1.8.2: Difference between revisions
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'''Version 1.8.2''' is a minor update released for ''[[Mega Man Maker]]'' on 11th December, 2022 that focused on bug fixes | |||
==== Changes | ==Changelog== | ||
*Adjusted string names for music changer so &B and GB names fit in properly. | === Changes === | ||
*Adjusted string names for [[music changer]] so ''[[Mega Man & Bass|''&B'']] and [[:Category:Game Boy Games|GB]] names fit in properly. | |||
=== Fixed Bugs === | |||
*Oil slider moves player when stunned by Dark Man 3's stun projectile. | *[[Oil Slider|Oil slider]] moves [[player]] when stunned by [[Dark Man 3]]'s stun projectile. | ||
*You can turn around in a slide when stunned by Dark Man 3's stun projectile. | *You can turn around in a [[slide]] when stunned by Dark Man 3's stun projectile. | ||
*Wave Burner can be used if held when stunned by Dark Man 3's stun projectile. | *[[Wave Burner]] can be used if held when stunned by Dark Man 3's stun projectile. | ||
*Wave Burner allows the player to turn around when stunned by Dark Man 3's stun projectile. | *Wave Burner allows the player to turn around when stunned by Dark Man 3's stun projectile. | ||
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*Wave Burner's sfx continues playing after you run out of ammo if the shoot button is held. | *Wave Burner's sfx continues playing after you run out of ammo if the shoot button is held. | ||
*Moving Light sfx continues to play when transitioning to a section without one in the next section. | *[[Moving Light]] sfx continues to play when transitioning to a section without one in the next section. | ||
*Crazy Razy can no longer respawn until his head is destroyed. | *[[Crazy Razy]] can no longer respawn until his head is destroyed. | ||
*Plates solids can make the game lags if respawned a lot after a screen transition. | *[[Plates]] solids can make the game lags if respawned a lot after a screen transition. | ||
*Magnetic Coil doesn't reset properly after leaving a section. | *[[Magnetic Coil]] doesn't reset properly after leaving a section. | ||
*Magnetic Coil doesn't reset its falling speed properly after leaving a section. | *Magnetic Coil doesn't reset its falling speed properly after leaving a section. | ||
*Kamegoro Maker's Boss HP bar does not update correctly when using Time Slow, Time Stopper, Flash Stopper, or Centaur Flash. | *[[Kamegoro Maker]]'s [[Boss]] HP bar does not update correctly when using [[Time Slow]], [[Time Stopper]], [[Flash Stopper]], or [[Centaur Flash]]. | ||
*Kamegoro Maker's turtles now properly take damage to Time Slow, and Time Stopper. | *Kamegoro Maker's turtles now properly take damage to Time Slow, and Time Stopper. | ||
* | *[[Scworm]]s do not jump at the player after being spawned. | ||
*Horizontal Weapon | *Horizontal [[Weapon Block]]s draw above most objects. | ||
*Plant Barrier does not consume ammo on heal when turning a projectile into health. | *[[Plant Barrier]] does not consume ammo on heal when turning a projectile into health. | ||
*Dark Man 4's shields crash when reflected by Jewel Satellite. | *[[Dark Man 4]]'s shields crash when reflected by Jewel Satellite. | ||
*Magma Beams emit light in darkness even when solidified by Concrete Shot. | *[[Magma Beam Generator|Magma Beams]] emit light in darkness even when solidified by [[Concrete Shot]]. | ||
*Big Pets Platforms do not reset to their starting position when leaving the section. | *[[Big Pets|Big Pets Platforms]] do not reset to their starting position when leaving the section. | ||
[[Category:Version history]] | [[Category:Version history]] |
Revision as of 15:14, 6 August 2024
Version 1.8.2 is a minor update released for Mega Man Maker on 11th December, 2022 that focused on bug fixes
Changelog
Changes
- Adjusted string names for music changer so &B and GB names fit in properly.
Fixed Bugs
- Oil slider moves player when stunned by Dark Man 3's stun projectile.
- You can turn around in a slide when stunned by Dark Man 3's stun projectile.
- Wave Burner can be used if held when stunned by Dark Man 3's stun projectile.
- Wave Burner allows the player to turn around when stunned by Dark Man 3's stun projectile.
- Wave Burner's sfx continues playing after you run out of ammo if the shoot button is held.
- Moving Light sfx continues to play when transitioning to a section without one in the next section.
- Crazy Razy can no longer respawn until his head is destroyed.
- Plates solids can make the game lags if respawned a lot after a screen transition.
- Magnetic Coil doesn't reset properly after leaving a section.
- Magnetic Coil doesn't reset its falling speed properly after leaving a section.
- Kamegoro Maker's Boss HP bar does not update correctly when using Time Slow, Time Stopper, Flash Stopper, or Centaur Flash.
- Kamegoro Maker's turtles now properly take damage to Time Slow, and Time Stopper.
- Scworms do not jump at the player after being spawned.
- Horizontal Weapon Blocks draw above most objects.
- Plant Barrier does not consume ammo on heal when turning a projectile into health.
- Dark Man 4's shields crash when reflected by Jewel Satellite.
- Magma Beams emit light in darkness even when solidified by Concrete Shot.
- Big Pets Platforms do not reset to their starting position when leaving the section.