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{{Incomplete|Missing full list of all spikes in ''Mega Man Maker'' and references list in flavor text}}
'''Spikes''' are placeable assets in ''[[Mega Man Maker|Mega Man Maker's]]'' [[Level Builder]]. They appear in all Mega Man games. If the player touches a spike, they will instantly die. Like in Mega Man 2 and subsequent games, spikes do not kill the player if they are in an invulnerable state after taking damage.
'''Spikes''' are placeable assets in ''[[Mega Man Maker|Mega Man Maker's]]'' [[Level Builder]]. They appear in all ''Mega Man'' games. If the [[player]] touches a spike, they will instantly die. Like in ''[[Mega Man 2]]'' and subsequent games, spikes in ''Mega Man Maker'' do not kill the player if they are in an invulnerable state after taking damage.


Spikes, ladders and water are grouped together in the tilesets category of the Level Builder.
Spikes, ladders and water are grouped together in the tilesets category of the Level Builder.
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[[Skull Barrier]]'s shield was modified to allow the player immunity to spikes and travel across them as long as the shield is active.
[[Skull Barrier]]'s shield was modified to allow the player immunity to spikes and travel across them as long as the shield is active.


The flavor text for spikes contain references to the Mega Man series and other media. <!--The references are listed here.-->
The flavor text for spikes contain references to the ''Mega Man'' series and other media. <!--The references are listed here.-->


==List of spikes==
==List of spikes==
As of version [[1.8.4]], there are a total of 246 different types of spikes in Mega Man Maker. This includes...
As of version [[1.8.5.2]], there are a total of 246 different types of spikes in ''[[Mega Man Maker]]''. This includes


* 4 spikes from the first Mega Man game
* 4 spikes from the [[Mega Man 1|first ''Mega Man'' game]]
* 15 spikes from ''Mega Man Powered Up''
* 15 spikes from ''[[Mega Man Powered Up]]''
* 4 spikes from ''Mega Man 2''
* 4 spikes from ''[[Mega Man 2]]''
* 18 spikes from ''Mega Man 3''
* 18 spikes from ''[[Mega Man 3]]''
* 14 spikes from ''Mega Man 4''
* 14 spikes from ''[[Mega Man 4]]''
* 20 spikes from ''Mega Man 5''
* 20 spikes from ''[[Mega Man 5]]''
* 26 spikes from ''Mega Man 6''
* 27 spikes from ''[[Mega Man 6]]''
* 14 spikes from ''Mega Man 7''
* 14 spikes from ''[[Mega Man 7]]''
* 10 spikes from ''Mega Man 8''
* 10 spikes from ''[[Mega Man 8]]''
* 21 spikes from ''Mega Man 9''
* 21 spikes from ''[[Mega Man 9]]''
* 23 spikes from ''Mega Man 10''
* 23 spikes from ''[[Mega Man 10]]''
* 16 spikes from ''Mega Man 11''
* 16 spikes from ''[[Mega Man 11]]''
* 21 spikes from ''Mega Man & Bass''
* 21 spikes from ''[[Mega Man & Bass]]''
* 39 spikes from ''Gameboy'' titles
* 39 spikes from [[:Category:Game Boy Games|the Game Boy series]]:
**2 spikes from ''[[Mega Man: Dr. Wily's Revenge]]''
**6 spikes from ''[[Mega Man II]]''
**10 spikes from ''[[Mega Man III]]''
**11 spikes from ''[[Mega Man IV]]''
**10 spikes from ''[[Mega Man V]]''


==Trivia==
==Trivia==
* Some of the spikes, like the ones from ''Mega Man'' and ''Mega Man 10'' and ''Dr. Cossack Stage 3'' spike have a custom air spike tile if there is no ground around the spike. This idea was taken from ''[[Mega Man Powered Up]]'', where spikes not connected to the ground had a shuriken appearance. It did not happen in the main game modes, but it could be seen in the Challenges and the Construction mode.
* Some of the spikes, like the ones from the first ''Mega Man'' game and ''Mega Man 10'' and the Dr. Cossack Stage 3 spike have a custom air spike tile if there is no ground around the spike. This idea was taken from ''[[Mega Man Powered Up]]'', where spikes not connected to the ground had a shuriken appearance. It did not happen in the main game modes, but it could be seen in the Challenges and the Construction mode.
* The Top Man spike prior to 1.5 [http://web.archive.org/web/20200926165810/https://tcrf.net/Mega_Man_3_(NES)#Spikes_2 was based on an unused spike tile] from Top Man's original stage. It was relocated as a Gemini Spike, presumably because of its visual similarity to the spikes there.
* The Top Man spike prior to 1.5 was based on [https://tcrf.net/Mega_Man_3_(NES)#Top_Man an unused spike tile from Top Man's original stage]. It was relocated as a Gemini Spike, presumably because of its visual similarity to the spikes in Gemini Man's level.
* If the player character spawns on spikes in any way, they will spawn in their invincibility frames.
* If the player character spawns on spikes in any way, they will spawn in their invincibility frames.
* A common level type involving spikes is the [[spike fall]] where the player must dodge a series of spikes while falling.
* Animated spikes are featured in ''Mega Man Maker'' since version [[1.9.0]].


[[Category:Assets]]
[[Category:Assets]]

Latest revision as of 23:08, 2 September 2024

This article is missing important information to be considered complete.
You can expand on it by adding content to this page.
Reason: Missing full list of all spikes in Mega Man Maker and references list in flavor text

Spikes are placeable assets in Mega Man Maker's Level Builder. They appear in all Mega Man games. If the player touches a spike, they will instantly die. Like in Mega Man 2 and subsequent games, spikes in Mega Man Maker do not kill the player if they are in an invulnerable state after taking damage.

Spikes, ladders and water are grouped together in the tilesets category of the Level Builder.

Skull Barrier's shield was modified to allow the player immunity to spikes and travel across them as long as the shield is active.

The flavor text for spikes contain references to the Mega Man series and other media.

List of spikes

As of version 1.8.5.2, there are a total of 246 different types of spikes in Mega Man Maker. This includes

Trivia

  • Some of the spikes, like the ones from the first Mega Man game and Mega Man 10 and the Dr. Cossack Stage 3 spike have a custom air spike tile if there is no ground around the spike. This idea was taken from Mega Man Powered Up, where spikes not connected to the ground had a shuriken appearance. It did not happen in the main game modes, but it could be seen in the Challenges and the Construction mode.
  • The Top Man spike prior to 1.5 was based on an unused spike tile from Top Man's original stage. It was relocated as a Gemini Spike, presumably because of its visual similarity to the spikes in Gemini Man's level.
  • If the player character spawns on spikes in any way, they will spawn in their invincibility frames.
  • A common level type involving spikes is the spike fall where the player must dodge a series of spikes while falling.
  • Animated spikes are featured in Mega Man Maker since version 1.9.0.