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| style="color:#000;" | <div id="mp-tfa" style="padding:2px 2px">[[File:BunbyCatcherArt.png|200px|left|link=Bunby Catcher]] | | style="color:#000;" | <div id="mp-tfa" style="padding:2px 2px">[[File:BunbyCatcherArt.png|200px|left|link=Bunby Catcher]] | ||
The '''Bunby Catcher''' is an [[enemy]] from ''[[Mega Man 9]]'' that appears in Galaxy Man's and the third Wily stages. It was introduced in ''[[Mega Man Maker]]'' in version [[1.7.0]]. | The '''Bunby Catcher''' is an [[Enemies|enemy]] from ''[[Mega Man 9]]'' that appears in Galaxy Man's and the third Wily stages. It was introduced in ''[[Mega Man Maker]]'' in version [[1.7.0]]. | ||
When placed, it will drop down from above the screen if the [[Playable Characters|player]] is 1 tile or less next to its spawn point horizontally and will drag the player at high speeds if it catches them with its claw. The player cannot walk, [[slide]], [[dash]], or roll while they are being dragged, but can still jump or fire [[weapons]]. A Bunby Catcher will let go of the player if they die, or if it has dragged them for a while for a Bunby Catcher not set to drag the player infinitely. The player can also fire weapons to defeat a Bunby Catcher while it is dragging them. Screen nuke weapons such as [[Gravity Hold]] can also defeat a Bunby Catcher before it has spawned. | When placed, it will drop down from above the screen if the [[Playable Characters|player]] is 1 tile or less next to its spawn point horizontally and will drag the player at high speeds if it catches them with its claw. The player cannot walk, [[slide]], [[dash]], or roll while they are being dragged, but can still jump or fire [[weapons]]. A Bunby Catcher will let go of the player if they die, or if it has dragged them for a while for a Bunby Catcher not set to drag the player infinitely. The player can also fire weapons to defeat a Bunby Catcher while it is dragging them. Screen nuke weapons such as [[Gravity Hold]] can also defeat a Bunby Catcher before it has spawned. |
Revision as of 14:56, 15 July 2021
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