1.8.2
Version 1.8.2 is a minor update released for Mega Man Maker on 11th December, 2022 that focused on bug fixes
Changelog
Changes
- Adjusted string names for music changer so &B and GB names fit in properly.
Fixed Bugs
- Oil slider moves player when stunned by Dark Man 3's stun projectile.
- You can turn around in a slide when stunned by Dark Man 3's stun projectile.
- Wave Burner can be used if held when stunned by Dark Man 3's stun projectile.
- Wave Burner allows the player to turn around when stunned by Dark Man 3's stun projectile.
- Wave Burner's sfx continues playing after you run out of ammo if the shoot button is held.
- Moving Light sfx continues to play when transitioning to a section without one in the next section.
- Crazy Razy can no longer respawn until his head is destroyed.
- Plates solids can make the game lags if respawned a lot after a screen transition.
- Magnetic Coil doesn't reset properly after leaving a section.
- Magnetic Coil doesn't reset its falling speed properly after leaving a section.
- Kamegoro Maker's Boss HP bar does not update correctly when using Time Slow, Time Stopper, Flash Stopper, or Centaur Flash.
- Kamegoro Maker's turtles now properly take damage to Time Slow, and Time Stopper.
- Scworms do not jump at the player after being spawned.
- Horizontal Weapon Blocks draw above most objects.
- Plant Barrier does not consume ammo on heal when turning a projectile into health.
- Dark Man 4's shields crash when reflected by Jewel Satellite.
- Magma Beams emit light in darkness even when solidified by Concrete Shot.
- Big Pets Platforms do not reset to their starting position when leaving the section.