mega Man 7
?
?
Cobwebs[1] Background
?
?
Press chains[1] Background
?
?
Vertical and horizontal variants
Creature[1] Background
?
?
Unused mid-boss
Bone pillars[1] Foreground Freeze Man
?
?
Fans[1] Background Tengu Man
Mega Man & Bass
?
?
Waterfalls[1] Foreground Concrete Man
Mega Man 9
N/A
?
Fake Man Fence[1] Background Fake Man
N/A
?
Hornet Flower Background Hornet Man
N/A
Meka
Placeable in four directions: up, down, left, and right
Vertical rain Background Wily stage 3
Mega Man 10
?
Along with an acid green variant. Can also be placed in columns.
Tundra Light post Background Tundra Man
Mega Man 11
GamerFromTheWeb
Teal, red, green, and blue variants
Torch Grass Foreground Torch Man
?
Placeable upside down and right side up

Collision

This article contains content that was added in a recent version.
The contents of this article may change as more information is added.
This article is outdated.
This article contains content that may not be current and needs to be updated to the latest version.
More detail: Missing cosmetic and collision decorations added in 1.9.0
This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: In-game images for all decorations

The following decorations have collision properties similar to tilesets.

Icon Decoration Stage of Origin Game of Origin Spriter(s) Programmer(s) Notes
Water pump[1] Wily Fortress stage 1
Mega Man 3
N/A
?
Blue and gray variants
Tires[1] Turbo Man
Mega Man 7
?
?
Black and red variants
Spines[1] Freeze Man
?
?
Clown House Clown Man
Mega Man 8
Son Loto
Meka
Boxes Charge Man
Mega Man 5
Son Loto
Box variants of the green background at the start of Charge Man's stage
Turbo Man
Mega Man 7
Purple variant is unique to Mega Man Maker
Impact Man
Mega Man 11

Footnotes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Decoration name not confirmed