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  • ...ever, alternate variants of pre-existing assets such as color variants, or assets such as [[tilesets]] or [[backgrounds]] that do not add new functionality,
    2 KB (341 words) - 20:42, 16 July 2021
  • ...gnite and function identically to [[Spikes]]. However, certain water-based assets will douse the flames and return them to normal. [[Category:Level objects]] [[Category:Mega Man 6 Assets]]
    961 bytes (146 words) - 02:13, 23 January 2024
  • ...tegory:Level objects]] [[Category:Mega Man 10 Assets]] [[Category:Original Assets]]
    1,001 bytes (157 words) - 23:23, 10 May 2024
  • Some examples of assets that will melt Ice Barrier are the following... * Ice Barrier is one of a few assets to be renamed in an update. it was named Ice Wall in 1.7.0, but due to that
    2 KB (259 words) - 00:24, 18 April 2024
  • [[Category:Level objects]] [[Category:Original Assets]] [[Category:Level objects]] [[Category:Original Assets]]
    1 KB (215 words) - 23:24, 10 May 2024
  • ...an III Assets]] [[Category:Mega Man IV Assets]] [[Category:Mega Man & Bass Assets]]
    6 KB (926 words) - 21:52, 17 April 2024
  • [[Category:Enemies]] [[Category:Mega Man 11 Assets]]
    531 bytes (66 words) - 13:39, 17 April 2024
  • ...heir [[Mega Man 10]] versions. However, some modifications made to certain assets that make a reappearance in Mega Man IV have been implemented into Mega Man Due to 1.8.0 featuring content from every Game Boy Game, several extra assets from Mega Man IV were included.
    3 KB (451 words) - 17:38, 16 December 2022
  • ...character was ascending or falling respectively. It can also bounce other assets such as [[Push Block]]s. [[Category:Level objects]] [[Category:Mega Man 11 Assets]]
    2 KB (273 words) - 00:21, 18 April 2024
  • [[Category:Level objects]] [[Category:Mega Man 1 Assets]]
    538 bytes (73 words) - 18:15, 6 August 2023
  • ...Nature enemies]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man & Bass Assets]]
    2 KB (255 words) - 00:45, 2 February 2024
  • [[Category:Enemies]] [[Category:Mega Man 1 Assets]]
    665 bytes (95 words) - 22:32, 19 April 2023
  • '''Spikes''' are placeable assets in ''[[Mega Man Maker|Mega Man Maker's]]'' [[Level Builder]]. They appear i [[Category:Assets]]
    2 KB (354 words) - 03:27, 30 March 2024
  • ...tester for Mega Man Maker. She has also helped with flavor text, aesthetic assets and helped with programming. She entered the team during 1.0.0's developmen ...mmed assets from the ground up for Mega Man Maker and implemented skins of assets such as level objects, especially many tilesets and backgrounds for 1.5.0 a
    3 KB (489 words) - 06:18, 4 October 2022
  • [[Category:Mega Man & Bass Assets]]
    647 bytes (96 words) - 20:27, 30 April 2024
  • ...r]] for ''[[Mega Man Maker]]''. He has made various concept art images for assets that originally did not have them.
    651 bytes (96 words) - 21:31, 28 April 2022
  • [[Category:Weapons]] [[Category:Electric weapons]] [[Category:Mega Man 9 Assets]]
    655 bytes (91 words) - 22:52, 8 May 2024
  • Tilesets are a category of placeable [[assets]] in ''[[Mega Man Maker]]'''s [[Level Builder]]. They are static, solid obj [[Category:Assets]]
    2 KB (329 words) - 02:44, 15 May 2024
  • [[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 10 Assets]] [[Category:Upcoming content]]
    614 bytes (79 words) - 23:54, 23 April 2024
  • ...:Level objects]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man & Bass Assets]]
    2 KB (323 words) - 23:18, 10 May 2024
  • [[Category:Level objects]] [[Category:Mega Man 10 Assets]]
    814 bytes (120 words) - 00:24, 18 April 2024
  • ...egory:Robot Masters]] [[Category:Fortress Bosses]] [[Category:Mega Man III Assets]]
    775 bytes (121 words) - 02:44, 29 April 2024
  • [[Category:Original Assets]]
    758 bytes (116 words) - 18:42, 25 September 2023
  • [[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 4 Assets]]
    859 bytes (136 words) - 21:59, 17 April 2024
  • [[Category:Pickups]] [[Category:Original Assets]]
    811 bytes (115 words) - 02:14, 23 January 2024
  • [[Category:Level objects]] [[Category:Mega Man 5 Assets]]
    911 bytes (130 words) - 18:14, 6 August 2023
  • ...an and Time Man aesthetic assets from ''[[Mega Man Powered Up]]'' and some assets from ''[[Mega Man 7]]''.
    3 KB (379 words) - 16:25, 22 October 2022
  • ...y:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 6 Assets]]
    4 KB (591 words) - 13:08, 12 March 2024
  • ...y:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 6 Assets]]
    5 KB (827 words) - 21:53, 17 April 2024
  • [[Category:Level objects]] [[Category:Mega Man V Assets]]
    825 bytes (125 words) - 23:21, 10 May 2024
  • [[Category:Level objects]] [[Category:Mega Man & Bass Assets]]
    896 bytes (126 words) - 01:04, 2 February 2024
  • [[Category:Level objects]] [[Category:Original Assets]]
    873 bytes (135 words) - 23:24, 10 May 2024
  • [[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 4 Assets]]
    873 bytes (136 words) - 21:57, 17 April 2024
  • [[Category:Level objects]] [[Category:Mega Man & Bass Assets]]
    871 bytes (137 words) - 23:14, 10 May 2024
  • [[Category:Level objects]] [[Category:Mega Man 2 Assets]]
    1,019 bytes (152 words) - 18:12, 6 August 2023
  • Outside of playtesting, they have written flavor text for assets and during [[1.7.0]]'s development drew some of the level objects for [[Fir
    1,020 bytes (132 words) - 20:37, 2 October 2022
  • [[Category:Enemies]] [[Category:Minibosses]] [[Category:Mega Man & Bass Assets]]
    921 bytes (145 words) - 20:25, 30 April 2024
  • [[Category:Weapons]] [[Category:Mega Man V Assets]]
    927 bytes (142 words) - 00:21, 2 May 2024
  • Upon hitting a solid [[Assets|asset]], the rock projectile it throws breaks into pieces that damage the p [[Category:Enemies]] [[Category:Mega Man 5 Assets]]
    3 KB (466 words) - 02:11, 8 January 2024
  • [[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 2 Assets]]
    905 bytes (144 words) - 02:46, 29 April 2024
  • V
    [[Category:Enemies]] [[Category:Mega Man 5 Assets]]
    850 bytes (144 words) - 21:55, 17 April 2024
  • [[Category:Level objects]] [[Category:Mega Man 4 Assets]]
    959 bytes (142 words) - 18:13, 6 August 2023
  • [[Category:Weapons]] [[Category:Mega Man 9 Assets]]
    1 KB (158 words) - 01:01, 2 February 2024
  • [[Category:Level objects]] [[Category:Original Assets]] [[Category:Pickups]]
    1 KB (157 words) - 23:29, 10 May 2024
  • [[Category:Weapons]] [[Category:Mega Man 5 Assets]]
    1,011 bytes (165 words) - 00:18, 18 April 2024
  • [[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 3 Assets]]
    1 KB (167 words) - 02:46, 29 April 2024
  • ...is an upcoming update for ''[[Mega Man Maker]]''. It is focused on adding assets from ''[[Mega Man 7]]'', ''[[Mega Man 8]]'' and ''[[Mega Man 11]]''. Level
    902 bytes (139 words) - 01:18, 7 May 2024
  • == Assets == * The assets included in the Level Builder as of [[1.8.0]] include the following:
    13 KB (2,038 words) - 06:25, 28 December 2022
  • ...Man Maker'' one year anniversary announcement video showcasing Mega Man 7 assets for version 1.4.0. [[Category:Enemies]] [[Category:Mega Man 7 Assets]]
    3 KB (505 words) - 02:02, 23 January 2024
  • [[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man 4 Assets]]
    1 KB (177 words) - 14:33, 1 November 2023

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