Difference between pages "Pump Man" and "Level Objects"

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{{Asset
'''Level objects''', commonly referred to as '''gimmicks''', are a category of placeable [[assets]] in ''[[Mega Man Maker]]'s'' [[Level Builder]], serving as non-combat challenges usually revolving around platforming.
|image=[[File:PumpMan.png|250px]]
|caption=Artwork of Pump Man from ''Mega Man 10''
|description=Fills up his Water Shield, jumps around 1 - 3 times and fires it, then repeats.
|hp=28
|damage=4 (Contact)
4 (Water Shield)
|category=[[Boss]]
|game=''[[Mega Man 10]]''
|version=[[1.6.0]]
|programmer=[[WreckingPrograms]]
}}
'''DWN-074 Pump Man''' is one of the robot masters from [[Mega Man 10]] introduced to [[Mega Man Maker]] in version [[1.6.0]]. He uses his signature weapon, the [[Water Shield]] to attack enemies and protect himself.


Pump Man was a robot working in purifying water and due to his neat freak nature, he volunteered to clean up graffiti's from walls. But during events of Mega Man 10, he and many other robots get infected by Roboenza, which made him starting chaos. He is ultimately stopped by Mega Man, Proto Man and Bass.
As of version [[1.6.3]], there are a total of 64 level objects in ''Mega Man Maker''. This includes 13 general level objects, 3 from ''[[Mega Man]]'', 6 from ''[[Mega Man 2]]'', 5 from ''[[Mega Man 3]]'', 5 from ''[[Mega Man 4]]'', 5 from ''[[Mega Man 5]]'', 4 from ''[[Mega Man 6]]'', 3 from ''[[Mega Man 7]]'', 5 from ''[[Mega Man 8]]'', 7 from ''[[Mega Man 9]]'', 5 from ''[[Mega Man 10]]'' and 3 from ''[[Mega Man 11]]''.


==Behavior==
==History==
Pump Man activates the Water Shield. After that, he performs low or high jumps to the player character's direction. If he jumps without moving horizontally and he still has his Water Shield, he will release his shield so the water particles still present orbit while getting further from him while following Pump Man's current direction. After launching it, he activates the Water Shield again.
Prior to [[1.5.0]], the [[Teleporter]] was listed in the "General" category, since ''Mega Man 9'' was not implemented in ''Mega Man Maker'' at the time. It was added to the ''Mega Man 9'' category after the update, leaving the former version unavailable.


Each of the Water Shield projectiles can be destroyed by repeated weak shots or by a strong projectile. However, it may be hard to penetrate their security due to their constant rotation. If Pump Man loses the Water Shield altogether, he will not attempt to release the particles and instead will activate the Shield again. If one or more of his Water Shield projectiles and they enter in contact with a [[Chemical Solution]] with an acidity type other than 1, they are consumed while diluting the acidity of the Solution.
[[Water]] was available as a "General" level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.


Similarly to other bosses, Pump Man's jumps are higher if he is underwater.
==List of Objects==
As of version [[1.7.5]], there are level objects from ''Mega Man'' through ''Mega Man 11''.
===''General''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:CheckpointIcon.png]]</center>
|[[Checkpoint]]
|When touched, you will respawn here upon death.
|<center>N/A</center>
|<center>[[1.0.0]]</center>
|-
|<center>[[File:MusicChangerIcon.png]]</center>
|[[Music Changer]]
|Changes the level music when you touch a line or on a screen transition.
|<center>N/A</center>
|<center>[[1.7.0]]</center>
|-
|<center>[[File:YokuBlockIcon.png]]</center>
|[[Yoku Block]]
|A block which appears and disappears. Dwoooooop.
|<center>[[File:1-5.png]]<br>[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]</center>
|-
|<center>[[File:ReflectingYokuBlockIcon.png]]</center>
|[[Reflecting Yoku Block]]
|A block which appears and disappears, and reflects shots.
|<center>[[File:1-5.png]]</center>
|<center>[[1.5.0]]</center>
|Originated from ''[[Mega Man & Bass]]''.
|-
|<center>[[File:CountBombIcon.png]]<br>[[File:CountBombIconHorizontal.png]]</center>
|[[Count Bomb]]
|When activated, it ticks down until it explodes.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-9.png]]</center>
|rowspan="3"|<center>[[1.0.0]]</center>
|Originated from Mega Man III and Mega Man 6.
|-
|<center>[[File:WeaponBlockIcon.png]]</center>
|[[Weapon Block]]
|A reflective block which can only be destroyed by a certain [[weapon]].
|rowspan="3"|<center>Available Weapons, [[File:Nothing.png]]</center>
|-
|<center>[[File:WeaponBarrierIcon.png]]</center>
|[[Weapon Barrier]]
|A reflective barrier which can only be destroyed by a certain weapon.
|-
|<center>[[File:HorizontalWeaponBarrierIcon.png]]</center>
|[[Horizontal Weapon Barrier]]
|A reflective barrier which can only be destroyed by a certain weapon.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:KeyIcon.png]]</center>
|[[Key]]
|Collect these to unlock key doors. You can carry up to seven.
|<center>[[File:ColorKeyBlue.png]] [[File:ColorKeyGreen.png]] [[File:ColorKeyRed.png]] [[File:ColorKeyOrange.png]]</center>
|rowspan="2"|<center>[[1.2.0]]</center>
|-
|<center>[[File:KeyDoorIcon.png]]</center>
|[[Key Door]]
|Opens if touched when a key is being carried, consuming the key.
|rowspan="2"|<center>[[File:1-9.png]]<br>[[File:ColorKeyBlue.png]] [[File:ColorKeyGreen.png]] [[File:ColorKeyRed.png]] [[File:ColorKeyOrange.png]]</center>
|-
|<center>[[File:HorizontalKeyDoorIcon.png]]</center>
|[[Horizontal Key Door]]
|Opens if touched when a key is being carried, consuming the key.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:CrackedBlockIcon.png]]</center>
|[[Cracked Block]]
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Blocks]].
|<center>[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]<br>[[File:CrackedBlock1]] [[File:CrackedBlock2]] [[File:CrackedBlock3]] [[File:CrackedBlock4]] [[File:CrackedBlock5]] [[File:CrackedBlock6]] [[File:CrackedBlock7]] [[File:CrackedBlock8]] [[File:CrackedBlock9]] [[File:CrackedBlock10]] [[File:CrackedBlock11]] [[File:CrackedBlock12]] [[File:CrackedBlock13]] [[File:CrackedBlock14]] [[File:CrackedBlock15]] [[File:CrackedBlock16]] [[File:CrackedBlock17]] [[File:CrackedBlock18]] [[File:CrackedBlock19]] [[File:CrackedBlock20]] [[File:CrackedBlock21]] [[File:CrackedBlock22]] [[File:CrackedBlock23]]</center>
|rowspan="2"|1.4.0
|rowspan="2"|Originated from ''[[Mega Man 6]]''.
|-
|<center>[[File:PushBlockIcon.png]]</center>
|[[Push Block]]
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Blocks]].
|<center>N/A</center>
|-
|<center>[[File:MagneticCeilingIcon.png]]</center>
|[[Magnetic Ceiling]]
|Jump into this powerful magnet to stick to it. It's a feature.
|<center>N/A</center>
|<center>[[1.7.0]]</center>
|-
|<center>[[File:MagneticConveyorIcon.png]]</center>
|[[Magnetic Ceiling (Conveyors)|Magnetic Ceiling]]
|A magnet that automatically moves you along the ceiling.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[1.7.0]]</center>
|-
|}


His movements are inspired by Normal Mode in Mega Man 10.
===''Mega Man / Mega Man Powered Up''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:FireBeamIcon.png]]</center>
|[[Fire Beam]]
|A flamethrower which periodically shoots a lot of fire.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-4.png]]</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:ElecBeamIcon.png]]</center>
|[[Elec Beam]]
|Periodically creates a dangerous electric current.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-4.png]]</center>
|-
|<center>[[File:FlamePillarIcon.png]]</center>
|[[Flame Pillar]]
|A flame that rises and backs down again. Can be frozen.
|<center>[[File:1-9.png]]</center>
|<center>[[1.1.0]]</center>
|-
|<center>[[File:CrystalSwitchIcon.png]]</center>
|[[On/Off Switch]]
|TBA
|<center>TBA</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:SuperArmBlockIcon.png]]</center>
|[[Super Arm Block]]
|TBA
|<center>TBA</center>
|}


==Trivia==
===''Mega Man 2''===
*Unlike Mega Man 10, Pump Man does not put his buster to water/ground to create a water shield. He automatically creates it.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:ConveyorBeltIcon.png]]</center>
|[[Conveyor Belt]]
|Pulls you, along with anything on it, in one direction.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]]</center>
|rowspan="4"|<center>[[1.0.0]]</center>
|-
|<center>[[File:ForceBeamIcon.png]]</center>
|[[Force Beam]]
|A dangerous beam which flies across the screen, dealing 7 damage.
|rowspan="3"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|-
|<center>[[File:RedForceBeamIcon.png]]</center>
|[[Red Force Beam]]
|A dangerous beam which flies across the screen, instantly killing you.
|-
|<center>[[File:GreenForceBeamIcon.png]]</center>
|[[Green Force Beam]]
|A dangerous beam which flies across the screen, draining your health.
|-
|<center>[[File:PressIcon.png]]</center>
|[[Press]]
|Clamps down when you get close. The chain is harmless.
|<center>N/A</center>
|rowspan="2"|<center>[[1.2.0]]</center>
|-
|<center>[[File:CrashLiftIcon.png]]</center>
|[[Crash Lift]]
|Place rails. Toggle the platform option to spawn a platform that rides along them.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorDarkerWhite.png]] [[File:ColorWhite.png]]<br>[[File:NoCrashLift.png]] [[File:CrashLift.png]]</center>
|}


==Gallery==
===''Mega Man 3''===
TBA
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:LiftPlatformIcon.png]]</center>
|[[Lift Platform]]
|When stood on, it rises up until it hits a ceiling, then goes back down.
|rowspan="2"|<center>N/A</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:DropPlatformIcon.png]]</center>
|[[Drop Platform]]
|Splits into two parts when stepped on, dropping you underneath it.
|-
|<center>[[File:WanaanIcon.png]]</center>
|[[Wanaan]]
|Vent that, when stepped on, causes a chomping robot to attack.
|<center>[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]</center>
|rowspan="2"|<center>[[1.2.0]]</center>
|-
|<center>[[File:MagnetIcon.png]]</center>
|[[Magnet]]
|Pulls the player towards it when they're at the same height.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:MovingCogIcon.png]]</center>
|[[Moving Cog]]
|Pulls you, along with anything on it, in one direction.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]</center>
|<center>[[1.6.0]]</center>
|}


[[Category:Bosses]]
===''Mega Man 4''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:DustBlockIcon.png]]</center>
|[[Dust Block]]
|A solid block which can be destroyed by weaponry.
|<center>[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]<br>''(Mega Man 4 and Mega Man 5 skins)''</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:CossackPlatformIcon.png]]</center>
|[[Cossack Platform]]
|Slowly descents when stood on, rises otherwise.
|rowspan="4"|<center>N/A</center>
|-
|<center>[[File:RingPlatformIcon.png]]</center>
|[[Ring Platform]]
|A rainbow platform that folds in from the left when stepped on.
|rowspan="3"|<center>[[1.3.0]]</center>
|-
|<center>[[File:CoilPlatformIcon.png]]</center>
|[[Coil Platform]]
|A not rainbow platform that folds in from the right when stepped on.
|-
|<center>[[File:QuicksandIcon.png]]</center>
|[[Quicksand]]
|Don't stand in it too long, you will slowly sink into it! ...What's so quick about it?
|}
 
===''Mega Man 5''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:FallingPlatformIcon.png]]</center>
|[[Falling Platform]]
|Falls shortly after you stand on it.
|<center>N/A</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:RotatingPlatformIcon.png]]</center>
|[[Rotating Platform]]
|Moves to a set location before falling down.
|<center>[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]</center>
|-
|<center>[[File:RollingDrillIcon.png]]</center>
|[[Rolling Drill]]
|A destroyable drill that kills players and eats blocks for breakfast.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|rowspan="3"|<center>[[1.3.0]]</center>
|-
|<center>[[File:RollingDrillSpawnerIcon.png]]</center>
|[[Rolling Drill Spawner]]
|A garage that spawns death drills instead of cars.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:TeckyunIcon.png]]</center>
|[[Teckyun]]
|A mace that calmly swings back and forth. The chain is not harmful.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]</center>
|}
 
===''Mega Man 6''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:Spring_Icon.png]]</center>
|[[Spring]]
|Bouncy. Hold the jump button for even more bounce.
|rowspan="3"|<center>N/A</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:FlipPlatformIcon.png]]</center>
|[[Flip Platform]]
|Flips to the other side when stood on.
|-
|<center>[[File:OilIcon.png]]</center>
|[[Oil]]
|Black liquid that hinders your movement. Don't let fire touch it! Or do, whatever.
|rowspan="2"|<center>[[1.4.0]]</center>
|-
|<center>[[File:FanIcon.png]]</center>
|[[Fan]]
|Your biggest one. Pushes you up or down depending on their direction.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]</center>
|}

Revision as of 13:19, 2 December 2021

Level objects, commonly referred to as gimmicks, are a category of placeable assets in Mega Man Maker's Level Builder, serving as non-combat challenges usually revolving around platforming.

As of version 1.6.3, there are a total of 64 level objects in Mega Man Maker. This includes 13 general level objects, 3 from Mega Man, 6 from Mega Man 2, 5 from Mega Man 3, 5 from Mega Man 4, 5 from Mega Man 5, 4 from Mega Man 6, 3 from Mega Man 7, 5 from Mega Man 8, 7 from Mega Man 9, 5 from Mega Man 10 and 3 from Mega Man 11.

History

Prior to 1.5.0, the Teleporter was listed in the "General" category, since Mega Man 9 was not implemented in Mega Man Maker at the time. It was added to the Mega Man 9 category after the update, leaving the former version unavailable.

Water was available as a "General" level object from 1.0.0 to 1.4.2.1, but in 1.5.0 was made unavailable in favor of the water variants folder added in the Tiles.

List of Objects

As of version 1.7.5, there are level objects from Mega Man through Mega Man 11.

General

Icon Name In-Game Description Options Added in Version Notes
CheckpointIcon.png
Checkpoint When touched, you will respawn here upon death.
N/A
1.0.0
MusicChangerIcon.png
Music Changer Changes the level music when you touch a line or on a screen transition.
N/A
1.7.0
YokuBlockIcon.png
Yoku Block A block which appears and disappears. Dwoooooop.
1-5.png
YokuBlock1.png YokuBlock2.png YokuBlock3.png YokuBlock4.png YokuBlock5.png YokuBlock6.png YokuBlock7.png YokuBlock8.png YokuBlock9.png YokuBlock10.png YokuBlock11.png YokuBlock12.png YokuBlock13.png YokuBlock14.png YokuBlock15.png YokuBlock16.png
ReflectingYokuBlockIcon.png
Reflecting Yoku Block A block which appears and disappears, and reflects shots.
1-5.png
1.5.0
Originated from Mega Man & Bass.
File:CountBombIcon.png
File:CountBombIconHorizontal.png
Count Bomb When activated, it ticks down until it explodes.
LeftArrow.png RightArrow.png
UpArrow.png DownArrow.png
1-9.png
1.0.0
Originated from Mega Man III and Mega Man 6.
WeaponBlockIcon.png
Weapon Block A reflective block which can only be destroyed by a certain weapon.
Available Weapons, Nothing.png
WeaponBarrierIcon.png
Weapon Barrier A reflective barrier which can only be destroyed by a certain weapon.
HorizontalWeaponBarrierIcon.png
Horizontal Weapon Barrier A reflective barrier which can only be destroyed by a certain weapon.
1.6.0
KeyIcon.png
Key Collect these to unlock key doors. You can carry up to seven.
File:ColorKeyBlue.png File:ColorKeyGreen.png File:ColorKeyRed.png File:ColorKeyOrange.png
1.2.0
File:KeyDoorIcon.png
Key Door Opens if touched when a key is being carried, consuming the key.
1-9.png
File:ColorKeyBlue.png File:ColorKeyGreen.png File:ColorKeyRed.png File:ColorKeyOrange.png
HorizontalKeyDoorIcon.png
Horizontal Key Door Opens if touched when a key is being carried, consuming the key.
1.6.0
CrackedBlockIcon.png
Cracked Block Destructible block that can be broken by Power Adaptor or Punch Blocks.
Nothing.png SmalHealth.png LargeHealth.png SmallEnergy.png LargeEnergy.png 1-up.png E-Tank.png M-Tank.png
File:CrackedBlock1 File:CrackedBlock2 File:CrackedBlock3 File:CrackedBlock4 File:CrackedBlock5 File:CrackedBlock6 File:CrackedBlock7 File:CrackedBlock8 File:CrackedBlock9 File:CrackedBlock10 File:CrackedBlock11 File:CrackedBlock12 File:CrackedBlock13 File:CrackedBlock14 File:CrackedBlock15 File:CrackedBlock16 File:CrackedBlock17 File:CrackedBlock18 File:CrackedBlock19 File:CrackedBlock20 File:CrackedBlock21 File:CrackedBlock22 File:CrackedBlock23
1.4.0 Originated from Mega Man 6.
PushBlockIcon.png
Push Block Indestructible block that can be pushed by the Power Adaptor or Punch Blocks.
N/A
MagneticCeilingIcon.png
Magnetic Ceiling Jump into this powerful magnet to stick to it. It's a feature.
N/A
1.7.0
MagneticConveyorIcon.png
Magnetic Ceiling A magnet that automatically moves you along the ceiling.
LeftArrow.png RightArrow.png
1.7.0

Mega Man / Mega Man Powered Up

Icon Name In-Game Description Options Added in Version
FireBeamIcon.png
Fire Beam A flamethrower which periodically shoots a lot of fire.
LeftArrow.png RightArrow.png
1-4.png
1.0.0
ElecBeamIcon.png
Elec Beam Periodically creates a dangerous electric current.
LeftArrow.png RightArrow.png
1-4.png
FlamePillarIcon.png
Flame Pillar A flame that rises and backs down again. Can be frozen.
1-9.png
1.1.0
CrystalSwitchIcon.png
On/Off Switch TBA
TBA
1.0.0
SuperArmBlockIcon.png
Super Arm Block TBA
TBA

Mega Man 2

Icon Name In-Game Description Options Added in Version
ConveyorBeltIcon.png
Conveyor Belt Pulls you, along with anything on it, in one direction.
LeftArrow.png RightArrow.png
AnotherDarkRed.png PoleColor6.png ColorLimeGreen2.png TeleporterColor1.png ColorYellow.png
1.0.0
ForceBeamIcon.png
Force Beam A dangerous beam which flies across the screen, dealing 7 damage.
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
RedForceBeamIcon.png
Red Force Beam A dangerous beam which flies across the screen, instantly killing you.
GreenForceBeamIcon.png
Green Force Beam A dangerous beam which flies across the screen, draining your health.
PressIcon.png
Press Clamps down when you get close. The chain is harmless.
N/A
1.2.0
CrashLiftIcon.png
Crash Lift Place rails. Toggle the platform option to spawn a platform that rides along them.
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
ColorDarkerWhite.png ColorWhite.png
NoCrashLift.png CrashLift.png

Mega Man 3

Icon Name In-Game Description Options Added in Version
LiftPlatformIcon.png
Lift Platform When stood on, it rises up until it hits a ceiling, then goes back down.
N/A
1.0.0
DropPlatformIcon.png
Drop Platform Splits into two parts when stepped on, dropping you underneath it.
WanaanIcon.png
Wanaan Vent that, when stepped on, causes a chomping robot to attack.
ColorDarkGreen.png ColorGreen.png
1.2.0
MagnetIcon.png
Magnet Pulls the player towards it when they're at the same height.
LeftArrow.png RightArrow.png
MovingCogIcon.png
Moving Cog Pulls you, along with anything on it, in one direction.
LeftArrow.png RightArrow.png
ColorLightOrange.png PoleColor1.png ColorLightBrightPurple.png ColorOrange.png MovingCogColor1.png ColorLimeGreen.png
1.6.0

Mega Man 4

Icon Name In-Game Description Options Added in Version
DustBlockIcon.png
Dust Block A solid block which can be destroyed by weaponry.
AnotherDarkRed.png ColorDarkPurple.png
(Mega Man 4 and Mega Man 5 skins)
1.0.0
CossackPlatformIcon.png
Cossack Platform Slowly descents when stood on, rises otherwise.
N/A
RingPlatformIcon.png
Ring Platform A rainbow platform that folds in from the left when stepped on.
1.3.0
CoilPlatformIcon.png
Coil Platform A not rainbow platform that folds in from the right when stepped on.
QuicksandIcon.png
Quicksand Don't stand in it too long, you will slowly sink into it! ...What's so quick about it?

Mega Man 5

Icon Name In-Game Description Options Added in Version
FallingPlatformIcon.png
Falling Platform Falls shortly after you stand on it.
N/A
1.0.0
RotatingPlatformIcon.png
Rotating Platform Moves to a set location before falling down.
ColorGreen.png ColorBrightRed.png ColorLightOrange.png
RollingDrillIcon.png
Rolling Drill A destroyable drill that kills players and eats blocks for breakfast.
LeftArrow.png RightArrow.png
1.3.0
RollingDrillSpawnerIcon.png
Rolling Drill Spawner A garage that spawns death drills instead of cars.
LeftArrow.png RightArrow.png
TeckyunIcon.png
Teckyun A mace that calmly swings back and forth. The chain is not harmful.
LeftArrow.png RightArrow.png
UpArrow.png DownArrow.png
ColorLightBlue.png ColorOrange.png

Mega Man 6

Icon Name In-Game Description Options Added in Version
File:Spring Icon.png
Spring Bouncy. Hold the jump button for even more bounce.
N/A
1.0.0
FlipPlatformIcon.png
Flip Platform Flips to the other side when stood on.
OilIcon.png
Oil Black liquid that hinders your movement. Don't let fire touch it! Or do, whatever.
1.4.0
FanIcon.png
Fan Your biggest one. Pushes you up or down depending on their direction.
UpArrow.png DownArrow.png
ColorYellow.png ColorBrightBlue.png ColorBlue.png