1.8.2: Difference between revisions

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=== Version 1.8.2 (11/12/2022) ===
'''Version 1.8.2''' is a minor update released for ''[[Mega Man Maker]]'' on 11th December, 2022 that focused on bug fixes


==== Changes ====
==Changelog==
*Adjusted string names for music changer so &B and GB names fit in properly.
=== Changes ===
*Adjusted string names for [[music changer]] so ''[[Mega Man & Bass|''&B'']] and [[:Category:Game Boy Games|GB]] names fit in properly.


==== Fixed Bugs ====
=== Fixed Bugs ===
*Oil slider moves player when stunned by Dark Man 3's stun projectile.
*[[Oil Slider|Oil slider]] moves [[player]] when stunned by [[Dark Man 3]]'s stun projectile.


*You can turn around in a slide when stunned by Dark Man 3's stun projectile.
*You can turn around in a [[slide]] when stunned by Dark Man 3's stun projectile.


*Wave Burner can be used if held when stunned by Dark Man 3's stun projectile.
*[[Wave Burner]] can be used if held when stunned by Dark Man 3's stun projectile.


*Wave Burner allows the player to turn around when stunned by Dark Man 3's stun projectile.
*Wave Burner allows the player to turn around when stunned by Dark Man 3's stun projectile.
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*Wave Burner's sfx continues playing after you run out of ammo if the shoot button is held.
*Wave Burner's sfx continues playing after you run out of ammo if the shoot button is held.


*Moving Light sfx continues to play when transitioning to a section without one in the next section.
*[[Moving Light]] sfx continues to play when transitioning to a section without one in the next section.


*Crazy Razy can no longer respawn until his head is destroyed.
*[[Crazy Razy]] can no longer respawn until his head is destroyed.


*Plates solids can make the game lags if respawned a lot after a screen transition.
*[[Plates]] solids can make the game lags if respawned a lot after a screen transition.


*Magnetic Coil doesn't reset properly after leaving a section.
*[[Magnetic Coil]] doesn't reset properly after leaving a section.


*Magnetic Coil doesn't reset its falling speed properly after leaving a section.
*Magnetic Coil doesn't reset its falling speed properly after leaving a section.


*Kamegoro Maker's Boss HP bar does not update correctly when using Time Slow, Time Stopper, Flash Stopper, or Centaur Flash.
*[[Kamegoro Maker]]'s [[Boss]] HP bar does not update correctly when using [[Time Slow]], [[Time Stopper]], [[Flash Stopper]], or [[Centaur Flash]].


*Kamegoro Maker's turtles now properly take damage to Time Slow, and Time Stopper.
*Kamegoro Maker's turtles now properly take damage to Time Slow, and Time Stopper.


*Scworms do not jump at the player after being spawned.
*[[Scworm]]s do not jump at the player after being spawned.


*Horizontal Weapon Blocks draw above most objects.
*Horizontal [[Weapon Block]]s draw above most objects.


*Plant Barrier does not consume ammo on heal when turning a projectile into health.
*[[Plant Barrier]] does not consume ammo on heal when turning a projectile into health.


*Dark Man 4's shields crash when reflected by Jewel Satellite.
*[[Dark Man 4]]'s shields crash when reflected by Jewel Satellite.


*Magma Beams emit light in darkness even when solidified by Concrete Shot.
*[[Magma Beam Generator|Magma Beams]] emit light in darkness even when solidified by [[Concrete Shot]].


*Big Pets Platforms do not reset to their starting position when leaving the section.
*[[Big Pets|Big Pets Platforms]] do not reset to their starting position when leaving the section.


[[Category:Version history]]
[[Category:Version history]]

Revision as of 15:14, 6 August 2024

Version 1.8.2 is a minor update released for Mega Man Maker on 11th December, 2022 that focused on bug fixes

Changelog

Changes

Fixed Bugs

  • You can turn around in a slide when stunned by Dark Man 3's stun projectile.
  • Wave Burner can be used if held when stunned by Dark Man 3's stun projectile.
  • Wave Burner allows the player to turn around when stunned by Dark Man 3's stun projectile.
  • Wave Burner's sfx continues playing after you run out of ammo if the shoot button is held.
  • Moving Light sfx continues to play when transitioning to a section without one in the next section.
  • Crazy Razy can no longer respawn until his head is destroyed.
  • Plates solids can make the game lags if respawned a lot after a screen transition.
  • Magnetic Coil doesn't reset its falling speed properly after leaving a section.
  • Kamegoro Maker's turtles now properly take damage to Time Slow, and Time Stopper.
  • Scworms do not jump at the player after being spawned.
  • Plant Barrier does not consume ammo on heal when turning a projectile into health.
  • Dark Man 4's shields crash when reflected by Jewel Satellite.