Difference between revisions of "Pooker"

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(Created page with " Pooker is an enemy originating from Mega Man 6 and was present in Flame Man's stage and Centaur Man's stage. Pooker was added to Mega Man Maker in version 1.4.0. Pooker sits stationary and will periodically fire a single arcing projectile in the player's direction. If hit with a charged shot or the Power Adaptor Pooker will flip over and explode. If Pooker is flipped over into Oil it will become a platform that can be used by the player to tr...")
 
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{{Asset
|name=[[File:PookerIcon.png|left]]Pooker[[File:PookerIcon.png|right]]
|image=[[File:Pooker.png|250px]]
|caption=Official artwork of a Telly from ''Mega Man 6''
|description=Sits until hit with a charge shot. Becomes a platform when knocked into oil.
|category=[[Enemies]]
|game=''[[Mega Man 6]]''
|damage=3 (contact & shot)
|version=[[1.4.0]]
|programmer=?
}}


Pooker is an enemy originating from [[Mega Man 6]] and was present in [[Flame Man]]'s stage and Centaur Man's stage.  Pooker was added to [[Mega Man Maker]] in version [[1.4.0]].
Pooker is an enemy originating from [[Mega Man 6]] and was present in [[Flame Man]]'s stage and Centaur Man's stage.  Pooker was added to [[Mega Man Maker]] in version [[1.4.0]].

Revision as of 23:05, 8 June 2023

PookerIcon.png
Pooker
PookerIcon.png
Pooker.png
Official artwork of a Telly from Mega Man 6
Information
Game information
Description: Sits until hit with a charge shot. Becomes a platform when knocked into oil.
Category: Enemies
Damage: 3 (contact & shot)
Added in version: 1.4.0
Series information
Game of origin: Mega Man 6
Development
Programmer(s): ?


Pooker is an enemy originating from Mega Man 6 and was present in Flame Man's stage and Centaur Man's stage. Pooker was added to Mega Man Maker in version 1.4.0.

Pooker sits stationary and will periodically fire a single arcing projectile in the player's direction. If hit with a charged shot or the Power Adaptor Pooker will flip over and explode. If Pooker is flipped over into Oil it will become a platform that can be used by the player to travel in the direction it flipped in. In it's platform state Pooker will have a button on it's surface that, when jumped on by the player, will cause the Pooker platform to move in small increments with each button press.



Mega Man 6
Weapons
Mega BusterBlizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur FlashJet AdaptorPower Adaptor
Enemies
ColtonShield AttackerFire TellyAu AuBen KCannopellerTwin RoaderBrain BreakKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuHotchkiss'nMolierSubmarine FlierPropeller EyeSkull WalkerBrownSquidon
Level Objects
SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce Barrier
Bosses
Wind ManFlame ManKnight ManYamato ManPlant ManWily Machine 6
Other Pages
TilesetsBackgroundsMusic