The '''Bunby Catcher''' is an [[enemy]] from ''[[Mega Man 9]]'' that appears in Galaxy Man's and the third Wily stages. It was introduced in ''[[Mega Man Maker]]'' in version [[1.7.0]].
The '''Bunby Catcher''' is an [[Enemies|enemy]] from ''[[Mega Man 9]]'' that appears in Galaxy Man's and the third Wily stages. It was introduced in ''[[Mega Man Maker]]'' in version [[1.7.0]].
When placed, it will drop down from above the screen if the [[Playable Characters|player]] is 1 tile or less next to its spawn point horizontally and will drag the player at high speeds if it catches them with its claw. The player cannot walk, [[slide]], [[dash]], or roll while they are being dragged, but can still jump or fire [[weapons]]. A Bunby Catcher will let go of the player if they die, or if it has dragged them for a while for a Bunby Catcher not set to drag the player infinitely. The player can also fire weapons to defeat a Bunby Catcher while it is dragging them. Screen nuke weapons such as [[Gravity Hold]] can also defeat a Bunby Catcher before it has spawned.
When placed, it will drop down from above the screen if the [[Playable Characters|player]] is 1 tile or less next to its spawn point horizontally and will drag the player at high speeds if it catches them with its claw. The player cannot walk, [[slide]], [[dash]], or roll while they are being dragged, but can still jump or fire [[weapons]]. A Bunby Catcher will let go of the player if they die, or if it has dragged them for a while for a Bunby Catcher not set to drag the player infinitely. The player can also fire weapons to defeat a Bunby Catcher while it is dragging them. Screen nuke weapons such as [[Gravity Hold]] can also defeat a Bunby Catcher before it has spawned.
The Bunby Catcher is an enemy from Mega Man 9 that appears in Galaxy Man's and the third Wily stages. It was introduced in Mega Man Maker in version 1.7.0.
When placed, it will drop down from above the screen if the player is 1 tile or less next to its spawn point horizontally and will drag the player at high speeds if it catches them with its claw. The player cannot walk, slide, dash, or roll while they are being dragged, but can still jump or fire weapons. A Bunby Catcher will let go of the player if they die, or if it has dragged them for a while for a Bunby Catcher not set to drag the player infinitely. The player can also fire weapons to defeat a Bunby Catcher while it is dragging them. Screen nuke weapons such as Gravity Hold can also defeat a Bunby Catcher before it has spawned.
March 24, 2025 - The Break a Targets contest, a contest focusing on Targets, is announced.
March 12, 2025 - Mr. Bouncer, Francis, Knightly, Inter and Doriko are promoted to trial Discord moderators.
March 5, 2025 - BokoKnight74 is promoted to trial wiki moderator.
March 14, 2025 - The results for the 1.10.0 Plushie Contest are announced. The winners are Plushies based off of Elec Man (56 votes), who stops Elec Beams and acts as a light source; Air Man (105 votes), which produces rideable Air Shooter projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.
February 28, 2025 - Guts Man is announced to be included in version 1.10.0, having been chosen by JumpDashEvade.
February 25, 2025 - The results of the New Year's Tradition contest are announced. The winner is Fission Furnace Zone (ID: 576522) by ItsJustSeb while the runner-up is The Soul Siphon - Hydroelectric River Styx (ID: 576296) by BokoKnight74. A few changes to the next challenge event are also announced.
February 21, 2025 - The results for the New Year's Tradition contest are scheduled to be released sometime next week while Mega Marino is announced as a judge for the next challenge event.
February 16, 2025 - It is announced that for 1.10.0, loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the example levelDeveloper Challenges. Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.
January 30, 2025 - A new weapon is announced - Wire from Mega Man 4. Additionally, Toxin-GX is announced as a beta tester.
January 28, 2025 - Meka announces that 1.10.0 will add assets based on what the dev team wishes to add rather than sticking to a specific theme. In addition, it is announced that it will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.
September 19, 2024 - Release trailer for 1.9.0 is released with layering announced as the main feature and a release date scheduled for the following day.