Difference between pages "Template:MM3" and "Togehero"

From MegaManMaker Wiki
(Difference between pages)
Jump to navigation Jump to search
(There is no Telly in Mega Man 3)
 
 
Line 1: Line 1:
{|class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" align=center style="background: #968682; border: 2px solid #272A6F; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px"
{{Template:Asset
!bgcolor="#E70010" colspan="2" align="center" style="-moz-border-radius:3px;"| ''[[Mega Man 3|<font color="blue" style="font-size:13.5px; font-family:arial, sans-serif;">Mega Man 3</font>]]''
|name=Togehero
|-
|image=[[File:Togehero.png|200px]]
|'''[[Weapons]]'''
|caption=Artwork of the Togehero from ''[[Mega Man 4]]''
|[[Mega Buster]] • [[Spark Shock]] • [[Search Snake]] • [[Needle Cannon]] • [[Top Spin]] • [[Shadow Blade]] • [[Magnet Missile]] • [[Gemini Laser]] • [[Hard Knuckle]] • [[Rush Coil]] • [[Rush Jet]]
|description=Flies from one side of the screen to the other, slowly moving up and down.
|-
|damage=4
|'''[[Enemies]]'''
|hp=1
|[[Peterchy]] • [[Potton]] • [[Sniper Joe|Hammer Joe]] • [[Mechakkero]] • [[Pole]] • [[Shotman|New Shotman]] • [[Petit Snakey]] • [[Komasaburo]] • [[Hari Harry]] • [[Cannon]] • [[Walking Bomb]] • [[Gyoraibo]] • [[Yambow]] • [[Mag Fly]] • [[Spine|Electric Gabyoall]] • [[Bubukan]] • [[Nitron]] • [[Elec'n]] • [[Bomb Flier]] • [[Hologran]] • [[Giant Springer]] • [[Tama]]
|game=''[[Mega Man 4]]''
|-
|appears=''[[Mega Man III]]''
|'''[[Level Objects]]'''
|version=[[1.0.0]]
|[[Moving Cog]] • [[Lift Platform]] • [[Drop Platform]] • [[Wanaan]] • [[Magnet]] • [[Needle Press]] • [[Top Lift]]
|programmer=[[WreckingPrograms]]
|-
}}
|'''[[Bosses]]'''
Togehero is a small spiky aerial patrol robot that [[Dr. Wily]] repurposed for combat. This enemy originates from ''[[Mega Man 4]]'' from [[Skull Man]]'s stage, and later reappears in various Dr. Cossack stages. It also appears in ''[[Mega Man III]]''.
|[[Spark Man]] • [[Top Man]] • [[Magnet Man]] • [[Hard Man]] • [[Kamegoro Maker]]
|-
|'''Other Pages'''
|[[Tilesets/Mega Man 3|Tilesets]] • [[Backgrounds/Mega Man 3|Backgrounds]]
|}


<noinclude>[[Category:Templates]]</noinclude>
==In Mega Man Maker==
When Togehero is spawned, it travels diagonally downwards two tiles in its facing direction, then travels diagonally upwards two tiles in its facing direction, and then repeats, all while rotating its body and expanding and retracting the spikes on its body. The enemy can also travel through solid tiles.
 
In the [[Level Builder]], Togehero can be set to face left or right and can be set to one of three color schemes: green, cyan or red.
*The green color scheme resembles their appearance in [[Skull Man]]'s stage.
*The cyan color scheme also resembles their appearance in Skull Man's stage. However, this color scheme re-appears in stages 1 and 2 of Cossack's Fortress.
*The red color scheme resembles their appearance in stage 3 of Cossack's Fortress.
 
==Trivia==
*Togehero's AI and movement pattern is very similar to that of another enemy, [[Gobots]]. The primary difference is that Gobots have faster and smoother movement and starts moving diagonally up.
 
==Glitches==
*If a Togehero is spawned after entering a room (instead of entering the level there) it will start by moving diagonally upward instead diagonally downward.
{{MM4}}
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 4 Assets]]

Revision as of 13:08, 21 April 2023

Togehero
Togehero.png
Artwork of the Togehero from Mega Man 4
Information
Game information
Description: Flies from one side of the screen to the other, slowly moving up and down.
HP: 1
Damage: 4
Added in version: 1.0.0
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man III
Development
Programmer(s): WreckingPrograms

Togehero is a small spiky aerial patrol robot that Dr. Wily repurposed for combat. This enemy originates from Mega Man 4 from Skull Man's stage, and later reappears in various Dr. Cossack stages. It also appears in Mega Man III.

In Mega Man Maker

When Togehero is spawned, it travels diagonally downwards two tiles in its facing direction, then travels diagonally upwards two tiles in its facing direction, and then repeats, all while rotating its body and expanding and retracting the spikes on its body. The enemy can also travel through solid tiles.

In the Level Builder, Togehero can be set to face left or right and can be set to one of three color schemes: green, cyan or red.

  • The green color scheme resembles their appearance in Skull Man's stage.
  • The cyan color scheme also resembles their appearance in Skull Man's stage. However, this color scheme re-appears in stages 1 and 2 of Cossack's Fortress.
  • The red color scheme resembles their appearance in stage 3 of Cossack's Fortress.

Trivia

  • Togehero's AI and movement pattern is very similar to that of another enemy, Gobots. The primary difference is that Gobots have faster and smoother movement and starts moving diagonally up.

Glitches

  • If a Togehero is spawned after entering a room (instead of entering the level there) it will start by moving diagonally upward instead diagonally downward.
Mega Man 4
Weapons
Mega BusterRing BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh ShotRush CoilRush Jet
Enemies
Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Level Objects
Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Bosses
Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Other Pages
TilesetsBackgroundsMusic